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Denver, 5:25 PM
Fri Jan 8
59 posts in the last 24 hours

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  • #art

    The History Of Video Game Art In Reverse

    The main hallway of the Guggenheim Museum in New York City is a spiral. When you walk through it, ascending several flights in the process, paintings all to your right, you get the sense of walking through an artistic history. More »
    01/05/10
    13,674
    121

    By Stephen Totilo
  • #screengrab

    Video Game Graphics In The Norway Skies

    As seen and eventually explained on Gizmodo.
    12/09/09
    17,777
    127

    By Mike Fahey
  • #tgs09

    No Graphical Complaints From This Wii Developer [UPDATE]

    Ryozo Tsujimoto told me he had no complaints about the horsepower of the Wii, when I interviewed him last week. He's the producer on the game Capcom is marketing as "the most beautiful game on the Wii." More »
    10/01/09
    37,810
    241

    By Stephen Totilo
  • #graphics

    Capcom's Next Wii Original Learning From Mistake Of Last One

    As promising as Capcom's upcoming Wii game Spyborgs is, it runs the risk of suffering the fate of the company's last Wii original. But Capcom thinks it figured out what went wrong last time. More »
    05/12/09
    19,097
    113

    By Stephen Totilo
  • #news

    Fallout 3 Patch Makes Radroaches Shinier

    The latest patch for the Xbox 360 version of Fallout 3 fixes specular lighting problems, giving the game a significant graphics boost. Don't feel bad - I had to Google "specular reflection" too. More »
    03/04/09
    28,495
    241

    By AJ Glasser
  • #timewarp

    EVE Online Drops Classic Client Support, Welcomes Players To This Century

    CCP has announced plans to phase out the current Classic Client for EVE Online in favor of a new system that could require users to upgrade for the first time in a decade. More »
    01/19/09
    8,793
    49

    By Mike Fahey
  • #segamegadriveultimatecollection

    Mega Drive Collection Splotches Are Optional

    11/07/08
    6,618
    80
  • #xbox360

    Epic Hitting Upper Limit Of Xbox Capabilities, Says Fergusson

    09/02/08
    5,088
    106
  • #nvidia

    Nvidia Shows Off Real Time Raytracing - Start Saving For A New Graphics Card

    08/15/08
    21,955
    116
  • #technology

    Intel Sees Raytraced Games In The Near Future

    07/31/08
    3,298
    83
  • #takayoshisato

    Takayoshi Sato on Silent Hill, Serious Games, and Art

    06/22/08
    4,983
    28
  • #gamedesign

    Where'd All the In-Game Color Go?

    06/15/08
    13,171
    142
  • #gamedesign

    'A Word Is Worth A Thousand Pictures': Graphics Vs Narrative

    02/10/08
    4,889
    34
  • #mmorpg

    LotRO Gets Prettier With Nvidia and DX10

    01/07/08
    8,930
    40
  • #gamedesign

    Getting Game Graphics On A Shoestring Budget

    12/08/07
    7,327
    16
  • #clips

    COD4's Stages Of Graphics Rendering

    11/05/07
    4,985
    38
  • #narrativedesign

    Games Are A 'Backward-Looking Medium'

    10/06/07
    5,620
    94
  • #smacktalk

    Eggebrecht: Wii Games Should Look Better

    09/11/07
    15,557
    95
  • #pc

    Ageia PhysX Card In the House

    07/20/07
    3,280
    51
  • #gamedesign

    Prototyping Graphics For Those Who Can't Draw

    05/13/07
    2,148
    4
  • #worldsfastestvideocard

    NVIDIA Unleashes World's Fastest GPU Again

    05/02/07
    13,877
    85
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