I've bought GTA3, Vice City and GTA4... never finished any of them. They're too fucking long, and they get boring miles before the end is even near (drive here, get cutscene, drive there, do mission, struggle with the controls, rinse and repeat).
Im 35 hours into GTA4 and I just crossed the 50% mark. Why would I buy more story missions if Im not done with GTA4 yet?
@Alex_Mexico: I'm with you. I finished GTA3 and Vice City, and played a few hours of San Andreas and thought, "I've done all this before". GTA4 was the same feeling, with crappier driving camera and more obnoxious people harassing you.
I might get around to it, but every time I put it in, I just get a real nauseous feeling, like I know if I commit, a week of my life will have been sucked away.
"Tell me, and this is for posterity, so be honest, how do you feel? "
Sales figures have not been publicly announced for the Xbox-only disc, though Wedbush Morgan Securities analysts Michael Pachter recently pegged the sales for the disc in its first month on the market at around 100,000 units in the U.S., a far cry from the millions of copies sold of GTA IV.
That's because I, and I'm sure many others, downloaded The Lost and Damned on the first day even though I always prefer physical copies of games, then to have it released later on in Episode from Liberty City? I'm not gonna pay another $20 for something I already have.
1. Don't make them console exclusive, you big turkey!
2. Even if there is enough content to justify it, $20 per DLC is off putting to Joe Consumer!
3. After playing TLatD it's become apparent how poorly GTA4's gameplay has aged! Thanks for mission checkpoints and easy retries, but seriously, dying and retrying over again is tedious!
"Episodes From Liberty City seems to have been most appealing to those who have finished GTA IV and wanted more story and gameplay,
Yeah, that was me. Granted, it took me a long time to finish Niko's story. But once I did, I was left wanting more. It's a damn shame really. I loved both expansions.
the beauty/genius of GTA IV was in its fully explorable and seemingly endlessly expansive and detailed environment. not the actual missions. episodic content is not necessary. GTA V (tokyo!) is.
chances are if they didnt make it exclusive the number may have been a bit higher... exclusive games are one thing, but exclusive DLC is stupid. they have no one to blame but themselves.
@fozfan33: Not exactly, the 360 has way more people using Xbox Live than the Playstation Network, not to mention the bigger sales on the 360 as well. The trouble was that the game relied too much on the franchise alone. Vice City and San Andreas could be seen as stand alone expansions to the game. That's what The Lost and Damned and Ballad of Gay Tony are. The difference? Vice City and San Andreas were treated almost like true sequels unto themselves. Did they give the DLC pack good content? Sure. Was it as big and as focused as Vice City or San Andreas though? No way. I'm sure the content would've been recieved much higher if people were more aware. Yet the only ads I saw were in game sites and magazines. Nothing on TV whatsoever from my point of view. However, I did see Assassin's Creed II on TV everytime I turned it on.
@darkboy1200: so your saying no one would have bought it if it was available on PSN as well? did you read my comment or are you just coming on here to spout off stupid stuff about playstation vs. xbox?
i dont care if the 360 has 1 billion potential customers and the psn has like 10... 1 billion + 10 1 billion.
if you add the number from both it is always going to be more than just one or the other, please dont be stupid.
If I'm not terribly mistaken one of the top selling PS3 games in the west was GTA4 for quite a time. It could very well be the fact they left that market entirely closed is the reason for their lackluster sales.
@TenaciousAjay: I agree, and that's not just the PS3 owner inside me saying so.
No matter what, their numbers would've been better had there not been exclusivity tied to it, BUT on the same hand, would the overall sales of the two episodes, cross platform, have made up for the towering development costs? That is up in the air. I think the reason T2 went with the exclusive deal was to save money, and to check the market for value. They learned that people liked it, but not the way they presented it. This is just a lesson they'll have to learn.
I still hold out faith for a PS3 port of both of those now, though. It'd just be nice.
It's the price. I don't pay $20 for ANY XBL download, I don't care how good it is. If I don't own the actual media, I don't like buying it. Same reason I use the iTunes store to find music I like, then go to Amazon and download it DRM-free.
I'm 1200 miles from home in a place that doesn't have internet access (in my home) and I can't even watch most of the TV (from XBL) I've paid for because of the stupid DRM. I got RRoD in Feb and never redownloaded all my games and vids. Didn't realize they didn't work until I got offline. No way in hell I'm gonna pay $20 for something that may not work one day when I'm not online because the service provider's own hardware is faulty.
I'm not hating though. I like my Xbox much more than my PS3 or the Wii. I just hate MS DRM.
@MasterYong: iTunes is DRM-free now....
But I now exactly where you're coming from. I'm quite annoyed that I bought Gran Turismo 5 Prologue off PSN because I have to be logged into the PSN to play it.
I didn't bother buying them because after playing Saints Row 1 and 2 (Both of which I first played after GTA4), GTA 4 just seemed so utterly unfun and I no longer had the slightest bit of desire to bother with more of the ultra-boring, serious Liberty City.
@FlashbackX01, @b-radicate, @thegriefer: Exactly. I LOVED 3, Vice City, and San Andreas, but 4 just was too serious and got rid of so much that made the previous ones so much fun, a mistake Saints Row chose not to rip off of the GTA series.
Supposedly, Gay Tony added back in some of the wacky, ridiculous elements of previous GTAs, but after many hours as boring-ass Niko with sluggish control and terrible car physics (Yes, they're more realistic, but I don't play GTA for realistic car physics. I could play Gran Turismo if I wanted that crap. Or drive my real car, which has even better realistic physics and shakes a lot!), it was much too little, much too late. Once you've played Saints Row 2, it's nearly impossible to go back to the GTA4 gameplay.
I remember before GTA IV came out, a lot of PS3 owners were saying something along the lines of: "Meh, I could be bummed that I won't be getting DLC, but really, with a game that's supposed to have 100 hours of gameplay, who would want to keep playing after the main game is over?"
Yeah, well, maybe this will teach you to put effort into the core game next time, instead of delivering an overrated disappointment and then charging 20 dollars for what people actually expected from the game.
Here's a prime example: GTA III, Vice City, and San Andreas hardly had realistic physics, but the cars were speedy, fun to drive, and just expendable enough to enjoyably blow up as I saw fit. I had hours of fun in Vice City just pissing off the cops, hopping in a sports car, turning on VROCK, and taking off. In GTA IV, the last time I played it before trading it in, I attempted to do the same thing- I punched a cop, ran off to the nearest car, and tried to take off. But because the game is "realistic," the car took so long to get moving that it had been shot to hell by the time I had gotten anywhere. As the car skidded and sputtered, I thought to hop out and make a break for it; however, because Niko can take a relatively human amount of damage, my health had almost bottomed out before I could run. To avoid death, I got back into the car and drove into a traffic jam. I tried to push through, and the car's engine died. Then, because people were still shooting, it lit on fire. Expecting at least a decent explosion, I hopped out and managed to get to the other side of the street. The explosion made my frame rate go to hell, and in the confusion I stepped a little bit off the street; far enough for a taxi's side mirror to clip Niko and kill him.
@WhiteMåge is in fact a boy, damnit: I have a hard time believing there are people who don't think they got their money's worth in GTA IV, and try to point the finger at some year-later DLC.
Are there also people who think the Lord of the Rings trilogy needed to be longer and have more CG orcs?
@LeepNasty: I find it hard to believe anyone LIKED GTA4.
The driving was horrible, the city layout was horrible, the plot was horrible, the characters were horrible, the missions were horrible.
What happened to the fast fun cars, weird characters, and extreme missions? They flew out the window for some idiotic attempt at "Realism". I wouldn't pay 5 dollars for GTA4. The game is crap.
@WhiteMåge is in fact a boy, damnit: You're definitely entitled to your opinion. My one question to you: Honestly, how much of the game did you play?
Some of your comments lead me to believe you gave up a bit early, before you really got to the meat of the game and became assimilated to the gameplay (driving messed me up at first, too).
@WhiteMåge is in fact a boy, damnit: You beat a 60-100 hour game, hating it all the way? That is dedication. To what I have no idea, maybe masochism, but you should be a game reviewer or something.
I wish I got 60 hours worth of entertainment out of the things I hate...
@JiveBowie: I kept waiting for the good parts everyone talked about to [kotaku.com] The 3 or 4 missions with actual substance, the ones with a setup other than "A to B, Kill C, B to A".
If anything exploring the city was worth it for the multiplayer, teh only positive thing I got from the game.
@JiveBowie: I'm in the same boat as WhiteMage here. I beat the game because I just knew that there had to be the incredible part coming up, but it never came up.
And as for you talking about how that sounds hilarious- play Saints Row 2, where the game is intentionally funny and not just funny in spite of itself.
it might not help that the core game itself was way overrated and not enjoyed by many actual gamers which leaves the pool of players actually loving the game and also wanting to get more out of it once they're done a bit thin.
@BattleCrab: haha yeah if I went into details I guess alot would come out as being a nice move forward in video games in general, many things are awesome about it.
I always felt however it was more of a tech demo than a game, I played GTA3 for countless hours and in many forms but I never could pick GTA4 for more than half an hour at a time or just to ride around town
even though it deserves 10's for it's art direction, a 10 for the voice acting, I just opiniating here, I didn't find the 'fun tu play' factor I had previously and did not enjoy de radio hosts as I did in the past (vice city stories anyone?) and found the relationship management to be a bit tedious.
then again, those are my opinions alone but I stand by my idea as to why it didn't sell that much DLC. What doesn't help is that many finished it long ago while games like (god forbid) WoW and classics like TF2 are continiouslu populated and are sustained by a continious flow of players keeping the urge to play alive.
Oh well, y'all have a nice evening, happy holidays, im off to an office party, woot!
I bet MS are the more pissed. They paid good money for that DLC and apparently didn't see the returns they wanted.
And Rockstars knows that next time they maybe shouldn't go exclusive with add-on content?
Though I will say they left it a bit too long. Wasn't it nearly a year till they got the first episode out?
I know GTAIV came out when I got my PS3 (cos my Ps3 was bundled with it:P) And that was ..May 08?
I know Stephen is asking below when too soon and when to late is and well 8-12 months is too late definitely, unless its just there to up sales a bit, and 2months or less is far too soon for most.
Fallout I think has had one of the best timed upto now, about equivalent to Episodes but within a year of release evens spaced out. (unless you got it on PS3)
12/19/09
Im 35 hours into GTA4 and I just crossed the 50% mark. Why would I buy more story missions if Im not done with GTA4 yet?
12/19/09
I might get around to it, but every time I put it in, I just get a real nauseous feeling, like I know if I commit, a week of my life will have been sucked away.
"Tell me, and this is for posterity, so be honest, how do you feel? "
12/18/09
That's because I, and I'm sure many others, downloaded The Lost and Damned on the first day even though I always prefer physical copies of games, then to have it released later on in Episode from Liberty City? I'm not gonna pay another $20 for something I already have.
12/18/09
2. Even if there is enough content to justify it, $20 per DLC is off putting to Joe Consumer!
3. After playing TLatD it's become apparent how poorly GTA4's gameplay has aged! Thanks for mission checkpoints and easy retries, but seriously, dying and retrying over again is tedious!
12/18/09
Yeah, that was me. Granted, it took me a long time to finish Niko's story. But once I did, I was left wanting more. It's a damn shame really. I loved both expansions.
12/18/09
12/18/09
12/18/09
12/18/09
i dont care if the 360 has 1 billion potential customers and the psn has like 10... 1 billion + 10 1 billion.
if you add the number from both it is always going to be more than just one or the other, please dont be stupid.
12/18/09
I remember getting to a point where I just wanted something else to do, but still wanting to play the game.
12/18/09
12/18/09
12/18/09
No matter what, their numbers would've been better had there not been exclusivity tied to it, BUT on the same hand, would the overall sales of the two episodes, cross platform, have made up for the towering development costs? That is up in the air. I think the reason T2 went with the exclusive deal was to save money, and to check the market for value. They learned that people liked it, but not the way they presented it. This is just a lesson they'll have to learn.
I still hold out faith for a PS3 port of both of those now, though. It'd just be nice.
12/18/09
12/18/09
I'm 1200 miles from home in a place that doesn't have internet access (in my home) and I can't even watch most of the TV (from XBL) I've paid for because of the stupid DRM. I got RRoD in Feb and never redownloaded all my games and vids. Didn't realize they didn't work until I got offline. No way in hell I'm gonna pay $20 for something that may not work one day when I'm not online because the service provider's own hardware is faulty.
I'm not hating though. I like my Xbox much more than my PS3 or the Wii. I just hate MS DRM.
12/18/09
But I now exactly where you're coming from. I'm quite annoyed that I bought Gran Turismo 5 Prologue off PSN because I have to be logged into the PSN to play it.
12/18/09
12/18/09
12/18/09
12/18/09
12/18/09
Supposedly, Gay Tony added back in some of the wacky, ridiculous elements of previous GTAs, but after many hours as boring-ass Niko with sluggish control and terrible car physics (Yes, they're more realistic, but I don't play GTA for realistic car physics. I could play Gran Turismo if I wanted that crap. Or drive my real car, which has even better realistic physics and shakes a lot!), it was much too little, much too late. Once you've played Saints Row 2, it's nearly impossible to go back to the GTA4 gameplay.
12/18/09
This article seems to suggest they were right...
12/18/09
That said, GTA will still probably have sold more on the 360 so maybe it won't.
12/18/09
12/18/09
IMO, the entire marketing campaign for Ballad of Gay Tony was "look, it's fun now!"
12/18/09
12/18/09
Here's a prime example: GTA III, Vice City, and San Andreas hardly had realistic physics, but the cars were speedy, fun to drive, and just expendable enough to enjoyably blow up as I saw fit. I had hours of fun in Vice City just pissing off the cops, hopping in a sports car, turning on VROCK, and taking off. In GTA IV, the last time I played it before trading it in, I attempted to do the same thing- I punched a cop, ran off to the nearest car, and tried to take off. But because the game is "realistic," the car took so long to get moving that it had been shot to hell by the time I had gotten anywhere. As the car skidded and sputtered, I thought to hop out and make a break for it; however, because Niko can take a relatively human amount of damage, my health had almost bottomed out before I could run. To avoid death, I got back into the car and drove into a traffic jam. I tried to push through, and the car's engine died. Then, because people were still shooting, it lit on fire. Expecting at least a decent explosion, I hopped out and managed to get to the other side of the street. The explosion made my frame rate go to hell, and in the confusion I stepped a little bit off the street; far enough for a taxi's side mirror to clip Niko and kill him.
12/18/09
Are there also people who think the Lord of the Rings trilogy needed to be longer and have more CG orcs?
12/18/09
The driving was horrible, the city layout was horrible, the plot was horrible, the characters were horrible, the missions were horrible.
What happened to the fast fun cars, weird characters, and extreme missions? They flew out the window for some idiotic attempt at "Realism". I wouldn't pay 5 dollars for GTA4. The game is crap.
12/18/09
12/19/09
Some of your comments lead me to believe you gave up a bit early, before you really got to the meat of the game and became assimilated to the gameplay (driving messed me up at first, too).
12/19/09
Namely? I beat it. Everything about it was terrible.
12/19/09
I wish I got 60 hours worth of entertainment out of the things I hate...
12/19/09
If anything exploring the city was worth it for the multiplayer, teh only positive thing I got from the game.
12/19/09
12/19/09
And as for you talking about how that sounds hilarious- play Saints Row 2, where the game is intentionally funny and not just funny in spite of itself.
12/18/09
That's my opinion at least.
12/18/09
12/18/09
I always felt however it was more of a tech demo than a game, I played GTA3 for countless hours and in many forms but I never could pick GTA4 for more than half an hour at a time or just to ride around town
even though it deserves 10's for it's art direction, a 10 for the voice acting, I just opiniating here, I didn't find the 'fun tu play' factor I had previously and did not enjoy de radio hosts as I did in the past (vice city stories anyone?) and found the relationship management to be a bit tedious.
then again, those are my opinions alone but I stand by my idea as to why it didn't sell that much DLC. What doesn't help is that many finished it long ago while games like (god forbid) WoW and classics like TF2 are continiouslu populated and are sustained by a continious flow of players keeping the urge to play alive.
Oh well, y'all have a nice evening, happy holidays, im off to an office party, woot!
12/18/09
And Rockstars knows that next time they maybe shouldn't go exclusive with add-on content?
Though I will say they left it a bit too long. Wasn't it nearly a year till they got the first episode out?
I know GTAIV came out when I got my PS3 (cos my Ps3 was bundled with it:P) And that was ..May 08?
I know Stephen is asking below when too soon and when to late is and well 8-12 months is too late definitely, unless its just there to up sales a bit, and 2months or less is far too soon for most.
Fallout I think has had one of the best timed upto now, about equivalent to Episodes but within a year of release evens spaced out. (unless you got it on PS3)