<![CDATA[Kotaku: gossip]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: gossip]]> http://kotaku.com/tag/gossip http://kotaku.com/tag/gossip <![CDATA[The Force Unleashed Team Unleashed? [Updated]]]> Unconfirmed, but word has it that LucasArts just axed the team responsible for Star Wars: The Force Unleashed. If this true, this rumor is reminiscent of rumblings we heard earlier this month that once The Force Unleashed ships, LucasArts will pinkslip 100 employees and cease internal development. All of this comes as LucasArts recently saw massive layouts. These latest, rumored layoffs were long-time staffers who had worked on big titles like X-Wing, Full Throttle and Grim Fandango. If The Force Unleashed proves successful, LucasArts might find itself at a disadvantage if it plans on doing the game internally.

Eds Note: We were contacted by a LucasArts staffer who was part of the Force Unleashed team, stating these layoffs mentioned in the original Joystiq post were not recent and that there have been no additional layoffs since what we reported earlier this month.

LucasArts Cuts Hit [Joystiq via CVG]

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<![CDATA[Matt Damon's So Not Interested In Gaming]]> It's not that Matt Damon doesn't like the action-heavy Bourne game, it seems he just doesn't like video games! Lev Chapelsky from Blindlight says they've tried to get him in games before, but Damon's not all that keen. Blindlight is responsible for helping to put Robert Downey Jr. in the Iron Man game and Edwart Norton into The Incredible Hulk game. According to Chapelsky:


We've been doing this for over eight years — we have more experience in this field than any other company — and by now we've made offers to just about every Hollywood name you can think of... When it comes to Damon, we've [made] several game offers to him over the years and have consistently found that he's not interested in working in the field.

Betcha didn't think of offering Damon a Myst-like puzzle game now did ya?
Talent Group Reports [Multiplayer] [Pic]]]>
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<![CDATA[Jason Rubin Makes Star Magazine]]> Australian pop star turned "actress" Sophie Monk, who recently split with her fiancé, Good Charlotte guitarist Benji Madden, was spotted at the Griddle Café in West Hollywood on February 15th with a new man!

Just three days after confirming she had split with her rocker-fiancée Benji Madden, Sophie Monk was spotted having brunch with video game designer Jason Rubin!
Could love be in the air for the Aussie starlet and the co-founder of Naughty Dog? One eyewitness told Star Magazine, "It looked like a date." Oh my god! If I never have to write this sort of tripe again it will be too soon. Pick a side, Rubin! Glamorous gossipy Hollywood or friendly, geeky gaming. I like writing about you, but the moment I type a serious sentence that begins with, "You'll never guess who was seen with..." is the moment before I go out shopping for bulk sleeping pills.

Game Designer Jason Rubin Makes The Tabloids [MTV Multiplayer]

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<![CDATA[A Donkey Kong Jesus Fit For Christina Aguilera Spawn]]> This isn't just some regular old Donkey-Kong-as-Jesus painting. Oh, no. It's much more. Dubbed "The Last Supper" and painted by artist Misha, the piece was originally shown at the 2006 I Am 8-Bit show. Hang on, like I said, there's more! The painting is apparently now hanging in Christina Aguilera's baby nursery. If that wasn't enough (it's not), Kotaku's Associate Editor Flynn De Marco has a Misha original tattooed on his bodice. There, all done!
Amazingly Coincidental Donkey Kong [Gay Gamer]

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<![CDATA[Phil Harrison Is Joining Atari?]]> This. Is. Insane. Rumor has it Phil Harrison is leaving Sony to join, you might want to sit down, Atari. Yes, Atari. That Atari.

...

Apparently, Phil Harrison is joining forces with ex-EA exec and current Atari honcho David Gardner to make the beleaguered company less crappy. Previously, Gardner said:

My goal is to help rebuild that passion around the company. First, with the employees and then very quickly to spread it virally on the internet to millions of new customers. I have a personal challenge to create a world-class company that is European in flavor but reaches global markets.

This will take some time of course, but here we have fantastic gaming DNA formed at the birth of the industry, access to creative talent and a company with the working capital to make the necessary investments to realize this vision.


If this is true, wow, just wow. (That, and lolololol.) If it's not, we're happy to see sanity prevail.
Harrison Joining Atari? [Games Industry Thanks, Luke Smith!] [Pic]]]>
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<![CDATA[Echochrome Getting Summer US Release?]]> PSN puzzle game Echochrome looks very intriguing and, better yet, different. The game has gotten a Japanese release date (March 19), but no official US one. Game site Siliconera asked Sony Computer Entertainment of America about its US release, writing this:


I was told plans for the PSP version were up in the air and the summer slot is specifically for the PlayStation 3 version. Don't take this conversation as confirmation that the PSP version got the axe, its fate has not been sealed.

There ya go. Semi-official confirmation. Expect more details as they're released.
Echochrome Slated for Summer [Siliconera]]]>
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<![CDATA[Final Fantasy XIII Delayed to Spring 2010?]]> Dunno! But we do know it's sure hard to delay a game that isn't dated. Square Enix hasn't said much about the game — which is, in a way, good, because we'd rather have them working on it than talking about working on it. Last we heard, Square Enix was smashing rumors that the game would be out this year. No wonder people are worrying! Some Japanese industry analysts over on Japanese stock news site Trader's Web predicted that Final Fantasy XIII would be pushed back to March 2010. Until then, the value of Square Enix's stocks is supposed to drop.

What's more, website Hobby Blog points out, some 2channel users are starting to compare FFXIII to vaporware like Gran Turismo for the PSP. We haven't heard any rumblings, suggesting that Square Enix was going to release the game as late as 2010 — though, it could happen! Though, pinning fears and tears on the Trader's Web prediction is a little silly at this point. As KBC analyst Hiroshi Kamide tells Kotaku:


No news good or bad from the company really, but I expect the shares to start rallying again nearer the time DQIX is to be released.

So do we! We also expect Final Fantasy XIII will sell a gajillion copies in Japan no matter if it's released in 2009 or 2010. Until then, no freaking out, okay?

[Thanks, Muu for the tip!]

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<![CDATA[Prince of Persia Movie's Storyline Revealed?]]> Everyone's favorite non-gaming producer Jerry Bruckheimer is always ready to blow shit up. This time, he's ready to light that sandy fuse with his film adaptation of Prince of Persia. Haven't heard too much about this project — save for that Four Weddings and a Funeral director Mike Newell is attached. Site Collider has apparently a handful of film synopsises (synopsi?) for upcoming projects. Included is Prince of Persia, which goes something like this:

(If this is true, there might be spoilers.)

Passing through India en route to Azad, King Sharaman and his son, the Prince of Persia, defeat the powerful Maharajah of India with the promise of honor and glory. After looting the city and capturing a giant hourglass full of sand, a mysterious dagger, and the Maharajah's daughter Farah along with other treasures, they continue to Azad. A dying Vizier, who had betrayed the Maharajah and aided King Sharaman in return for a share of the spoils, demands to have the dagger, as he was promised his choice of the Maharajah's treasures. But Sharaman refuses to take the

dagger from his son, who captured it first. So the Vizier, who wishes to harness the power of the sands in the hourglass for himself, making him an immortal god and giving him control over time itself, tricks the Prince into opening the hourglass. When the Prince uses the dagger to unleash the Sands of Time from the hourglass, the Sands destroy the kingdom and turn all living beings into hideous sand creatures. Only the Prince, the Vizier, and Princess Farah, the kidnapped daughter of the Maharajah, remain unchanged due to their possessions; the Prince's dagger, the Vizier's staff, and Farah's medallion.


We totally do not believe this at all. The actual synopsis is something more like this:

Passing through AN EXPLODING India en route to Azad, King Sharaman and his son, the Prince of Persia, defeat the powerful Maharajah of India with A FERRARI SCAGLIETTI AND A CASE OF C-4 WITH the promise of honor and glory. After looting the city WITH C-4 and capturing a giant hourglass full of DETONATING sand, a mysterious EXPLODING dagger, and the Maharajah's STRIPPER daughter Farah along with other EXPLODING treasures, they continue to Azad. A dying Vizier INJURED WHEN THE FERRARI FLIPPED OVER AND EXPLODED, who had betrayed the Maharajah and aided King Sharaman in return for a share of the spoils AND SPORTS CARS, demands to have the dagger AND A FERRARI F430, as he was promised his choice of the Maharajah's treasures AND SPORTS CARS. But Sharaman refuses to take the dagger from his son, who captured it first FROM AN EXPLOSION. So the Vizier, who wishes to harness the EXPLODING power of the sands in the hourglass for himself, making him an immortal god and giving him control over time itself WITH DYNAMITE, tricks the Prince into opening the hourglass, MAKING IT BLOW UP. When the Prince uses the dagger to unleash the Sands of Time from the hourglass, CAUSING THE THE FERRARI F430 TO FLIP OVER AND, WELL, YOU KNOW, the Sands destroy the kingdom and turn all living beings into hideous sand creatures. Only the Prince, the Vizier, and POLE-DANCING Princess Farah, the kidnapped STRIPPER daughter of the Maharajah, remain unchanged due to their possessions; the Prince's dagger, the Vizier's staff, and Farah's medallion AND EXPLOSIONS.

Hope they get Nic Cage for this one!
Curious What Hollywood is Getting Ready to Film? [Collider]]]>
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<![CDATA[Listen to The Duke Nukem Forever Clusterfuck]]> dnfquestionclusterfuck.jpg Remember when The Dallas Business Journal reported that 3D Realms' honcho Scott Miller said Duke Nukem Forever was finally getting a release date? This year even! But then 3D Realms' George Broussard said this was just "confusion" about what was "off the record"? Almost as funny as Duke Nukem Forever finally coming out! 3D Realms honcho Scott Miller says this about The Dallas Business Journal:

Quite simply, they are lying bastards and they know it.

Tangy! Stephen Webster, who penned the original article, says he stands by it — as did the whole 41-paper American City Business Journals Network. He also said, "We are not liars." Okay dookey. But what did Miller actually say?

The Dallas Business Journal has posted a sound clip from the interview. The exchange goes:

Webster: Ideally, we'd like to spotlight some of the projects coming out in 2008: Ghostbusters, Rage, Borderlands, and maybe it's just hopeful on my part, Duke Forever. Of course, you don't have to tell me when it's coming out. I know how...

Miller: It might make this year. We can't make any sort of official announcement. We're pushing for this year. Frankly, I think we're going to miss it by just a by a few months, but it's definitely an internal push.

Webster: That's good to hear.


Oh. So, it's a vague confirmation that 3D Realms "might" get it out this year. The DBJ article has since been changed to reflect that. "Might make this year"? That's been 3D Realms' song and dance for forever!
Listen to Scott Miller Interview [Dallas Business Journal Sound Clip]
Duke Nukem Debacle [Next Generation]

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<![CDATA[Why Is There No Capcom In Super Smash Bros. Brawl?]]> With all the characters in Super Smash Bros. Brawl, there are a few that are missing. Where's Mega-Man? That character certainly wouldn't be out of place. Or what about Chun-Li or Ryu? The SNES controller was designed to suit the Street Fighter II port! Likewise, those characters would be right at home with the Smash Bros. Want to know why? Several insiders tell us that Nintendo was apparently still upset about GameCube exclusive Resident Evil 4 going multi-platform, and thus, decided not to include Capcom characters in Super Smash Bros. Brawl during development. However, with Capcom making a valiant effort at third part Wii developing with Zack & Wiki, do expect better relations between the two companies. Old wounds do heal — even when you are Nintendo! Heck, we wouldn't be surprised if Capcom and Nintendo were ironing out a deal for the developer to make more Wii titles.

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<![CDATA[Insider Dishes on Cobalt Blue DS Lite]]> Here's some confirmation for that Cobalt Blue DS Lite rumor. According to a Nintendo insider, warehouse workers just began putting the Cobalt Blue clamshells on within the last day or so. The insider described the color as a "purplish blue" and added that they look "awesome." The unit is the same as the red and black DS Lite (and it does have a power switch!). Our insider didn't have an exact release date, but pointed out that once the packing begins, it's usually somewhere between two weeks and a month before the product hits store shelves. Guess that means mid to late February for the Cobalt Blue DS Lites.

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<![CDATA[Super Smash Bros. Brawl Bug Confirmed?]]> Earlier, we brought news of a minor Super Smash Bros. Brawl bug. The screen goes black and displays an error message that the game cannot be booted. However, the bug doesn't actually effect the game and can be ignored. Another retail-minded site Game no Urabanashi confirms this rumor, point out that the error message occurs when the game is first started up on consoles that haven't been updated since last summer. Game no Urabanashi doesn't see the bug as a huge problem as it can be corrected, but does point out that it could be an issue if not all customers are aware of it. The Nintendo flier that stores will apparently be giving out has popped up online. This looks like pretty good confirmation, but we're still going to call this a rumor until we're able to verify for ourselves when SSBB drops this Thursday in Japan. For a game that's been delayed repeatedly, this seems, well, pretty shitty. If this is true, why is Nintendo, known for its impeccable quality, willing to ship its biggest title with a bug? Then again, Paper Mario had a bug and the DS Lite had hinge cracks, so. One thing you can bet, Nintendo would've never shipped Wii Fit with a bug. No way in hell.
SSBB Bug [Game no Urabanashi Thanks, Muu!]

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<![CDATA[SSBB Shipping With Showstopper Bug?]]> Japanese game site ORE-N0-WEB 3rd floats the rumor that Super Smash Bros. Brawl is shipping with a showstopping bug. Before we dive in, a bit about that site: It's run by someone who claims to be a gaming insider (perhaps a game shop owner). The site mentions that Japanese retailers are getting notices that SSBB is shipping with a minor bug that displays an error message that the game cannot be booted. This bug is triggered by a SSBB software update. This bug doesn't actually affect the game, which can still be played normally if the bug is ignored. ORE-NO-WEB 3rd stated that such a bug might frighten many customers — even if they are given notice regarding it. This bug wasn't mentioned on the 2ch game store clerk's thread, so it could very well be bogus. Stay tuned!
Bug Bros. Brawl [ORE-NO-WEB3rd Thanks, Muu!]

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<![CDATA[Three New SSBB Characters Accidently Leaked?]]> New challengers! Accidentally! Apparently!! In one of the Smash Bros. DOJO!! updates last week, it was announced that stickers could power-up characters during Adventure Mode. In the Japanese preview clip, a couple new characters have been apparently revealed via in-game stickers. What looks like Pokémon Jigglypuff and Lucario seem to be visible. Lucario is really popular in Japan right now with 4, 5 and 6 year olds. So his inclusion makes sense! Also, Ness from the Earthbound series is visible as well in another frame. (To see that frame, click here.) The original clip that appeared on Nintendo's site, which we've posted after the jump, contained these in-game stickers at about four minutes, twenty seconds in. The "corrected" clip doesn't. But, who knows? Confirmation should come soon enough thanks to the DOJO!! publicity machine.

Super Smash Bros. Brawl [Edible at GameFAQs via Dtoid]]]>
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<![CDATA[Disney Want Magic Kingdom DS Maps?]]> Rumor has it that Disney is considering using the DS as a platform to run park maps. So, the DS would be an interactive map and guests could click on certain areas of the park, check wait times, etc. A limited trial is expected in the next few months. This isn't the first time Disney has brought DSes into the park: Back in summer 2007, guests could access customized content from the Magic Kingdom's Pirates of the Caribbean. If this is true, we're sure this will go over big in Japan, where everyone has a DS and everyone likes Disney. Well, not everyone.
DSes Used? [WDW News via DS Fanboy] [Pic]

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<![CDATA[Don't Expect Wii-mote Lightsaber Peripheral]]> When the Wii-mote was first announced, immediately everyone thought of one thing: the lightsaber. Apparently, Nintendo wouldn't even let Lucas Arts release its own "bat like attachments" (think lightsaber add-ons) for its talked about Wii game. The reason? Nintendo is worried about safety issues. Perhaps if there was some sort of training course on how to use such attachment, Nintendo's mind could be persuaded? We're sure.
No Lightsaber Add-ons [MAXCONSOLE via WiiNintendo] [Pic]

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<![CDATA[No New Vib Ribbon?]]> Back in 2007, game designer Masaya Matsuura mentioned that he was in talks with Sony for a PSN downloadable version of PS1 cult classic Vib Ribbon. The original game loaded into the PS1's RAM and let players use their own music CDs to play off. The game would generate unique levels based on the music. So when a Vib Ribbon appeared on the PEGI (Pan European Game Information) homepage, the remake seemed all systems go. Not so fast! Says a Sony spokesperson:


... as far as I'm aware there is no new version in the works. We regularly have our games rated so this may not mean it's actually going to be released but you can always keep your fingers crossed.

What does that mean? Besides that this spokesperson doesn't know what's going on, not much! Don't rule anything out just yet.
Vib Ribbon Coming? [VideoGamer]]]>
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<![CDATA[Sony on New Aibo Rumors? "No Plans to Revive"]]> Previously, we floated a rumor from magazine Stuff that Sony was creating a PSP/PS3-connected Aibo. According to the piece, the Sony Aibo, as it's dubbed, was being resurrected to "bolster the PS3's arsenal." Apparently, the Aibo PS will have its own Home avatar and react in the real world like he does in Home's virtual one. Other tidbits: You can download new personalities for the dog via PSN, and the dog is controllable via PSP. Website Digital World Tokyo contacted Koji Kurata at Sony Japan's Electronics Department about this rumor. Kurata was crystal clear, saying:


Sony terminated Aibo production at the end of FY2005 [and we] currently have no plans to revive this business in the future.

Odd, because we previously heard that Sony was in fact "talking" about working on something like the Aibo. Then again, that was just "talk," and talk is cheap. Robotic dogs aren't.
Sony Fesses Up [Digital World Tokyo]]]>
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<![CDATA[What is NCsoft Up To?]]> Lineage, City of Heroes and Guild Wars publisher is staying hush hush about its upcoming project. Rumors started circulating last week when it was noticed that NCsoft Europe was hiring and had put a buncha concept art on its website. As MMO site Massively points out, the concept art has a mystical-meet-militaristic vibe to it. NCsoft Europe is looking for a bunch of new recruits, so this could be part of the company's Sony deal to bring online games to the PS3 and the PSP. When asked what it was up to, NCsoft Europe replied, "No comment." Figures.
NCsoft Europe's New Project [Videogamer.com]

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<![CDATA[Peeing Next to Bill Gates]]> So Bill Gates gave his last keynote. End of an era! But what about the man? Some of you would like to know more. We've run loads of creepy KotakuStalku posts, but this has to be one of the creepier. (Oh goodie!) France's most famous blogger Loic Le Meur dishes to Shiny Shiny's Kat about the time he took a whiz next to Microsoft honcho Bill Gates at another conference. Le Meur says:


You know what I'll tell you. I will look like I'm full of shit if I tell you... I went to the bathroom, and the person next to me was Bill Gates. So, I had more than eye contact. Well, no contact. No, no, there wasn't any contact, right. But, you know, it's kind of a weird situation. You're kinda like, 'I know this guy.' There was no bodyguard or nothing there... That's a true story.

True or not, we take this as startling evidence that Bill Gates is in fact human.
Peeing Next to Bill Gates [Shiny Shiny] [Pic]]]>
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