@Vault69: Me, too, actually. They both got sort of middling reviews, but... I dunno, I'm a fan of old-school JRPGs. And I thought both of those games were just very solid. I hope Mistwalker keeps on keepin' on for a while.
@Uzumaki_Kiba: I wouldn't put Blue Dragon and Lost Odyssey on the same level, not by a long shot. That's only my opinion, of course, but I could barely get past the first CD on Blue Dragon, whereas Lost Odyssey was a wonderful (if not OMG rip-your-face-off original) experience.
@Vault69: Lost Odyssey was one of the best things to happen to the eastern RPG genre in some time. It's not reinventing the wheel, but taking everything that's great about the genre and concentrating it in one great bowl of random encounters, dense story and good, intuitive gameplay.
But seriously, I don't see why there is always such a big fuss when people mention RPG originality. It seems to be the single genre that gets panned for not adding anything new (even though the majority of RPG's always have there own subtle systems)
People have been run and gunning for years and in the exact same way, wheres the 'lacks originality' complaint in regards to them?
@GunFlame: Because space marines are manly and make gamers feel better about their flabby selves?
More seriously, you know what they say: the thing you hate most in others is the shadow within yourself. If RPG "haters" leveled the same criticism at their favourite games, they'd probably realise that most of it still fits.
To say I agree with you is an understatement. To me, most shooters feel like the same game with a few tweaks and different textures. And it certainly doesn't mean they're not enjoyable - in many cases, familiarity can actually increase the enjoyment, as it allows people to jump into a game and immediately feel at home.
However, I do wish the same "leniency" were extended to RPGs (or I should say JRPGs, because they get the most flack).
In the end, it's probably a matter of popularity. (J)RPGs aren't the most popular genre right now, so naturally they're the ones that get beat up. They're our high school's nerds, if you will.
So, yeah, Lost Odyssey wasn't groundbreaking, but it still had an excellent and touching story, some of the best writing I've ever seen in a game, and a rather dynamic battle system. Sometimes, that's more than enough.
@Rianq: Lost Oddessy is the ONLY game, RPG or no, where I have cried during one of the little side stories. A FREAKING SIDE STORY had me bawling at how beautifully tragic it was. I need to go back and finish it, but any game that can evoke that kind of a response through one of the tiny side stories is an incredible piece of work.
/it was the side story about the wind and the travellers, for the record
A few of those stories brought tears to my eyes. They are "useless", and you have to put some effort into getting them all, but they're worth all the time spent backtracking and reading them. To think that it's just text with a few sound effects and vague visuals...
Sad that he isn't focusing on current gen games anymore. I suppose its the smart move on his part to reach his sales goals. Man, I just wish Lost Odyssey had sold as much as a final fantasy title, as it was just as good as any.
@zuagamer: If Lost Odyssey was as good as any Final Fantasy, and every Final Fantasy released so far came out on a machine less powerful than the Wii, why couldn't an RPG on Wii be just as good as any Final Fantasy too?
06/26/09
06/26/09
Hironobu Sakaguchi is nothing short of a genius in my eyes
06/26/09
I really enjoyed Blue Dragon and Lost Odyssey.
06/26/09
06/26/09
06/26/09
06/26/09
06/26/09
But seriously, I don't see why there is always such a big fuss when people mention RPG originality. It seems to be the single genre that gets panned for not adding anything new (even though the majority of RPG's always have there own subtle systems)
People have been run and gunning for years and in the exact same way, wheres the 'lacks originality' complaint in regards to them?
06/26/09
More seriously, you know what they say: the thing you hate most in others is the shadow within yourself. If RPG "haters" leveled the same criticism at their favourite games, they'd probably realise that most of it still fits.
To say I agree with you is an understatement. To me, most shooters feel like the same game with a few tweaks and different textures. And it certainly doesn't mean they're not enjoyable - in many cases, familiarity can actually increase the enjoyment, as it allows people to jump into a game and immediately feel at home.
However, I do wish the same "leniency" were extended to RPGs (or I should say JRPGs, because they get the most flack).
In the end, it's probably a matter of popularity. (J)RPGs aren't the most popular genre right now, so naturally they're the ones that get beat up. They're our high school's nerds, if you will.
So, yeah, Lost Odyssey wasn't groundbreaking, but it still had an excellent and touching story, some of the best writing I've ever seen in a game, and a rather dynamic battle system. Sometimes, that's more than enough.
06/26/09
/it was the side story about the wind and the travellers, for the record
06/26/09
A few of those stories brought tears to my eyes. They are "useless", and you have to put some effort into getting them all, but they're worth all the time spent backtracking and reading them. To think that it's just text with a few sound effects and vague visuals...
01/14/09
01/14/09
01/14/09
01/14/09
01/14/09
01/14/09
01/14/09
01/14/09
It's install base also tells you that if you put some fucking effort into a game it will sell as well.
01/14/09
01/14/09
01/14/09
I wish he was, at the same time his stache would probably be mosaiced beyond recognition. Such a dirty shame.
01/14/09
01/14/09
cry on for cry on.
01/14/09
01/14/09
01/14/09
01/14/09
He is the father of it after all. I mean his name being remembered for that? Not that good...