Sounds like we've got another "Rogue Agent" situation on our hands. Activision just wants to profit on the success and good name of GoldenEye, in the exact same way EA did a few years ago.
Hopefully people have learned their lesson after "Rogue Agent" and won't touch anything with the GoldenEye name on it unless it is somehow tied to the original through it being a port, or being something made by Rare. #goldeneye
I've wondered about Goldeneye on virtual console and XBLA for a while now....is there a loophole that would allow a remake to make it onto Xbox Live? #goldeneye
@jcb231: Nope. In order for GoldenEye to be rereleased on any platform, Nintendo, Microsoft, and Activision would all have to come to a mutual agreement. An attempt was made before and it failed. Which party was the primary one at fault is up for debate, but my bet is that Activision wouldn't play ball. #goldeneye
@Lezard: I heard it was Nintendo that stopped it from happening when Rare were going to do it for XBLA. I honestly can't see Activision saying no in any way, why would they? Saying yes means money and we all know that's all that Activision care about. #goldeneye
@-MasterDex-: I've also heard it was Nintendo's involvement that poo-poo'd the game, because Microsoft was going to get a full remake and Rare wasn't even going to bother to upgrade the Wii version; essentially, Microsoft's idea was that they would give the Big N the rights to release the original N64 version on the Virtual Console while XBLA got the full remake.
@Lezard: Yes I know that's true of a re-release, but I was talking about a remake. They could strip the Bond name from it all together, if need be, and remake the game from the ground up. I wonder if that would work? #goldeneye
@Lezard: Yes I know that's true of a re-release. I was hypothesizing about a total remake. As in, ground up. Maybe even remove the Bond license? #goldeneye
I can't imagine anyone finding this exciting. Just calling it "GoldenEye" and having it be on a Nintendo console doesn't magically make it good. It would probably turn out just as mediocre as all the Bond games that have been made since GoldenEye.
For example, there is still a band called The Rolling Stones making music. But just because they're called The Rolling Stones and the band has most of the original members doesn't magically make their current music as good as their stuff in the 60s and 70s.
GoldenEye was good because it was the perfect storm of people, new ideas, and fresh territory, because no one had made a very good console FPS. That time has passed.
If you want that rush of nostalgia, just get some friends together, fire up the old N64, and have a good time. #goldeneye
At this point, couldn't they just make Casino Royale Wii or Quantum of Solace Wii?
Either way, I hope Perfect Dark on the XBLA is as awesome as I want it to be. Laptop Gun + Enemy Constantly Spawning in room with Laptop Gun = VICTORY! #goldeneye
For those with a taste for a HD upgrade of GoldenEye there's a SourceMod for it. [www.goldeneyesource.net]
Though if you see a developer or beta tester join the server just leave. They are complete dicks. Completely ruined our night on this game by using god modes. The game is fun, fairly well put together, and FREE (for owners of Orange Box n what not)
(If your reading this developers of Golden Eye source, being a dick to people trying out your mod isn't the best way to build up word of mouth. Neither is making an achievement for it along the lines of "You should be honoured: get killed by a developer 20 times" or whatever it was)
Also GoldenEye 2010 Wii. I feel that while it was an N64 game, MS do own Rare, which surely means they own the rights, so surely it'd be a 360 game?
And stop calling me Shirley #goldeneye
And seriously, the devs actually have the nerve to do that? Wow, that is just depressing, even if they do claim that it was only in the name of fun. #goldeneye
Only to those that are graphics whores. I can play any Atari 2600, NES, SNES, Genesis, PSOne and N64 game and not have one single gripe about the graphics or gameplay.
@Techno-Atom: Atari, NES, SNES, Genesis and PSOne all don't have an issue called "a single joystick for first person shooters." The controls are awful compared to what we have now; that's why it's so hard to play. It has nothing to do with graphics.
But seriously, we're really proud of you that you can play all of those games. I was worried no one had that power.
Y'know, I dunno why it's so hard to just split it 50/50 and release it for both consoles. Rare works on the 360 Port and Wii puts it on VC, and everyone gets full profits for their system.
It seems so easy and logical to us consumers. Maybe they should just put it on PS3 and call it done.
@stone500: My theory is that both Rare/MS and Nintendo wanted more than the other in terms of royalties. If they had agreed 50/50 I'm sure we wouldn't be having this conversation.
Then again it's more complicated than that, what with Activision and whatever movie studio owns the James Bond IP also having a stake in it. Honestly, way too many companies are involved to make this feasible.
@stone500: i think Nintendo realized that if they put up the OG version on the VC and MS put up an updated version with online multiplayer at or around the same time...ANYONE with both a 360 and a Wii would end up buying the game for the 360, thereby reducing revenue received on Nintendo's end.
Just speculation, but I think it makes sense...
Captain Blackadder: You see, there was a tiny flaw in the plan.
Private Baldrick: What was that, sir?
Captain Blackadder: It was b*llocks.
The issue is that you have MS/Rare (who made the game), Nintendo (who published the game), Danjaq (who own Bond, basically), and whoever has the Bond game rights at the moment (EA? Activision? Whoever).
Let's say Rare remake the game. Do they get the monies for that? What about if they do a standard release for the Wii VC but stick with a port for the 360? What if the 360 port is enhanced so as it to make it more competitive to the Wii version?
What if Nintendo asked "Any chance of Perfect Dark?" and MS said "Hahahahahahahahahahahahaha NO". Or if Nintendo said "Well you know Goldeneye wouldn't be here without us, so we figure you should pay us beaucoup because it's ours" while MS/Rare said "Well we actually MADE the game so you should be paying us for the privilege". You can't draw a 50/50 line down something like that.
At the end of the day, it's a poor move for everyone, and robs gamers of a classic title which pretty much set the standard for console shooters. It would make easy money wherever it ended up - speaking as a person who owns both consoles, I know I'd have bought both versions.
But meh, the companies are run by businessmen, not gamers.
10/27/09
[xspblog.com] #goldeneye
10/27/09
10/26/09
10/26/09
10/27/09
10/26/09
Hopefully people have learned their lesson after "Rogue Agent" and won't touch anything with the GoldenEye name on it unless it is somehow tied to the original through it being a port, or being something made by Rare. #goldeneye
10/27/09
You're welcome BB. #goldeneye
10/26/09
10/26/09
10/26/09
10/26/09
Reggie was not pleased.
10/27/09
10/27/09
10/26/09
10/26/09
For example, there is still a band called The Rolling Stones making music. But just because they're called The Rolling Stones and the band has most of the original members doesn't magically make their current music as good as their stuff in the 60s and 70s.
GoldenEye was good because it was the perfect storm of people, new ideas, and fresh territory, because no one had made a very good console FPS. That time has passed.
If you want that rush of nostalgia, just get some friends together, fire up the old N64, and have a good time. #goldeneye
10/26/09
please take that with a grain of salt...
10/26/09
We don't want no funny foreign words here dammit!
We will just use Curriculum Vitae instead! #goldeneye
10/26/09
10/26/09
Either way, I hope Perfect Dark on the XBLA is as awesome as I want it to be. Laptop Gun + Enemy Constantly Spawning in room with Laptop Gun = VICTORY! #goldeneye
10/26/09
10/26/09
...Don't believe me, huh? Just you wait... <_< #goldeneye
10/26/09
10/26/09
10/26/09
[www.goldeneyesource.net]
Though if you see a developer or beta tester join the server just leave. They are complete dicks. Completely ruined our night on this game by using god modes. The game is fun, fairly well put together, and FREE (for owners of Orange Box n what not)
(If your reading this developers of Golden Eye source, being a dick to people trying out your mod isn't the best way to build up word of mouth. Neither is making an achievement for it along the lines of "You should be honoured: get killed by a developer 20 times" or whatever it was)
Also GoldenEye 2010 Wii. I feel that while it was an N64 game, MS do own Rare, which surely means they own the rights, so surely it'd be a 360 game?
And stop calling me Shirley #goldeneye
10/26/09
And seriously, the devs actually have the nerve to do that? Wow, that is just depressing, even if they do claim that it was only in the name of fun. #goldeneye
09/21/09
09/27/09
Only to those that are graphics whores. I can play any Atari 2600, NES, SNES, Genesis, PSOne and N64 game and not have one single gripe about the graphics or gameplay.
10/14/09
But seriously, we're really proud of you that you can play all of those games. I was worried no one had that power.
09/21/09
It seems so easy and logical to us consumers. Maybe they should just put it on PS3 and call it done.
09/21/09
Then again it's more complicated than that, what with Activision and whatever movie studio owns the James Bond IP also having a stake in it. Honestly, way too many companies are involved to make this feasible.
09/21/09
Just speculation, but I think it makes sense...
09/21/09
Captain Blackadder: You see, there was a tiny flaw in the plan.
Private Baldrick: What was that, sir?
Captain Blackadder: It was b*llocks.
The issue is that you have MS/Rare (who made the game), Nintendo (who published the game), Danjaq (who own Bond, basically), and whoever has the Bond game rights at the moment (EA? Activision? Whoever).
Let's say Rare remake the game. Do they get the monies for that? What about if they do a standard release for the Wii VC but stick with a port for the 360? What if the 360 port is enhanced so as it to make it more competitive to the Wii version?
What if Nintendo asked "Any chance of Perfect Dark?" and MS said "Hahahahahahahahahahahahaha NO". Or if Nintendo said "Well you know Goldeneye wouldn't be here without us, so we figure you should pay us beaucoup because it's ours" while MS/Rare said "Well we actually MADE the game so you should be paying us for the privilege". You can't draw a 50/50 line down something like that.
At the end of the day, it's a poor move for everyone, and robs gamers of a classic title which pretty much set the standard for console shooters. It would make easy money wherever it ended up - speaking as a person who owns both consoles, I know I'd have bought both versions.
But meh, the companies are run by businessmen, not gamers.
09/21/09
09/21/09
09/21/09
'cause, you know, the quality of the ACTUAL game doesn't matter. It's all about what a game ISN'T that makes it crappy.
09/21/09