<![CDATA[Kotaku: golden axe]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: golden axe]]> http://kotaku.com/tag/goldenaxe http://kotaku.com/tag/goldenaxe <![CDATA[Golden Axe Reviews Are "Irresponsible" Rubbish, Says Reviewer]]> The editor in chief of Play magazine, Dave Halverson, has some harsh words for anyone who scored Sega's Golden Axe: Beast Rider below a 7 out of 10: "Be wary. The majority of these people (can’t call them critics) either didn’t complete a fraction of the game, don’t understand game design, or just plain suck at games." At last check, all outlets but Play have reviewed the game well below Play's 9 out of 10 — the GameRankings average is currently at 44%. Halverson derides these "sad reviews" as an "ever pervasive sign of the times."

In addition to the sarcastic double-quoting of words like "press" and "reviews," clearly indicating that both are naught but pale imitations of the real thing, Halverson says that the "review events" at which he thinks Golden Axe: Beast Rider was measured are an indication that of the "game industry going down the wrong path."

He also complains that Beast Rider's well below average scores "for the most part echo the opposite opinions of real gamers."

We can't speak to the final quality of Golden Axe: Beast Rider yet, as our hands-on time with the title has been limited to time at the Leipzig Games Convention and a few hours with the retail build. (Fahey picked it up before the weekend.)

Who out there has the game, has played it and either agrees or disagrees with Halverson's glowing review and subsequent rant?

Dave Talks Golden Axe [Play]

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<![CDATA[Golden Axe: Beast Rider Impressions Of Excessive Brown]]> Don't mix beer and wine. Ever. And don't dabble in Golden Axe: Beast Rider when suffering from intercontinental jet lag. Let my folly become your wisdom. See, the Secret Level-developed update to the Golden Axe franchise is probably more... let's say... relaxing than it should be. That's a nice way of saying rather bland, as the rainbow of browns that permeate the game may lull hack 'n' slash fans into a restful slumber.

I mean, even the purple chicken things are brown.

That's not to say Golden Axe: Beast Rider is a bad game, from our hands on time with it. Just a bit uninspired, lacking in some tangible oomph, in the graphics department and the swordplay.

Beast Rider star Tyris Flare looks fantastic though. Whomever is responsible for her model and those perfectly modeled lower back dimples deserves a raise. The PlayStation 3 and Xbox 360 game does have its moments, visually. Hopping on a ridable beast that can camouflage itself with a Predator like effect looks pretty snazzy too.

The hand-to-hand action though, feels like a sludgier take on Heavenly Sword's combat system. Prior to attacks, Death Adder's minions will glow blue or orange, indicating whether you should parry or evade. If they glow green, it's ladies' choice. Respond accordingly and your next attack will be of the flaming sword variety.

Golden Axe: Beast Rider definitely gets some things right. The inclusion of throwback elements like the green and blue gnomes that drop refreshing meat ad magic potions return, as do the multi-tiered magic spells.

But many of the series' main draws — bright environments, co-op multiplayer and dazzling, increasingly ridiculous spells, metal bikinis — have been overlooked. And Flare's magic abilities just ooze boring. Where are the giant, fire puking dragon heads, guys? It's a game that appears to be full of good intentions — middling, road to Hell paving stuff.

We're not quite writing it off yet. Golden Axe: Beast Rider may have been only a semi-enjoyable slog, but we can see ourselves playing through a good portion of it, if only wanting for a thrill. Who knows if we'll leave the experience disappointed, because the game showed at least promise, even if it was a bit bland around the edges.

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<![CDATA[Golden Axe: Beast Rider Looks Brown]]> Remember all those lovely blue and pink dragons and purple chicken beaked things, those brightly colored characters from the original Golden Axe? You won't see much of that in the debut trailer for Sega's Golden Axe: Beast Rider, the adventure game that features a playable Tyris Flare who has traded in bikini and boots for something a bit more extreme. If we're sounding a bit down on the Xbox 360 and PlayStation 3 franchise reboot, it's because there's not a single purple chicken beaked thing in sight.

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<![CDATA[Two New Screens for Golden Axe: Beast Rider]]> beastRider.jpgSEGA America's blog gives gamers a look inside work at Secret Level, which just finished Iron Man for them and is cranking on Golden Axe: Beast Rider. A cool Flickr slideshow shows the team and some concepts, both in hard copy and rendered on computer. And two new screen caps, which is the video game porn you're here for.

beastRider2.jpg
Blogger SegaDawg didn't get any looks at the gameplay, but does write:

I did see a demo of Tyris riding one particular beast that will deal some severe swipe damage with its claws. There are several types of beast mounts in the game, each with its own strengths and weaknesses, and my bet is that there will be points in the game where you have to ride a specific beast in order to accomplish certain goals — but that's just a hunch.
Inside Secret Level [SEGA America Blog, via Gaming Bits]]]>
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<![CDATA[Golden Axe: Beast Rider Screens]]> I'm actually kind of digging the art design of these new Golden Axe: Beast Rider screens from Sega's Secret Level. A subtle, rounded, almost cartoon characteristic has softened a game that, while appearing serious, isn't taking itself too seriously (in that hardcore, epic, gonna kill you mo fo, summer box office flick way). The environment looks fairly spartan, but I could still see this one turning out to be fun. Secret Level [Secret Level]

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<![CDATA[Golden Axe: Beast Rider Sounds a Lot Like Lair]]> Golden Axe, a personal favorite during one particularly Dirty Dancingesque summer vacation of my youth, is coming to PS3 and Xbox 360. And while we already knew that, we had no idea what that meant. Sidescroller? 3D fighter? RPG? What?

Because of the latest issue of PSM3, now we know. And correct me if I'm wrong, but it's sounding a lot like Lair:

1. You can now only play the female character, Tyris Flar, a single protagonist as opposed to choosing the dwarf etc.
2. Free-roaming environments promote flying around on various beasts.
3. You can go on land to do some standard hack 'n slashing.

Honestly, the pitch lost me at "you can only be one character." Hopefully I'm being prematurely negative for unfounded reasons. We'll see.

Golden Axe PS3: First details
[cvg]

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<![CDATA[Sega Hasn't Axed PS3 Golden Axe]]> After French gaming site Xboxygen wrote of a Play magazine report on Secret Level's Golden Axe: Beast Rider, indicating Xbox 360 exclusivity for the Sega published title, many of you lamented another lost PlayStation 3 game. Fortunately, Sega was nice enough to get back to the gang at PlayStation Universe, who confirmed that the PS3 version of the Golden Axe-themed action RPG was still on track. I'll reserve my "Yay!" until we hear more about the game, but at least it's coming.

Sega confirms Golden Axe is still on track for PS3 [PSU]

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<![CDATA[Sega Trademarks Golden Axe: Beast Rider]]> The Xbox 360 and PLAYSTATION 3 sequel to Sega's hack n' slash series Golden Axe sure isn't gonna make its estimated 2007 release date. We haven't heard a lick about the game since it was announced way back in May of 2006 but now, we may have a name. Golden Axe: Beast Rider was recently trademarked by the Sega for "video game software" and "computer game programs" and could be the name of the next high-def iteration.

On the other hand, it's Sega. They could've have decided to divert resources to what would essentially be Golden Axe: The Ride at one of its SegaWorks arcade locations. We'll bug them and try to find out more.

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<![CDATA[Sega's Mystery Viking Game Pops Up]]> The retail snoopers at Gamespot have rooted out a new, as yet unannounced Sega game due for 2008. Viking: Battle of Asgard has been listed by Gamestop for the Xbox 360 and PLAYSTATION 3 revealing that Sega may be working on yet another original franchise for consoles. Details are virtually nonexistant, other than that the game is in development at Sega of America and that it's due in February of next year.

Sega recently announced plans to release another Nordic themed property, licensing Marvel's Thor for a multi-year agreement and has also long talked of a Golden Axe game for the above mentioned consoles. Wondering if Viking: Battle of Asgard has something to do with either of those titles? Me, too.

Retail Radar: Sega's Viking, Rock Band release date? [Gamespot]

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<![CDATA[Golden Axe, Ecco Hit Wii]]>

Sega just announced, and tons of your helpful readers just confirmed, that both Golden Axe and Ecco the Dolphin have popped up on the Wii Shop Channel.

Man, Golden Axe, I love that game. I can't want to get home and (re)play through that game. It was one of my favorite arcade games when it first hit. If you are lame to super lame and haven't heard of these games hit the jump for their descriptions and to be ridiculed.

Golden Axe - Three mighty heroes have a score to settle with the evil Death Adder in this classic action game. As a powerful fighter, a female amazon or a mighty dwarf, you'll fight through Adder's henchman with weapons and magic attacks or ride the fearsome, fire-breathing beasts to your advantage. (1988/ SEGA)

Ecco the Dolphin - Help Ecco the Dolphin find his missing friends by exploring his vast ocean world. You must surface for air and keep an eye out for enemies as you search the depths. Ecco's unique sonar ability will give you helpful information from other sea creatures. (1992/ SEGA)

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<![CDATA[SEGA Announces Next-Gen Golden Axe]]>

Golden Axe, one of the original side-scrolling-Conan ripoff games is coming to next generation consoles.

SEGA of America and Sega Europe today announced the long-anticipated return of Golden Axe, a fan favourite since its original release in 1989. Developed exclusively for the PlayStation 3 and the Xbox 360, Golden Axe marks the first project from the recent acquisition of San Francisco-based studio Secret Level. Golden Axe delivers action-RPG thrills as a small band of Riders embark on an epic adventure to recruit allies, expose the enemy and prevent the annihilation of their breed. Delivering an intense and unique combat experience, players charge into battle on the backs of ferocious beasts or take their chances with the enemy while on foot. Fighting skill, wits and even magic are all called into action as players immerse themselves in the struggle to defeat an evil intent on enslaving the remains of civilization. Golden Axe is slated for release in 2007.

Is the dwarf still gimpy? He better be!

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<![CDATA[Golden Axe's Purple Chicken Things Come To PS3 and 360]]> purplechickenthing.gifJeez, this E3 is like someone kicked off the cover to the Ark of the Covenant, but instead of spitting out skull-melting ghosts, the souls of long-dead console franchises are being unleashed afresh into the world to do mischief. 1UP is reporting that Sega has announced a new Golden Axe game coming to the PS3 and 360 in 2007.

"Golden Axe is one of our most treasured brands and is a complete re-imagining of the story that will take gamers on an unforgettable journey," said Scott Steinberg, vice president of marketing at Sega of America. Golden Axe had a story? Steinberg continued: "The vision we have for the remake of Golden Axe is nothing short of remarkable and it can only be realized on the PS3 and Xbox 360." The Wii, apparently, can go suck it.

No other details right now, although we hope you still get to ride those purple chicken things, which Wikipedia informs us are called 'Bizarians'. There's apparently going to be a teaser trailer on the E3 showfloor today, so maybe one of the one-site Kotaku editors can shake off their delirium tremens long enough to get some shaky cam of it.

Golden Axe Coming to Next-Gen [1UP]

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