Dead Space is simply one of those fantastic gems that defied common game business practices to make its way into your hands. It is incredibly clever and by far the best sounding game I've ever played. SOMEone over there deserves a bj for that game's sound design and, honestly, maybe the exec that kept it from getting axed.
These guys were smart enough not to deviate too far from modern gaming conventions, so it is both at once familiar and unfamiliar. Yes, it's an over-the-shoulder shooter, but the focus is on dismemberment instead of headshots. Yes, it's a space horror theme, but they told a story relatively new, crafting it around stuff that's come before. It's solidly designed and didn't require a major gimmick. For all the Stranger's Wraths, BG&Es, and other unnoticed gems, I'm glad Dead Space broke through the sea of FPS/duck-and-cover games.
You know this is another huge reason I don't like Dead Space. Instead of focusing on creating a game that shifted us back towards actual survival horror, they focus on things like color scheme, lighting, and design. I mean...come on, these are not the crowning jewels of horror design. If people creating horror media had a bad habit of throwing in neon pinks, hearts, and care bears, grim colors bad lighting and "gothic" architecture are very odd places to start your lynchpins for scares.
I'm just saying, I think they moved way far away from fundamentals and stretched too far into what should have been examined at the polishing/crunch stage.
I think this game is one of the most overrated, and I don't get why everyone is putting it on such a massive pedestal. Sure, they had a cool collection of really "man, that's kinda tense" pieces, but nothing came together to feel unified, and the amount of innovating their IP allowed went so unfulfilled it's not even funny.
Haven't played it but heard very good things about it.
It's weird and refreshing at the same time to see EA striving to develop new IPs. I mean, sure they'll release yearly sequels or whatever until the well runs dry but that just comes around to having more funding to develop new IPs.
It's like a more whorish diagram of the egg and chicken thing.
FFS, is anyone else getting sick and tired of the constant ribbing Dead Space gets for 'ripping off' other games? Okay, so it's not the most original game, but nor are 99% of games that come out - at least it's a GOOD game. Every. Fucking. Time. Dead Space gets mentioned on this site, it's with at least 2 paragraphs about how 'unoriginal' it is and how it 'rips off' all these other games. What is their problem? Is it because DS was actually good, whereas more anticipated stuff like RE5 turned out to be actual junk? I don't get it. Yes, we know Dead Space wasn't that original - get over it already.
@Mister_Bump: Yeah Kotaku seems to be fulfilling the crabby ass gamer stereotype. IMHO Dead Space ranks up there with Crackdown as one of the most underrated, undersold, and under-appreciated games of this console generation.
I really wish Kotaku had less of the disingenuous crabby XboX Live gamer crap going on, and a little more legit journalistic cred.
I'll be honest, this game could be the biggest piece of plagiarized, rip-off software ever released, I wouldn't know. All I know is, the game is goddamned amazing.
I bought the game as a Christmas present for a friend because I told myself I'd never want to play it. After watching my buddy play, I bought myself a copy the next day.
Easily the scariest first person shooter I've played in recent memory.
@telek: It's not journalism; it's blogging. They work at normal journalist jobs to do things with cred. This is the internet. That's what's great about it.
I love the game, I love everything about it, from the tone to the sound to the story.
But I am far too much of a wuss to get far in it. Last time I played it, I went through the morgue. With those stingray-looking bitches that REANIMATE CORPSES. I wasted so much ammo and freaked out so hard that I think I'm fucked for the rest of the game.
"The litigation has nothing to do with the game's delayed release into April. EA moved it out to make sure its release wasn't going up against the likes of Killzone 2, Halo Wars and Street Fighter IV."
The first game was lost in the 'GTA-Copycat' scapegoating crowd. It hit around the same time as Saints Row and a million others.
But damn if it wasn't a fun, fine game. Backhanding some guy to the curb and stomping on his neck in the middle of a gunfight, or pulling some random civilian lady under your arm and capping her in the back of the head with a .38 special...
Okay, those are pretty messed up, I'll admit. But the game is pretty darn fun, driving around, roughing up storeowners for dough.
I'm still amazed it wasn't singled out as way worse than grand theft auto, because with the executions, violence wise, it defiantly is. Guess that was one benefit of people ignoring it.
04/01/09
Undying says hello.
04/01/09
04/01/09
These guys were smart enough not to deviate too far from modern gaming conventions, so it is both at once familiar and unfamiliar. Yes, it's an over-the-shoulder shooter, but the focus is on dismemberment instead of headshots. Yes, it's a space horror theme, but they told a story relatively new, crafting it around stuff that's come before. It's solidly designed and didn't require a major gimmick. For all the Stranger's Wraths, BG&Es, and other unnoticed gems, I'm glad Dead Space broke through the sea of FPS/duck-and-cover games.
04/01/09
I'm just saying, I think they moved way far away from fundamentals and stretched too far into what should have been examined at the polishing/crunch stage.
I think this game is one of the most overrated, and I don't get why everyone is putting it on such a massive pedestal. Sure, they had a cool collection of really "man, that's kinda tense" pieces, but nothing came together to feel unified, and the amount of innovating their IP allowed went so unfulfilled it's not even funny.
04/01/09
04/01/09
It's weird and refreshing at the same time to see EA striving to develop new IPs. I mean, sure they'll release yearly sequels or whatever until the well runs dry but that just comes around to having more funding to develop new IPs.
It's like a more whorish diagram of the egg and chicken thing.
03/31/09
The Simpsons game=not bad
Dead Space=Great
LOTR:C=shhhhiiiite
03/31/09
03/31/09
Actually EA made this game before. It was called System Shock 2.
04/01/09
03/31/09
03/31/09
04/01/09
As Randy Marsh once said: "I'm so....... .... startled!"
03/31/09
03/31/09
I really wish Kotaku had less of the disingenuous crabby XboX Live gamer crap going on, and a little more legit journalistic cred.
03/31/09
I'll be honest, this game could be the biggest piece of plagiarized, rip-off software ever released, I wouldn't know. All I know is, the game is goddamned amazing.
I bought the game as a Christmas present for a friend because I told myself I'd never want to play it. After watching my buddy play, I bought myself a copy the next day.
Easily the scariest first person shooter I've played in recent memory.
03/31/09
03/31/09
03/31/09
But I am far too much of a wuss to get far in it. Last time I played it, I went through the morgue. With those stingray-looking bitches that REANIMATE CORPSES. I wasted so much ammo and freaked out so hard that I think I'm fucked for the rest of the game.
03/31/09
02/07/09
02/07/09
"The litigation has nothing to do with the game's delayed release into April. EA moved it out to make sure its release wasn't going up against the likes of Killzone 2, Halo Wars and Street Fighter IV."
12/13/08
12/13/08
12/13/08
The first game was lost in the 'GTA-Copycat' scapegoating crowd. It hit around the same time as Saints Row and a million others.
But damn if it wasn't a fun, fine game. Backhanding some guy to the curb and stomping on his neck in the middle of a gunfight, or pulling some random civilian lady under your arm and capping her in the back of the head with a .38 special...
Okay, those are pretty messed up, I'll admit. But the game is pretty darn fun, driving around, roughing up storeowners for dough.
I'm still amazed it wasn't singled out as way worse than grand theft auto, because with the executions, violence wise, it defiantly is. Guess that was one benefit of people ignoring it.
12/13/08
12/13/08
12/13/08
12/13/08
12/13/08