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god of war
Sony Tell Us Which God Of War Song Will Be Guitar Hero DLC
It was swell of Sony to bring a little parity to Guitar Hero's DLC, let PlayStation owners get their own console-specific, mascot-endorsed anthem to play with. While they made the initial announcement a few weeks ago, they neglected to tell us just which GoW song it would be. They have now: it'll be called "The End Begins (To Rock)", a guitar-heavy reworking of God of War II's title theme. There's a preview clip above (and it looks surprisingly excellent!), and if you dig it so much you just want to listen without playing, it'll be made available in "downloadable form" (an mp3, then) on the PlayStation Store as well. Both the DLC and song will be free, and they'll be part of the PSN update tomorrow. -
cory barlog
God Of War II Producer Says Kratos "In Good Hands" For III
Cory Barlog, formerly of Sony Computer Entertainment America's Santa Monica studios and God of War II-producing fame, has ended an extended period of blogging silence following his departure from the developer. In today's update to his personal blog, Barlog reveals that his "whole departure from Sony was not exactly the ideal route that I wanted to go, but in the end I think it is the absolute best thing I could have ever done" and gives a status update on the third proper Kratos adventure.
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best of 2007
Sony Makes Fortune's Annual 101 Dumbest Moments in Business
The folks at Sony have the dubious distinction of making Fortune's end of year wrap up on the boneheaded business decisions of 2007 not once, but twice. While Microsoft also made the list for reasons related to its PR firm Waggener Edstrom Worldwide mistakenly sending an internal profile of a Wired writer to the Wired writer himself, its blunder wasn't directly game related, as Fortune's picks for Sony were.
The mag points to Sony's use of an eviscerated, beheaded goat as a centerpiece for a God of War II promotion as 61st dumbest business move of the year. Close by, at number 63, was the decision to use a bombed out Manchester Cathedral as a backdrop for the PlayStation 3 game Resistance: Fall of Man. Hey, they may have lost a few fans in the church, but this one seems a bit harsh, Fortune editors. It's not like they actually bombed the cathedral for reference shots.
101 Dumbest Moments in Business [Fortune - thanks, Kenneth!]
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breaking
God of War II Director Leaving SCEA, GOW III Mentioned [Update]
According to game site 1Up, Sony Computer Entertainment of America Santa Monica game director Cory Barlog is leaving the studio. Barlog achieved fame as director of God of War II, which was a critical and commercial smash. Word is that Barlog is departing to follow other opportunities. According to a SCEA mouthpiece:
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We can confirm that Cory Barlog, Game Director for God of War II, is leaving the SCEA SM Studio and we are grateful for his work and creative vision for the critically acclaimed God of War franchise... Moving forward, we are confident in the God of War team, as they are an extremely talented group of people that are passionate about the franchise and dedicated to creating even more epic content with God of War: Chains of Olympus for the PSP and God of War III for PS3.
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the developer's studio
God of War II Creator Weighs In On Shadow of the Colossus
Providing some very enjoyable tit-for-tat, God of War II director Cory Barlog provides his own mirrored responses to the questions asked of Shadow of the Colossus director Fumito Ueda in a recent Famitsu interview. He tackles Ueda's more successful game, only briefly touching on ICO.
It's just as enjoyable as the translated Ueda piece , but might have less of an immediate impact, partially because we get to hear from Barlog and his peers fairly often, while it's a rare treat to have the opportunity to hear from the creator of two of the best PlayStation 2 games of all time. Regardless, it's a good read, only because Barlog's entry about his personal discovery of the beautiful intricacies of SotC's gameplay is so easy to relate to.
God of the Colossus [Don't Play Games With Me!]
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the developer's studio
ICO Creator Weighs In On God of War II
Shadow of the Colossus and ICO creator Fumito Ueda was recently interviewed by Famitsu on the topic of, oddly enough, God of War II. The game director discusses in great detail his impressions on the PlayStation 2 game from SCEA and the differences between Western and Japanese game development. There are some fascinating insights into the different philosophies on development from cost and design perspectives.
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legend of alex p. keaton
Barlog Downplays God Of War PS3 Talk
God of War II producer Cory Barlog updated his blog with rumor smashing talk of his team's "new project", which, despite rumormongering, he says is not God of War III. (Maybe.) After a quick update on the team's unannounced PLAYSTATION 3 project and God of War for PSP, Barlog starts setting the record straight. More » -
goatgate
Get Fuzzy Get's GoatGate
This is sort of random, today's Get Fuzzy strip deals with Sony's Goat Gate. More » -
war paint
God of War II Art Show This Weekend
For those of you in the Los Angeles area, be aware that the Nucleus art gallery in Alhambra will be holding an exhibit featuring works from the artists of God of War II this weekend (and this weekend only). More »




















