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Borderlands Delayed To 2009
Take-Two Interactive announced today that Gearbox Software's Borderlands, which was announced this past summer for a Holiday 2008 release, won't be hitting until some time in 2009. The PlayStation 3, Xbox 360 and PC sci-fi shooter was shown to press at the Leipzig Games Convention last fall—then shown to the public at the Spike VGAs—wasn't playable at the time and appeared to be very early.
According to Take-Two, the delay is due to the need "to allow additional development time for this highly anticipated game and provide a better balance in the release of Take-Two's triple-A titles."
gearbox software
Gearbox Hints At Something Huge
The president of Gearbox Software, Randy Pitchford, has already put the hype train into motion for their next unannounced title today, seeking a senior artist for a project so massive that "when you find out what this is, you'll likely agree that I can't oversell this one." A currently open job listing at the Gearbox official site reads "trust us, it's huge", pointing to a "megaton" AAA release. So what are they working on? More »Work and Play: A Peek Inside the Lives of Gaming's Greatest
I've had a pet project I've been working on for years, three of them if my memory is right. It started as a simple idea: You can judge a lot from a person's desk. I bet you could judge just as much from their home entertainment system. So I decided it would be fun to try and track down some pictures from the work desks and home gaming set-ups of the people who work in and cover the video game industry. Simple right? Not so much.
Turns out that many of the people are either too busy or too private to want to participate in such a project. To make matters worse, there's always fear that something sitting on someone's desk, that ends up in a photo, could actually be news worthy. Like a secret project or the next big thing. But I didn't give up and about once a year I'd harass a bunch of game developers for photos. Finally, this year, the harassment paid off.
What started as a trickle of photos turned quickly into the collection of galleries you'll find on the jump: More than 40 different photo galleries from 17 studios, seven publications, two industry movers and shakers and a couple of fun surprises.
You'll get to see the desk of such greats as Sid Meier, Peter Molyneux and Tetsuya Mizuguchi along with plenty of others. Remember you can comment both on the next page and on each individual photo if you click on them.
If I find there is interest, I will try to periodically update this gallery of galleries with more developers, journalists and industry movers and shakers. Have fun.
Beware The Mummy Chief
This isn't a submission for our now expired Dementium: The Ward contest, simply photographic evidence that Samba de Amigo for the Wii won't make its ship date because the gang at Gearbox Software is too busy mummifying Master Chief instead of finishing the note charts for the latest Ricky Martin tune. It's a good effort and I'm quite sure that the Chief will make his journey to the afterlife safely, but please, Gearbox staffers, get thee to a Wii development station and make with the samba already.
Starring Master Chief as "The Mummy" [Gearbox Software Forums]
Borderlands Revealed In New Game Informer
The September issue of exclusive-grabbing game mag Game Informer reveals the latest shooter from Gearbox Software—the dev responsible for the Brothers In Arms series, as well as various Valve-relatd projects—titled Borderlands. If you tuned out around "shooter", your interest might be revived by GI's drool-inducing description: "Diablo meets Mad Max." Woah. Could anything sound sexier? The issue profiling the dash-rich four-player, co-op, sci-fi, RPG-shooter should be on store shelves and subscriber mailboxes soon.
Game Informer September Cover Revealed! [Game Informer]








