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gdc07

wii

Spielberg's Boom Blox Will Be Featured At GDC

The game formerly known under its working title as "PQRS" will from now on be referred to as Boom Blox, as GDC overseer Jamil Moledina revealed in his blog that the EA-Steven Spielberg collaboration will have a presence at the upcoming conference. Boom Blox, in development at EA LA, has been described as an "action-puzzle simulator" and will be the focus of executive producer Lou Castle's session at the Game Developers Conference.

The session description reveals that Boom Blox, the first of the Spielberg games and designed for the Wii, was created by a small team that developed dozens of playable prototypes, ultimately resulting in "a fully cohesive, premium family game for the Wii." The con takes place the third week of February, so hopefully we'll see more of Boom Blox before then.

Director's Cut: Worlds are Colliding [GDC]


rock a by baby

Kondo Speaks, Miyamoto Sleeps

When Nintendo's own maestro Koji Kondo took to the stage at this years GDC in March it was a packed house. During the hour-long presentation Kondo talked about the importance of sound and music in games from Super Mario to the Legend of Zelda. More »

home

PlayStation Home Beta Invites Going Out

Sony Computer Entertainment America has begun the beta invite process for their upcoming Home software, announced at GDC and due to launch later this year. PlayStation Underground members have been contacting Kotaku to let us know that invitations to sign up for the 3D networked community meeting space are on their way out. More »

feature

Feature: Video Games Live at GDC

A taxi deposits me outside of the Nob Hill Masonic Center around 5 p.m. last Friday. Originally I was supposed to arrive closer to 6:00, but a last minute email from my sponsor for the event, Dream Authentics, sent me into a flurry of preparation seldom seen in my otherwise relatively laid back life. Tonight, on the last day of the 2007 Game Developers Conference, I would be attending the Video Games Live concert, with special guest Koji Kondo, the legendary composer for Super Mario Bros. and Zelda. More »

phil harrison

Rest Easy, Phil Harrison Has Seen Afrika

What we know about Afrika for the PS3: It's got animals. Back at GDC, Sony's Phil Harrison chatted with game site Pro-G about the mysterious title: More »

miyamoto

One-Handed Mario, Miis Coming To Twilight Princess?

What's way funnier than creating Miis? Putting them in games! From a MTV interview at GDC with Shigeru Miyamoto: More »

nintendo

Rumor: Wii Getting Text to Speech?

In a lengthy report by NintendoWorldReport on Takeshi Shimada's talk at the Game Developer Conference, the middleware dev sorta mentions that his company is looking into the possibility of developing some sort of text-to-speech technology. More »

rant

On Women and Gaming

Why aren't there more female gaming bloggers? More »

clips

Clip: Mega64's GDC Mario Skit

Wednesday night at the Game Developer's Choice awards marked the closest I have ever come to peeing myself in public since I was five, and Mega64 is to blame. Shown as interstitials to give host Tim Schafer (who himself was hilarious) time to take his ritalin, the series of bits they showed ran from eh to pretty damn funny, and then this one showed up.

Amazing how link, on screen for all of four seconds, completely doles out the major funny in the clip. Well, that and Miyamoto's acting. Just watch the part where he first shows up, and imagine Gary Coleman saying, "Whatchoo talkin bout Willis?"

Super Mario Bros.
[Mega64]

shigeru

Clip: Game Jew Serenades Miyamoto

Game Jew edges into stalking territory at the Game Developers Conference, following Shigeru Miyamoto around GDC until he corners him outside his room at the Video Games Live concert and follows him down the hall singing. Miyamoto, two words: Restraining Order. Just kidding, anyone who sings about my balls is A-OK in my book. More »

suda

Suda Is A Punk

Critics darling and Killer 7 producer Goichi Suda talked about artistry and business at last week's GDC. He explained that there are two types of creators: Business-oriented and art-oriented. For business devs, the client's wishes and expectations are priority numero uno. But the arty-types, it's their vision. (Though, Suda does admit that basically all game developers must be business-oriented, because, well, it is a business!) But at the end of the day, he says that he and his company Grasshopper Manufacture hold art in the highest regard thanks to, and we quote, "punk spirit." Not so much anti-authority, but rather, he's talking about doing something different from others. Take Killer 7, which he made with Resident Evil creator Shinji Mikami. Suda explains: More »

clips

Clip: New Wii Mii Commercial

Having announced that there will be a new Mii Popularity Channel and having created a Mii commercial I think we can safely assume Nintendo understands the new-found power of their Mii.

david jaffe

GDC07: Jaffe Drops in on Nintendo

Thursday night, between having my balls handed to me at the SCEA Blogger Congress and hanging at the Gamecock party, I stopped by a private little affair hosted by Nintendo. More »

spore

Clips: Five Spore Vids Show Entire Evolution

Someone just tipped me off to these new Spore videos showing the timeline of a creature's creation from Cell to creature to tribe to city to space. More »


locoroco

GDC07: PS3 LocoRoco Coming?

At this week's Game Developer Conference, Sony dropped some not-so-subtle hints about the future of the LocoRoco franchise. While the PSP version was a very minor hit, Sony remains committed to the series and it should come as no surprise that they'll continue with more hypercute blobby platforming. More »

gdc07

GDC 07 Gallery: I Am 8 Bit

The West Hall at the GDC convention center played host this week to a special preview of the I Am 8-Bit show, that features art inspired from classic video games and characters. Some of these you may have seen before, some of them are new, and they are all pretty damn spiffy. More »

gdc07

Gdc07: Insane Gamecock Party

More »