Why I Talked About Chickens to a Room Full of Game Developers

A couple of weeks ago, I attended GDC Online in Austin. I was covering the event, but I was also there as a speaker, giving a microtalk as part of a six-critic panel on great game storytelling. Joining me were N'Gai Croal (Hit Detection), Leigh Alexander (Gamasutra), John Davidson (CBS Interactive/Gamespot), and Ben… » 10/24/11 8:00pm 10/24/11 8:00pm

The Best Quotes of GDC Online (and Things I Noticed While I Was There)

Last week, I attended the Game Developers' Conference Online in Austin. I was there to give a talk about game storytelling, but I stayed for the entire event, and caught a good number of talks, workshops, and keynotes. On Monday, Gamasutra (who helps put on GDC each year) ran a fun collection of quotes from the event,… » 10/19/11 10:00pm 10/19/11 10:00pm

Game Developers' Choice Online Awards Honor Rift, Minecraft, and …

Tonight at the second annual Game Developers' Choice Online Awards in Austin, the GDC honored the best in online gaming. Three Rings Design's won Best Online Game Design with their charming MMO Spiral Knights. KingsIsle Entertainment's Wizard 101 won the Audience Award, and Minecraft won both of the categories in… » 10/12/11 8:30pm 10/12/11 8:30pm

How Atari Sent Steve Jobs On a Spiritual Quest to India

At his talk at GDC Online in Austin, Atari founder Nolan Bushnell talked about a wide variety of things, among which was Apple founder Steve Jobs, who he hired back in 1974. (For a complete story, see this great article at Gamasutra. "I gave Steve Jobs his first job," Bushnell said, "That's an interesting resume line." » 10/10/11 11:40am 10/10/11 11:40am