The Team That Made GoldenEye Was All For Adding That Famous Multiplayer…

Fellow gamers who came of age in the late 1990s may remember that any time four or more of their friends got together in one place, a round of GoldenEye was almost certain to break out. From 1997 through at least 1999, it seemed to be almost everywhere. Even players (like yours truly) who didn't own a Nintendo 64 put… » 8/14/12 6:00pm 8/14/12 6:00pm

Bulletstorm Didn't Make Money, But it Was Worth It

Mike Capps, president of Gears of War development studio, doesn't regret Bulletstorm. That game got a lot of hype—and some extraordinarily odd press coverage—when it was released earlier this year. It was an odd first-person shooter that was vulgar in tone and creative in execution, rewarding players for, well, being… » 7/22/11 4:00pm 7/22/11 4:00pm