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gdc08

Itagaki Will Like GDC Better When He "Matures"

Sure GDC might be a professional workshop for game developers, but not for Tecmo's Tomonobu Itagaki. He's at GDC for one reason: Promote Ninja Gaiden II. What does he think about Itagaki?

I don't make games for other game developers nor am I trying to transmit any sort of information or philosophy to other game developers. I mean, I do this for the fans and the people out there who want to play my games. So, when you're talking about an event like GDC, which is really an event by game developers for game developers, then I don't really have a whole lotta interest in that event in and of itself... I won't say there's no point to it. GDC is a very important event, and I certainly respect and realize what they're trying to do here. It's just a personal choice... Some day maybe when I've matured maybe, and when I become a little more well-rounded like Peter Molyneux, I may decide to come and give advice and give lectures on how to make games. But right now, I'm more focused on my own endeavors.

Besides, Itagaki's advice would be just how-tos on wearing leather jackets, picking up chicks and drinking bottles of Jack. Not nearly as useful as anything Peter Molyneux has to say!
Video Interview [Game|Life] [Pic]

gdc 08

Microsoft Lights Up GDC With Red Ring of Death

Microsoft kicked off GDC with red! Here, the BBC spotted this Xbox 360 demo kiosk that has been RRoD'd. No way to know if this console was made before things were "bad" or after things got "good." But think about it this way: All those other GDC Xbox 360s are working fine! So now all that there's left for you to do is go check your Xbox 360, make sure it still works and pray.

Red ring of death returns [BBC via N4G.com Thanks, Michael!]


game design

Call For Experimental Games For GDC '08

Have an experimental game in some stage of development? Heading to 2008's GDC? The Experimental Gameplay people are having another workshop this year, just like in years past, and have put out a call for experimental games. There's no requirement that games have to be 'fun' or any restrictions on development specs, though they do have some requirements for what a game needs to qualify as 'experimental' in their eyes - and what won't pass muster: More »

gdc

2008 GDC Summit Speaker Details

In case you're interested in the goings-on of the Game Developers Conference '08 (being held in San Francisco from 22-28 February), details about the speakers for each of the six summits have been announced. I have this horrible feeling I'm actually going to be in the general vicinity of San Francisco during the conference, but am going to be locked in the libraries of Stanford & Berkeley, which is a shame because some of these summits sound supremely interesting. The summits will be happening over the first two days of the conference, and you can find all sorts of information at the GDF website. There are full details after the jump, via Worlds In Motion. More »