• retro

    Spore Impressions Six Months Ago

    Spore has been suspiciously complete looking for nearly six months now, in fact when we sat through a presentation at the Games Convention in Leipzig in August we were shown a Spore that seemed to have everything but the polish and a release date.

    We sent a video crew over to EA's New York City event yesterday to capture how it looks today, but for those of you who missed it, click through for a take on Spore back when it was done six months ago:

    The Four Stages of Grief Spore
    Spore or SimSim

  • video

    Shadow Monsters (Gameplay?) Is A Bit Amazing


    Philip Worthington's Shadow Monsters was on display at GC07, and it may have been—no, definitely was—the most amazing thing I saw at the whole show. Essentially, it's a projector that adds extra animations and sounds to your shadow puppets. And it's a lot of raw, unadulterated fun. More »
  • gc07

    Justify Your Kane


    Joe Kucan, better known to many as Kane from Command & Conquer, was asked to "justify his Kane" for Kotaku. He turned to PR and asked, "How much leeway do I have with this?" They replied, "do whatever you want." He smiled...
  • gc07

    Justify Your Platform, Gabe Newell


    We caught up with Gabe Newell at GC07 and made him justify the PC platform. How'd he do? Let's just say the man could sell a ketchup popsicle to a woman in white gloves. And the Kotaku staff is full of white gloves (though admittedly light on women).
  • gc07

    GC Anchored to Leipzig

    I've kinda grown fond of Leipzig. Sure there's not a whole bunch to do there and having the opportunity to check out Berlin, Munich or Frankfurt every night after spending the day covering the Games Convention would be Zuuupear Koole, but there's something to be said for a town dwarfed by the show it hosts.

    Games Industry reports that the only way the Games Convention could leave Leipzig is if they convention hall hosting it said it was OK. That's because the Leipziger Messe actually owns the Games Convention name and brand. And I can't imagine they'll every let that bad boy get away.

    Next year? I think we'll be staying in Leipzig proper instead of "quaint" Halle.

    GC likely to remain in Leipzig [Games Industry]

  • ignorance is bliss

    Rock Band Vs. Reality


    Rock Band may make you feel like a rock star...but video playback tells a different story. Even EA's industrial strength fog machines can't make me look good normal playing the drums. So much for my fantasies of snorting coke off a pair of perfectly spandexed roadie GROUPIE butt cheeks.
  • gc07

    Public Play Pong Dress


    Many of you have probably seen the Public Play Pong dress before, but this video has a reaction from the actual person wearing it. The dots are actually quite easy to see in person, though a few extra pixels may have stopped me from getting pwnd by blond German girls.
  • gc07

    Blowing Stuff Up (Mercenaries 2 Impressions)

    Since the end of the 80s, it's been more and more difficult to find one man willing to open up a can of whoop ass on an entire army of foreign stereotypes. But Mercenaries 2 features just that sort of singular mantra we've been craving since Sylvester changed his name to Sly.

    Mercenaries 2 is an open world game that's not just about blowing up the bad guys, but leveling every building in their entire country—where they may or may not be hiding.
    More »

  • gc07

    Splash Damage Talks Quake Wars and Karma

    Paul Wedgewood, founder of Splash Damage, loves his game. Enemy Territory: Quake Wars is distractingly fun to play for him. It's so fun, in fact that there were times during our talk with him that he seemed to forget for a second or two that we were sitting there with him, interviewing. He seemed to get lost in the game... the best sign, I think for a game still under development.

    And it makes sense, after all Splash Damage started out as a mod group, one that landed the multiplayer aspect of Return to Castle Wolfenstein. After completing the game, which was released for free, they landed the full triple-A retail build of Enemy Territory: Quake Wars.
    More »

  • gc07

    Call of Duty 4: DS Hands-On

    I'm not a huge fan of shooters on the DS. I've found from way too many personal experiences that the handheld just doesn't have the muscle to support the sort of graphics and experience I like from my shooters.

    Just last week I was playing Brothers in Arms on the DS and, while there were things I liked about the game, for the most part I felt like I was playing through the game out of more of a sense of obligation than because it was fun and I wanted to. So I was a bit reluctant when the Activision folks offered to show me their DS build for over-the-top shooter Call of Duty 4: Modern Warfare. More »