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More Gran Turismo 5 Gameplay Footage
Digging through the remnants from our coverage of Gamescom last night, I stumbled upon this short video I shot of a reader playing Gran Turismo 5 on the show floor. More »
The Pictures, Still and Moving, Of Gamescom
Gamescom was a massive event, both in scale and attendance with a quarter of a million people packing 1.3 million square feet over a week. More »Diablo III's Witch Doctor Conjures Up Memories, Concerns
Played for a bit at last week's Gamescom, I found my short time with Diablo III's Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard's famed franchise. More »Cosplay Shodown: Gamescom Vs. BlizzCon
August was packed to the gills with conventions. And conventions mean cosplay. But who had the best in August? More »Sega: Yes, Bayonetta Will Be Region Locked
When Sega of America opted for a January 2010 release date for Bayonetta—which hits Japan end-of-October—we thought "Oh, we'll just import then." According to Sega reps at Gamescom, that doesn't sound like much of an option anymore. More »Mini-Impressions Of PSP minis' Kahoots
Sony had a handful of its new minis available for the PSPgo available at Gamescom this week, including the platform puzzler Kahoots. For easy comparison's sake, think of Kahoots along the same lines of Lemmings or echochrome. More »Resonance of Fate Eyes-On: Welcome To The Machine
Resonance of Fate is role-playing game developer tri-Ace's first game for Sega, its first not to be published by Japanese RPG giant Square Enix. It may also be the first Japanese role-playing game to feature dogs in neck ties. More »Avatar: The Game Goes Its Own Way On Wii
James Cameron's Avatar: The Game is getting noticeably different treatment on the Wii, courtesy of publisher and developer Ubisoft. Like the Xbox 360, PC and PlayStation 3 versions you'll play as the alien Na'vi. But you won't play the humans. More »Bakugan Hands-On: Adding A New Spin to Pokemon
Part-transforming marble, part Pokemon card game, Bakugan has taken the world's children by storm over the past year. But how can you turn something so reliant on transforming toys into a successful video game? More »R.U.S.E.: Playing the Subterfuge Card in Normandy
R.U.S.E., Ubisoft's upcoming real-time strategy title, is a satisfying combination of trickery and tactics, though it may feel a bit light for hardcore fans of the genre. More »Uncharted 2: Hands On With Single-Player Stealth
Uncharted's Nathan Drake never really struck me as the type to sneak around when he's got a gun handy, but his personal style of stealth in Uncharted 2: Among Thieves is a surprisingly good fit. More »Red Steel 2 Hands On: Now With Ninjas!
Ubisoft had a newly playable copy of Red Steel 2 at Gamescom, its cowboy-samurai western now full of ninja and 360-degree Wii MotionPlus-powered sword swingin'. And I nearly had my delicate wrist snapped off playing the thing. More »Gamescom's Halls Of PC Hardware, Nintendo And Sad
You've seen the best of what Gamescom's varied halls had to offer, now see the rest—the PC gaming focused Hall 9, where NCSoft, Razer and numerous MMO vendors set up shop, and Hall 8, featuring Nintendo. More »Final Fantasy Versus XIII Dev Time "Comparatively Faster" Than FFXIII
Sick of looking at these same Final Fantasy Versus XIII screen shots? Yeah. Me too. Well, the good news is that development on Final Fantasy XIII is doing wonders for that other Fabula Nova Crystallis entry, according to the developer. More »Heavy Rain Eyes On: Meet Scott Shelby, Private Eye
Quantic Dream's Guillaume de Fondaumièr offered us our third official look at the developer's PlayStation 3 game Heavy Rain at Gamescom, showing us just a few of the many possibilities that await us in the hi-def choose your own adventure. More »Final Fantasy XIII's Paradigm Shift, Gestalt Mode & More
We're just a few months away from Final Fantasy XIII's release—in Japan anyway—giving Square Enix good reason to reveal more about the role-playing game's battle system. We got a look at FF XIII's goods this week at Gamescom. More »Minis Impressions: Fieldrunners on the PSPGo
I am a Fieldrunners devotee on the iPhone, getting sucked into the tower defense game way more than I like to admit. More »Modern Warfare Mobility DS: Guns, Tanks and Planes
New Modern Warfares aren't just coming to the consoles this fall, the DS will also be getting a brand new first-person shooter from Activision. More »Singularity Finds Inspiration in 80s Childhoods
Singularity was inspired by the childhood memories of Raven Software co-founders Brian and Steve Raffel. Not the protagonists ability to age people until they turn to dust or revert them into pre-human creatures, but the idea of exploration. More »Video Gamers Get Their Woodstock
Cologne, Germany - There were plenty of reason to go to Cologne's convention center last week: Jet pack flights, beach volleyball, ATV races, motorcycle stunts, performances by skateboarder Tony Hawk and German band Die Toten Hosen. But what really brought in the crowds were the video games. More »Sony's Interest in Augmented Reality Gaming Expands
Sony's interest in augmented reality gaming shows no signs of fading. More »