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Denver, 9:58 PM
Thu Jan 7
59 posts in the last 24 hours

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  • #gamescom

    More Gran Turismo 5 Gameplay Footage


    Digging through the remnants from our coverage of Gamescom last night, I stumbled upon this short video I shot of a reader playing Gran Turismo 5 on the show floor. More »
    08/27/09
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    By Brian Crecente
  • #gamescom

    The Pictures, Still and Moving, Of Gamescom

    Gamescom was a massive event, both in scale and attendance with a quarter of a million people packing 1.3 million square feet over a week. More »
    08/26/09
    2,053
    10

    By Brian Crecente
  • #gamescom

    Diablo III's Witch Doctor Conjures Up Memories, Concerns

    Played for a bit at last week's Gamescom, I found my short time with Diablo III's Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard's famed franchise. More »
    08/26/09
    45,774
    187

    By Brian Crecente
  • #gamescom

    Cosplay Shodown: Gamescom Vs. BlizzCon

    August was packed to the gills with conventions. And conventions mean cosplay. But who had the best in August? More »
    08/26/09
    33,214
    81

    By Brian Crecente
  • #gamescom

    Sega: Yes, Bayonetta Will Be Region Locked

    When Sega of America opted for a January 2010 release date for Bayonetta—which hits Japan end-of-October—we thought "Oh, we'll just import then." According to Sega reps at Gamescom, that doesn't sound like much of an option anymore. More »
    08/25/09
    18,343
    162

    By Michael McWhertor
  • #gamescom

    Mini-Impressions Of PSP minis' Kahoots

    Sony had a handful of its new minis available for the PSPgo available at Gamescom this week, including the platform puzzler Kahoots. For easy comparison's sake, think of Kahoots along the same lines of Lemmings or echochrome. More »
    08/25/09
    3,743
    19

    By Michael McWhertor
  • #gamescom

    Resonance of Fate Eyes-On: Welcome To The Machine

    Resonance of Fate is role-playing game developer tri-Ace's first game for Sega, its first not to be published by Japanese RPG giant Square Enix. It may also be the first Japanese role-playing game to feature dogs in neck ties. More »
    08/25/09
    10,455
    53

    By Michael McWhertor
  • #gamescom

    Avatar: The Game Goes Its Own Way On Wii

    James Cameron's Avatar: The Game is getting noticeably different treatment on the Wii, courtesy of publisher and developer Ubisoft. Like the Xbox 360, PC and PlayStation 3 versions you'll play as the alien Na'vi. But you won't play the humans. More »
    08/25/09
    6,961
    59

    By Michael McWhertor
  • #gamescom

    Bakugan Hands-On: Adding A New Spin to Pokemon

    Part-transforming marble, part Pokemon card game, Bakugan has taken the world's children by storm over the past year. But how can you turn something so reliant on transforming toys into a successful video game? More »
    08/25/09
    5,534
    22

    By Brian Crecente
  • #gamescom

    R.U.S.E.: Playing the Subterfuge Card in Normandy

    R.U.S.E., Ubisoft's upcoming real-time strategy title, is a satisfying combination of trickery and tactics, though it may feel a bit light for hardcore fans of the genre. More »
    08/25/09
    4,011
    18

    By Brian Crecente
  • #gamescom

    Uncharted 2: Hands On With Single-Player Stealth

    Uncharted's Nathan Drake never really struck me as the type to sneak around when he's got a gun handy, but his personal style of stealth in Uncharted 2: Among Thieves is a surprisingly good fit. More »
    08/25/09
    18,698
    128

    By Brian Crecente
  • #gamescom

    Red Steel 2 Hands On: Now With Ninjas!

    Ubisoft had a newly playable copy of Red Steel 2 at Gamescom, its cowboy-samurai western now full of ninja and 360-degree Wii MotionPlus-powered sword swingin'. And I nearly had my delicate wrist snapped off playing the thing. More »
    08/24/09
    9,295
    30

    By Michael McWhertor
  • #gamescom

    Gamescom's Halls Of PC Hardware, Nintendo And Sad

    You've seen the best of what Gamescom's varied halls had to offer, now see the rest—the PC gaming focused Hall 9, where NCSoft, Razer and numerous MMO vendors set up shop, and Hall 8, featuring Nintendo. More »
    08/24/09
    9,224
    22

    By Michael McWhertor
  • #gamescom

    Final Fantasy Versus XIII Dev Time "Comparatively Faster" Than FFXIII

    Sick of looking at these same Final Fantasy Versus XIII screen shots? Yeah. Me too. Well, the good news is that development on Final Fantasy XIII is doing wonders for that other Fabula Nova Crystallis entry, according to the developer. More »
    08/24/09
    26,714
    148

    By Michael McWhertor
  • #gamescom

    Heavy Rain Eyes On: Meet Scott Shelby, Private Eye

    Quantic Dream's Guillaume de Fondaumièr offered us our third official look at the developer's PlayStation 3 game Heavy Rain at Gamescom, showing us just a few of the many possibilities that await us in the hi-def choose your own adventure. More »
    08/24/09
    21,421
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    By Michael McWhertor
  • #gamescom

    Final Fantasy XIII's Paradigm Shift, Gestalt Mode & More

    We're just a few months away from Final Fantasy XIII's release—in Japan anyway—giving Square Enix good reason to reveal more about the role-playing game's battle system. We got a look at FF XIII's goods this week at Gamescom. More »
    08/24/09
    25,891
    154

    By Michael McWhertor
  • #gamescom

    Minis Impressions: Fieldrunners on the PSPGo

    I am a Fieldrunners devotee on the iPhone, getting sucked into the tower defense game way more than I like to admit. More »
    08/24/09
    7,215
    58

    By Brian Crecente
  • #gamescom

    Modern Warfare Mobility DS: Guns, Tanks and Planes

    New Modern Warfares aren't just coming to the consoles this fall, the DS will also be getting a brand new first-person shooter from Activision. More »
    08/24/09
    5,505
    39

    By Brian Crecente
  • #gamescom

    Singularity Finds Inspiration in 80s Childhoods

    Singularity was inspired by the childhood memories of Raven Software co-founders Brian and Steve Raffel. Not the protagonists ability to age people until they turn to dust or revert them into pre-human creatures, but the idea of exploration. More »
    08/24/09
    3,993
    23

    By Brian Crecente
  • #wellplayed

    Video Gamers Get Their Woodstock

    Cologne, Germany - There were plenty of reason to go to Cologne's convention center last week: Jet pack flights, beach volleyball, ATV races, motorcycle stunts, performances by skateboarder Tony Hawk and German band Die Toten Hosen. But what really brought in the crowds were the video games. More »
    Feature
    08/24/09
    6,896
    56

    By Brian Crecente
  • #gamescom

    Sony's Interest in Augmented Reality Gaming Expands

    Sony's interest in augmented reality gaming shows no signs of fading. More »
    08/24/09
    10,916
    90

    By Brian Crecente
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