iPhone has a much bigger user base then the Android system. Give it a year or maybe two and you'll have the big G getting a market share big enough to move a serious amount of cash.
til then, the Android market is a minority where you'll only expect to sell a few thousand games for tops. Very similar to iPhone's early days no?
Gameloft sucks. I tried Asphalt Urban and it was absolutely horrible. I've watched the series evolve over time and I'm still not impressed. Good riddance I says.
As far as the Android Platform is concerned. Android is the future. Period. It's what WinMo should have been. All we need for Android is better hardware and we're getting that with HTC Hero, the Droid and if Sony can get a clue and stop previewing handsets months before they're ready for primetime....the Xperia X10. Cut support if you want developers, I wouldn't be surprised if you're back in 6 months to the year.
This looks Awesome....
Got to Love Internet Memes, though they should have had Mister T and Chuck Norris joining forces...
Either that, or someone should make a game based on the Mr T Vs. series by T-Pug on Newgrounds.com ...
They would need to get some permissions off Hasbro as well though...
seriously, why everybody does this hole chuck norris thing. he really isnt that great. the best thing he did in my opinion was get killed by bruce lee in one of his movies XD #chucknorrisbringthepain
man.. as much as i love beat em ups, this makes me sad. this joke was old about a week after it started.. and i feel like the devs wasted time on what looks like it could be a perfectly fun beat em up with an old corny joke. #chucknorrisbringthepain
@fernandosolano: Well, it was funny at one time (though I personally was always laughing at Chuck's talentless ass, not with it) but the expiration date is long since passed. Maybe next someone can make a Steve Urkel game, or one featuring the Wendy's "Where's the Beef?" lady. #chucknorrisbringthepain
@NeVeRMoRe666: That's not a health bar. It's the amount of shaming you can do to Norris' image before he teleports to your location and roundhouse kicks you. #chucknorrisbringthepain
Well ignoring my beliefs for a moment, this is a man who has stated that he wants the bible used as a text book in school science lessons despite the fact that it is disputed by science itself in many ways and isn't, you know, actually a science book.
What I find more repellent is that he has blamed school shootings on the teaching of evolution and atheism.
I would think that both of those views would be dismissed as "wacky" by most people. #chucknorrisbringthepain
The Chuck Norris mythos died when he endorsed Huckabee for president. Nothing against the candidate, but how are we to believe Chuck is all powerful when he couldn't even roundhouse kick John McCain out of the primary? #chucknorrisbringthepain
@Tye-The-Czar: The newest 32 and 64GB iPods have the equivalent processor, ram and GPU than the 3gS, so yup, stay away from the 8 and 16GB ones though. #iphone3gs
As an owner of an iPhone 3gs I must say that I don't particularly mind if it's power isn't fully utilised. My favourite games are most often the most simple (in both graphics and gameplay) and made by smaller developers. And whilst I respect companies like gameloft for putting so much effort into iPhone development and pushing the boundaries with 3d graphics and console mimicing gameplay experiences I can't help but feel they should better utilise controls and such other crucial elements.
However not everyone is like me and you can see this in the high sales of 'pretty' 3d yet bland console game clones which pop up on the app store. Gamelofts new feature will indeed help with one of the main jobs of the iPhone (as a status symbol) and people can show of their more detailed textures to jealous eyes, of course until apple decides to paint each new model in a distinctive neon colour which can be seen from miles away. #iphone3gs
I remember them [ngmoco in particular I think] talking about how they would use PC/console like programming to have texture streaming on the fly based on the hardware and its performance
But this is by far the easiest solution... #iphone3gs
I don't understand why would people think that having better specs on the same architecture is a bad thing to do over time, when we've been dealing with the exact same problem since forever with PC software.
As long as the developer puts the effort it can be done.
@Falsoman: I agree in principle, but a PC is very different from an iPod.
A PC you can tune yourself over time. You can modify it, customize it, whatever you want.
An iPod is whatever it was the day you bought it. And that's pretty much it, pending software updates. So in a sense developers HAD to deal with that problem on PC.
Things are a bit less straightforward when factoring for multiple platforms. The solution from this post is really a "dumbed-down" version. It's most definitely not an efficient solution or a proper one. But it will get the job done.
Honestly the biggest flaw with the App store is the amount of garbage that shows up in it. Like you said, "As long as the developer puts the effort it can be done." But since a lot of developers WON'T do that, maybe we'll see the worse developers weeded out of the App store marketplace a bit? The side effect being a couple of decent indie developments might not show up... #iphone3gs
@Falsoman: ...which is a problem on the iPhone, when the most expensive game that will actually sell is only $10, most developers can't afford to put the effort in. #iphone3gs
@TuxBobble: and @Dreamwriter: Thanks for your responses. I think you do have somewhat valid points but are a bit incomplete.
@TuxBobble: Thanks, I read again the article and I agree, the solution gameloft is implementing doesn't sound ideal, however I disagree in the part of that in the PC market is valid and the iPhone/iPod market is not. It's even less of a trouble on the iPod because there's really just two different targets for graphics... the ones with the old devices and the ones that want to do the fancy graphics. And a developer can choose to catter to the lower common denominator and have their app working on everything, or do extra work for the fancy graphics and detect the hardware and load assets accordingly.
On your point of the Appstore having too much crap, it's a valid point but still not sure what has to do with the graphics handling. There's as much or more crap software going on on PCs, that doesn't diminish the fact that there's great software for any device. The real problem is the fact of having it all on the same place, i agree, and Apple should develop a better way of sorting their lists according to "quality".
On your third point, and this also goes @Dreamwriter: Yes most developers will not make the effort, be it for budget, technical skills or simply lack of effort, but if you've been paying atention it's comming to a point where a lot of quality games are starting to show on the appstore and outshine the other ones... so the standards are growing and the effort is going to have to be made in order to sell your software.
For the price argument. That is a really valid argument and yes, there's gonna have to happen. However, it comes back to the point of: If a developer cannot afford to make a version taking advantage of the fancy graphics, they can still make great games using lesser ones that work in all of the devices.
Now ths was a long ass post and i'm gonna stop now! #iphone3gs
11/21/09
iPhone has a much bigger user base then the Android system. Give it a year or maybe two and you'll have the big G getting a market share big enough to move a serious amount of cash.
til then, the Android market is a minority where you'll only expect to sell a few thousand games for tops. Very similar to iPhone's early days no?
11/21/09
As far as the Android Platform is concerned. Android is the future. Period. It's what WinMo should have been. All we need for Android is better hardware and we're getting that with HTC Hero, the Droid and if Sony can get a clue and stop previewing handsets months before they're ready for primetime....the Xperia X10. Cut support if you want developers, I wouldn't be surprised if you're back in 6 months to the year.
11/20/09
10/26/09
Got to Love Internet Memes, though they should have had Mister T and Chuck Norris joining forces...
Either that, or someone should make a game based on the Mr T Vs. series by T-Pug on Newgrounds.com ...
They would need to get some permissions off Hasbro as well though...
Thank my lucky Starts? I thought it was S.T.A.R.S... #chucknorrisbringthepain
10/25/09
10/25/09
Dragon whips it's tail... um.. Way of the Dragon. Great film. #chucknorrisbringthepain
10/25/09
10/25/09
This meme sucks though. #chucknorrisbringthepain
10/25/09
10/25/09
10/25/09
10/25/09
10/25/09
10/25/09
10/25/09
you mean a belief that isn't reductionist or self materialist like your own belief? #chucknorrisbringthepain
10/25/09
Answer: You don't. #chucknorrisbringthepain
10/25/09
where chunk (chuck) espouses his "wacky" beliefs by.....gays, atheists and scientists
atheist... naturalist, reductionist
he is attacking chucks beliefs.... and i think my casual explanation of what weirdwolf was referring to was self evident. #chucknorrisbringthepain
10/25/09
Well ignoring my beliefs for a moment, this is a man who has stated that he wants the bible used as a text book in school science lessons despite the fact that it is disputed by science itself in many ways and isn't, you know, actually a science book.
What I find more repellent is that he has blamed school shootings on the teaching of evolution and atheism.
I would think that both of those views would be dismissed as "wacky" by most people. #chucknorrisbringthepain
10/25/09
Aaaaaand a moment longer, hm?
Lets ignore them. Come, Weirdwolf, I believe we have stars to shine. #chucknorrisbringthepain
10/25/09
10/25/09
10/22/09
I don't want to have to deal with the devil that is AT&T. #iphone3gs
10/22/09
10/22/09
However not everyone is like me and you can see this in the high sales of 'pretty' 3d yet bland console game clones which pop up on the app store. Gamelofts new feature will indeed help with one of the main jobs of the iPhone (as a status symbol) and people can show of their more detailed textures to jealous eyes, of course until apple decides to paint each new model in a distinctive neon colour which can be seen from miles away. #iphone3gs
10/22/09
But this is by far the easiest solution... #iphone3gs
10/22/09
I don't understand why would people think that having better specs on the same architecture is a bad thing to do over time, when we've been dealing with the exact same problem since forever with PC software.
As long as the developer puts the effort it can be done.
10/22/09
A PC you can tune yourself over time. You can modify it, customize it, whatever you want.
An iPod is whatever it was the day you bought it. And that's pretty much it, pending software updates. So in a sense developers HAD to deal with that problem on PC.
Things are a bit less straightforward when factoring for multiple platforms. The solution from this post is really a "dumbed-down" version. It's most definitely not an efficient solution or a proper one. But it will get the job done.
Honestly the biggest flaw with the App store is the amount of garbage that shows up in it. Like you said, "As long as the developer puts the effort it can be done." But since a lot of developers WON'T do that, maybe we'll see the worse developers weeded out of the App store marketplace a bit? The side effect being a couple of decent indie developments might not show up... #iphone3gs
10/22/09
10/22/09
@TuxBobble: Thanks, I read again the article and I agree, the solution gameloft is implementing doesn't sound ideal, however I disagree in the part of that in the PC market is valid and the iPhone/iPod market is not. It's even less of a trouble on the iPod because there's really just two different targets for graphics... the ones with the old devices and the ones that want to do the fancy graphics. And a developer can choose to catter to the lower common denominator and have their app working on everything, or do extra work for the fancy graphics and detect the hardware and load assets accordingly.
On your point of the Appstore having too much crap, it's a valid point but still not sure what has to do with the graphics handling. There's as much or more crap software going on on PCs, that doesn't diminish the fact that there's great software for any device. The real problem is the fact of having it all on the same place, i agree, and Apple should develop a better way of sorting their lists according to "quality".
On your third point, and this also goes @Dreamwriter: Yes most developers will not make the effort, be it for budget, technical skills or simply lack of effort, but if you've been paying atention it's comming to a point where a lot of quality games are starting to show on the appstore and outshine the other ones... so the standards are growing and the effort is going to have to be made in order to sell your software.
For the price argument. That is a really valid argument and yes, there's gonna have to happen. However, it comes back to the point of: If a developer cannot afford to make a version taking advantage of the fancy graphics, they can still make great games using lesser ones that work in all of the devices.
Now ths was a long ass post and i'm gonna stop now! #iphone3gs