In the board game version of the popular Witcher video game series, you and your friends travel around a war-torn realm, completing quests for victory points. Though it has some very clever elements, the game is crippled by poor design decisions. Here's how I'd fix it.
Dungeons & Dragons: Daggerdale, released this week, provides a fun (if somewhat predictable) dose of RPG action based on D&D 4th edition rules. Team up with friends to save the Dalelands from the Zhentarim threat, and see how many times you laugh out loud at the stilted dialogue.