<![CDATA[Kotaku: Game Politics]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Game Politics]]> http://kotaku.com/tag/game politics http://kotaku.com/tag/game politics <![CDATA[ ESA Slams Game Politics Over Bias Claims ]]> The Entertainment Software Association, already suffering from an exodus of member companies, took on Game Politics today over a post the Entertainment Consumer Association-backed site wrote calling into question the choice for the upcoming E3's keynote speaker.

You better sit down, this gets really confusing really quickly.

Yesterday The Escapist broke the news that E3 keynoter Texas Governor Rick Perry stirred up some controversy by attending a Texas' Cornerstone Church sermon given by the Rev. John Hagee. During the service Hagee told the gathering that non-christians are going straight to hell. Perry later said he agreed with the sentiment. The story failed to mention that the sermon took place in 2006, something the Wired follow-up did explain.

Then Game Politics, a ECA site which follows the convergence of politics and gaming, picked up the story and added some commentary, calling Perry a bizarre keynote choice and asking the ESA to rescind their offer. It also said that E3 2008 was being politicized by ESA president Michael Gallagher.

In exchanges with Joystiq, Dan Hewitt, the ESA director of communication, called into question Game Politics' objectivity, pointing out that it was owned by ECA.

"If the ESA posted a blog and called it a news site, journalists would rightfully balk and it wouldn't pass a smell test. Remarkably, GamePolitics doesn't face the same scrutiny even though it's funded by the ECA and tainted with anti-ESA vitriol. At the end of the day, calling GamePolitics a news site is as laughable as saying there's a Cuban free press."

Game Politics' editor Dennis McCauley defended the site, saying he "stands by what he wrote regarding the appropriateness - or lack thereof - of having Gov. Perry deliver the E3 keynote."

Reached for comment this afternoon, Rich Taylor, senior vice president for communications and research at the ESA, had this to say:

“The ESA welcomes open, honest and frank exchanges with the media. Dan’s comments to Joystiq, which were directed specifically at GamePolitics, were an expression of frustration based on the consistently biased approach of reporting on that site. “

So two issues for the price of one: Is a religiously outspoken governor the appropriate choice for E3 keynoter? Does the fact that ESA rival, the ECA own GamePolitics call into question their objectivity.

ESA calls out GamePolitics for unfair coverage [update] [Joystiq]

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Tue, 03 Jun 2008 16:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5012801&view=rss&microfeed=true
<![CDATA[ Mortal Kombat Murder A Misnomer ]]> heather-trujillo.jpgSome may remember the horrific murder of a seven-year-old girl last December. Supposedly, her death was caused by the girl's 16-year-old babysitter, Heather Trujillio, and her 17-year-old boyfriend, Lamar Roberts, when they acted out "Mortal Kombat style" fighting moves on her after having played the game, eventually killing her. Now, a statement from Garcia's aunt and former stepmother has suggested that video games had very little to do with the death, and it was the negative influence of Roberts that led her to commit such a heinous crime:

Both Henry and Southern said Trujillo was never violent toward their children, and they never saw her use any Mortal Kombat moves. Southern said she thinks Roberts made up the Mortal Kombat story to look tough. "Lamar changed her. He was a thief and not a very good person," Southern said.
While the Mortal Kombat angle seems to stem from early comments made by Roberts to the police, the prosecutor of the case referred once again to the video game angle on Friday at the preliminary hearing, saying that the pair caused the injuries with "Mortal Kombat".

Is Brutal "Mortal Kombat Murder" Lacking the Mortal Kombat Part? [Game Politics]

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Mon, 10 Mar 2008 11:07:00 MDT torif http://kotaku.com/index.php?op=postcommentfeed&postId=365849&view=rss&microfeed=true
<![CDATA[ New York Game Law Passes Senate ]]> justabill.jpgJust four days after Senator Andrew Lanza introduced his violent video game legislation to the New York State Senate, a press release has been issued signaling the bill's passage. The legislation requires games sold in New York carry visible ratings (which they already do), create an Advisory Council that would focus on youth violence and interactive media and the ESRB, establish a parent/teacher anti-violence awareness program, and make it illegal to sell games contrary to their rating. That last one should go over like gangbusters with New York game retailers. The rest? Not much of a big deal really. Let's hear it for establishing ineffective councils!

There is fun to be had in the press release (see below). As Game Politics points out, Senator Lanza uses the V-Tech Rampage 'game' as an example of games that needed to be regulated, despite the fact that as a non-retail amateur flash program created by an Australian there is absolutely nothing they can do to regulate it. A little shock value goes a long way though, doesn't it?

The bill is now sent to the assembly, and is fully expected to complete the process to become law.

NY Video Game Bill Is On Fast Track to Becoming Law [GamePolitics.com]

SENATE PASSES LEGISLATION TO CRACK DOWN ON VIDEO GAME VIOLENCE
Bill Would Establish Advisory Council On Interactive Media and Youth Violence

The New York State Senate today passed legislation, sponsored by Senator Andrew Lanza (R-I, Staten Island), that would take steps to crack down on video game violence, and combat and reduce children's exposure to violent and inappropriate materials within these games.

The bill (S.5888) would establish the Advisory Council on Interactive Media and Youth Violence to review the Entertainment Software Ratings Board (ESRB) rating system and its effectiveness, and recommend additional steps that can be taken to curb children's access and exposure to such "adult-only" material. The advisory council would consist of nine members and six ex-officio members.

The bill would also require New York State's retailers to place ratings labels on all video games, and establish a Parent-Teacher Anti-Violence Awareness Program to work with students and children on issues related to violence in video games and seek to increase awareness of the ratings system on games.

"The recent release of 'V-Tech Massacre,' a sick game which exploits the Virginia Tech University tragedy, is a painful reminder of the culture of violence which has severe consequences on our youth and society," said Senator Lanza, Chairman of the Senate Task Force on Youth Violence and the Entertainment Industry. "The emotions and behaviors of our children are far too often shaped by the virtual reality of violent movies and video games. It is imperative that we find a way to prevent these virtual realities from continuing to fuel and teach the violent behavior which is corrupting our youth. My bill will provide parents with important information about violent video games so they are better able to make informed decisions."

"Everywhere we look, violence surrounds us and it is unfortunate that our children are exposed to this explicit material, whether found in video games, movies or on television," said Senate Majority Leader Joseph L. Bruno. "Our children our spending too much time watching television and playing video games without any adult supervision, and we cannot sit back and allow them to be exposed to this senseless violence anymore. I applaud Senator Lanza for his leadership and we will continue to push the Assembly to take action against these issues."

"No child should be playing 'games' that involve mutilating people with chain saws, having sex with prostitutes, or dealing drugs," said Senator Martin J. Golden (R-C, Brooklyn), Chairman of the Senate Critical Choices Task Force. "This hyper-violent material is mind-boggling in its brutality, and our kids should simply not be exposed to it. These commonsense proposals will better inform and empower parents throughout our State, while also helping to prevent our kids from gaining access to these video games."

Currently, video games are rated "E" for everyone, "T" for teens, "M" for mature, and "AO" for adults only. A study by a group of Harvard University researchers published in 2004 reviewed a random sample of 81 "T" rated video games and found that 48 percent contained violence, sexual themes, substance use, gambling, or profanity that was not noted on the game box as it should have been. In addition, a recent study published in Applied Developmental Psychology found that only twenty-five percent of parents surveyed said that they "always" check the industry rating of computer and/or video games before renting or buying them.

This legislation would establish the following:

> Advisory Council on Interactive Media and Youth Violence — would establish a new Advisory Council on Media, Entertainment Software and Youth Violence, which will review and make recommendations on the effectiveness of the current Entertainment Software Ratings Boards (ESRB) ratings system in keeping violent video games out of the hands of youth. The panel, which will include parents, educators, experts in child psychology, child welfare advocates, concerned citizens and industry representatives, will also develop policies relating to public education and advocacy against youth violence, examine efforts being undertaken in other states, and develop recommendations for additional ways of regulating the exposure of youth to these games.

> Rating System Labeling Requirement — under current State law, there is no requirement that retailers place labels on video games sold in New York. To address this shortcoming, would establish a new requirement that every video game sold in New York by a retailer or over the Internet, whether new or for resale, must have a clearly displayed rating indication on the game cover or elsewhere (such as on a website). Individuals who violate these provisions will face fines and penalties.

> Parent-Teacher Anti-Violence Awareness Program — would also establish a new Parent-Teacher Anti-Violence Awareness Program, which will empower parents and teachers to work with students and children on issues related to violence in video games. The program will also seek to increase awareness of the ratings system on games, and the importance of appropriate parental supervision. The Anti-Violence Program would be funded through fines on retailers who violate the new labeling law.

The bill was sent to the Assembly.

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Tue, 22 May 2007 10:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=262440&view=rss&microfeed=true
<![CDATA[ What The ECA Will Do for You ]]> Hal Halpin, the president of the Entertainment Consumers Association recently spoke with The Stamford Advocate about partnerships, memberships, and what the ECA plans to ultimately do for the gaming community.
"There's been an amazingly positive reception for the ECA from the industry ... which has helped to support and strengthen our cause," said Halpin, its president. "The games industry companies for years has been saying they are committed to gamers, and with the help of the ECA, I believe that goal can be achieved as we strive to enable and empower the consumers and their voices."

So the ECA will pretty much be a lobbying organization for gamers, protecting our interests in the legal and political realm. I'll go out on a limb here and say it's the first such organization to offer you a chance at winning a PlayStation 3 for joining up, along with various industry related discounts, special offers, and freebies to offset the $19.99 membership fee. As if gamers needed to be bribed to get off their butts and be politically active or something.

New group gives voice to gamers [Stamford Advocate, via ECA partner Game Politics]

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Thu, 28 Dec 2006 13:40:00 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=224725&view=rss&microfeed=true
<![CDATA[ Halpin Comments on Lowenstein Rumor ]]> While the Entertainment Consumer Association president hasn't been tapped to replace Doug Lowenstein as the new president of the Entertainment Software Association, he does have some opinions oabout who should replace him:

My preference would be to have a real heavy hitter in the job - someone with a legal background, who knows their way around D.C. but isn't necessarily a part of it. The federal-level legislation is significantly less threatening to the category than is state-level action, so being engrained in the politics on The Hill need not be a priority. Having the coalition partners (EMA, IGDA, ECA) involved in the search, too, would be prudent.

That seems to match up with what I've been saying: We need our own Jack Valenti.

Hal Halpin: Rumors swirl around Lowenstein departure [Game Politics]

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Mon, 18 Dec 2006 13:00:09 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=222566&view=rss&microfeed=true
<![CDATA[ Oklahoma Makes Violent Games Bill A Law ]]> BillyIn a story broken by GamePolitics, the Oklahoma bill that would make it unlawful to rent or sell violent video games considered harmful to minors to anyone who doesn't meet age requirements. Oklahoma has become the eighth state to propose such legislation, which would take effect in the state this November.

Governor Brad Henry posted a brief statement in a release posted Friday.

"The violence in videogames has grown to epic proportions," the Governor said. "Some video games glorify violence to a degree seldom seen in even the bloodiest movies. While parents have the ultimate responsibility for what their children do and see, this legislation is another tool to ensure that our young people are not saturated in violence. This gives parents the power to more closely regulate which games their children play."

GamePolitics has much more on the story. Concerned Oklahoma-based gamers should take note and watch for developments on the Constitutionality (my new word!) of the bill.

Oklahoma Guv Signs Game Bill; 1st Amendment Battle Looms

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Sun, 11 Jun 2006 11:52:32 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=179883&view=rss&microfeed=true
<![CDATA[ Pixelante Garb for Charity ]]> pixelanteshirt.pngYou may remember attorney-cum-asshole Jack Thompson's flaccid insult "pixelante," intended to refer to video game-inspired wreakers of violence. Game Politics decided to pull Johnson's limp neologism from his very hands and turn it into a point of pride. Accordingly, they've announced the winners of their pixelante T-shirt contest, and made the best designs available for sale. Proceeds go to charity, so you can stick it to the man with a clean conscience.

Pixelante T-shirt Contest Finalists Now Available

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Mon, 27 Mar 2006 15:40:00 MST kotaku.com http://kotaku.com/index.php?op=postcommentfeed&postId=163269&view=rss&microfeed=true
<![CDATA[ <cite>Dateline NBC</cite> Does RPG Gamer Murder Tonight ]]> victim.jpg

Game Politics has an item up about a game-related piece that will be showing up on Dateline NBC tonight. The episode will look at the murder of Randi Trimble, who was stabbed to death by her husband and a friend. Both are serving life for the crime.

The motivation for the murder was Trimble s intrusion on her husband s gaming time and refusal to let him buy gadgets. That and the guy s a fucking psycho. I mean, come on, you can dress this murder up how ever you want, but this was a crime of passion. He was pissed at his wife and so he killed her; the rest is window dressing, not motivation.

Tivo Alert [Game Politics]

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Fri, 20 Jan 2006 15:01:08 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=149843&view=rss&microfeed=true