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#gamedevelopersconference2009

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Denver, 9:49 PM
Thu Jan 7
59 posts in the last 24 hours

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  • #gdc09

    The GDC Text Adventure Gives Me Flashbacks

    The folks over at GameSetWatch—the blog owned by the same company that run the Game Developers Conference—posted a text adventure/"interactive experiment" version of the conference today, put together by game creator Jim Munroe. More »
    05/04/09
    3,214
    10

    By AJ Glasser
  • #gdc09

    X-Men Origins: Wolverine Hands-On

    X-Men Origins: Wolverine is not a movie game. More »
    04/07/09
    27,300
    172

    By Brian Crecente
  • #gdc09

    Hands On With iPhone Multiplayer Shooter LiveFire

    Ngmoco's LiveFire, a multiplayer first-person shooter designed from the ground up for the iPhone, is a valiant attempt to bring the fast-paced genre to the portable, but still needs quite a bit of work. More »
    04/03/09
    7,020
    34

    By Brian Crecente
  • #gdc09

    R.U.S.E. Tweaks, Slows Real-Time Strategy

    By all appearances, R.U.S.E. is another attempt by Ubisoft to redefine strategy gaming in a way to be more attractive for casual fans, slowing the pace of real-time strategy and adding depth to the genre. More »
    04/03/09
    4,518
    25

    By Brian Crecente
  • #gdc09

    Battlestations Pacific: Lets You Win the War With Japan

    In Battlestations: Pacific you don't just have a chance to play on the side of Japan, you can experience a World War II where Japan wins the war. More »
    04/03/09
    14,015
    161

    By Brian Crecente
  • #gdc09

    Iron Fist Joins Marvel Ultimate Alliance 2 Cast

    Iconic 70s superhero Iron Fist will be among the two dozen playable characters featured in upcoming action title Marvel Ultimate Alliance 2. More »
    04/03/09
    13,177
    98

    By Brian Crecente
  • #gdc09

    What Happened At The Mass Effect 2 Panel

    I'd been dreading writing up what happened at the last GDC panel I attended, and not because it was boring to sit through. More »
    04/02/09
    24,746
    71

    By AJ Glasser
  • #gdc09

    The Conduit Control Customization

    There are plenty of things to talk about when it comes to Wii shooter The Conduit, but none are more important then the controls and the absurd number of ways you can customize them. More »
    04/02/09
    12,169
    115

    By Brian Crecente
  • #gdc09

    High or Low? Fantasy in Dragon Age

    Dragon Age: Origins Lead Writer David Gaider and BioWare heads Ray Muzyka and Greg Zeschuk have different ideas about what high and low fantasy is; which may foretell a genre crisis for the game. More »
    04/01/09
    11,339
    124

    By AJ Glasser
  • #gdc09

    The Simpsons Almost Killed Dead Space

    If you wonder why Dead Space cribs from other material, consider the fact that they were the sole new IP developed in competition with The Godfather, Lord of the Rings and The Simpsons. More »
    03/31/09
    22,500
    85

    By AJ Glasser
  • #gdc09

    America's Army 3 Coming To Steam

    America's Army 3, the upcoming iteration of the real Army's free first-person shooter recruiting tool, will be available on Steam when it launches. More »
    03/31/09
    9,500
    81

    By Brian Crecente
  • #gdc09

    GDC Attendance Slips In 2009

    After a record 2008, attendance at the 2009 Game Developers Conference dipped slightly but still stood strong, with more that 17,000 industry professionals making the trip. More »
    03/31/09
    2,963
    34

    By Mike Fahey
  • #gdc09

    Call of Juarez: Bound in Blood A Slick New Take on Westerns

    The sequel to Call of Juarez is actually a prequel, set 20 years before the original western shooter. More »
    03/31/09
    16,684
    96

    By Brian Crecente
  • #gdc09

    The Skirmish Modes of Battlestations: Pacific

    Battlestations: Pacific is a very fan-driven project. More »
    03/31/09
    8,030
    32

    By Brian Crecente
  • #gdc09

    Wolfenstein Preview: Into the Veil

    Wolfenstein has a lot to live up to. More »
    03/31/09
    8,362
    16

    By Brian Crecente
  • #gdc09

    Fat Princess Might Offend The Pigtailed

    Titan Studios' PlayStation 3 game Fat Princess has already riled up the more sensitive of the internet's residents with its chubby, cake-fed royalty. But its developers aren't toning down their design decisions in response. More »
    03/30/09
    14,450
    93

    By Michael McWhertor
  • #gdc09

    Q-Games Updates Us On PixelJunk Eden, Dungeons And 4

    While waiting to speak with Q-Games Dylan Cuthbert and PixelJunk Eden artist Baiyon, we burned through a new level from the PixelJunk Eden Encore expansion, enjoying the new "mirror mode" gameplay. More »
    03/30/09
    5,121
    32

    By Michael McWhertor
  • #gdc09

    G.I. Joe Taps Into Comics, Toys, Movie

    The upcoming G.I. Joe video game won't rely on just the movie, instead the game will tap into 45 years of history, from comics to toys to the cartoons, the developers say. More »
    03/30/09
    7,447
    73

    By Brian Crecente
  • #gdc09

    Missed Opportunities: Lionhead Could Have Made LittleBigPlanet

    Peter Molyneux still wouldn't give up the goods on his new game at the "Lionhead Experiment Revealed" panel, but he did give us a glimpse into how Lionhead let LittleBigPlanet slip through their fingers. More »
    03/30/09
    18,303
    205

    By AJ Glasser
  • #gdc09

    Excitebots Trick Racing Preview: Excite Trucks Gets a Make Over

    The word Excite isn't the only thing that Excite Truck and Excitebots: Trick Racing have in common. Anyone who spent time with the off-road Wii racer may notice a few similarities between the games. More »
    03/30/09
    6,711
    53

    By Brian Crecente
  • #gdc09

    Dragon Age: Origins – A Tragedy in the Making

    As "spiritual successor" to the Baldur's Gate series, BioWare's upcoming fantasy RPG has lot to live up to. Not to mention a console port expectation that no PC RPG has ever fulfilled. More »
    03/30/09
    33,752
    137

    By AJ Glasser
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