The best thing is that it plays like a traditional Shin Megami Tensei title, too! I still need to pick up Devil Survivor. I'll get around to it once I finish getting the achievements in Last Remnant. :( #shinmegamitenseistrangejourney
@mintycrys is HOT for Bayonetta: I don't know why you'd bother getting every achievement in Last Remnant. It's like a 700 hour sink hole and the only payoff is a boss fight that can just randomly kill you when it feels like it.
@Ueziel: See, that's EXACTLY why I want it. Also, I've been stat grinding. It's not fun, but at least I'm at the point where I can do 500K damage per round, which makes boss fights auto-pilot. #shinmegamitenseistrangejourney
God, that box art is terrible. They really should've at least come up with a logo that looks a bit less...badly photoshopped.
No opinion whatsoever on the actual game though (it's a DS RPG, so I'm just going to shut up), just think the box art is really ugly. #shinmegamitenseistrangejourney
Archaotic has made very valid arguments against the glut of JRPGs on the DS in the past. Personally I wouldn't take anything he's said as flamebait and nothing he said was argumentative. Maybe you need to chill out? #shinmegamitenseistrangejourney
@Thorax: Again, the problem is just that it feels like a bad photoshop. There's no blending or effects to it, it just looks like someone hastily posted it in front of the image. #shinmegamitenseistrangejourney
@Rebochan: Alright you're the one that sounds like you're looking for an argument now. Many people are fucking irked that there are so many RPGs on the DS and so few on next-gen consoles. I could elaborate, but I won't because, like Archaotic, I am sick of this argument that has been done to death.
You don't have to be a fanboy to be against something on a certain console. I love my DS, I play it all the time. I am sick of seeing some of my favorite devs dump so much of their time and resources into making portable RPGs with weak stories and shitty graphics instead of throwing the fans a god damn bone and giving us the epic experiences we've grown accustomed to playing on more powerful hardware on a TV.
Damn, I just elaborated way more than intended to =P
@bkchurch: Sounds to me like the complaint is about bad games on the DS. And the graphics complaints are just typical for this gen's so-called "core" gamers.
I'd love more console games, but right now, nobody's buying them. This is a business, not a charity. Maybe if FFXIII sells really well, there might be some interest in more console JRPGs. #shinmegamitenseistrangejourney
I don't understand this. You claim others are looking to start an argument when they're trying to avoid one. Then you poke and prod and act annoying and start one yourself. When the other party explains their opinions you explain why they're not valid complaints.
No shit this industry isn't a charity. That doesn't mean I can't be annoyed by the lack of great titles in my favorite genre. The people of my state repealed the gay marriage law, that was passed last year, yesterday. I can't do shit about it right now but that doesn't mean I'm not entitled to be upset about it.
The complaint is not about bad games. I just don't like DS RPGs. RPGs have always been epic experiences for me that draw me into their world with cutting edge graphics, moving soundtracks, and believable worlds and characters. That is rarely delivered on the DS. Even when it is it isn't delivered in the same capacity that it could be on a home console.
It's like this: watching something like Star Wars or Lord of the Rings in a movie theater is an experience. Watching the same movie on my PSP's 4.3" screen with a set of low-end earbuds is a time killer. Playing the newest Final Fantasy, that took years of hard work and love to make, on my TV with surround sound is an experience. Playing a port of FFIV remade in terrible 3D graphics on my DS's 2.5" screen with it's shitty stereo speakers is not going to come close to matching that experience.
Last generation awesome RPGs were in overabundance on the PS2. It was an all you can eat buffet of fantastic games with pretty graphics, awesome soundtracks, well-told stories, and worlds that I wanted to wrap myself up in and no matter how hard you tried you could never get your fill. This generation we're still waiting for FFXIII and in the meantime the only worthwhile JRPG we've seen was Lost Odyssey.
I don't care if the DS is popular and makes companies boatloads of money. An RPG on the DS can never go toe to toe with an RPG on a home console. I'm not being a fanboy, I'm not being elitist. I just have high standards. #shinmegamitenseistrangejourney
@bkchurch: No, claiming that an RPG cannot deliver a good experience unless it is on a console with cutting edge graphics is the definition of elitist. FFIV's graphics at the time of release were rather low quality compared to what other console games were churning out. It wasn't really until the late 90s when Square got ahead on FMV cinematics that people started to *expect* good graphics and sweeping epics - and FF7 was still pretty far behind the graphical curve (it wasn't until VIII that the graphics were completely cutting edge).
RPGs are not limited to just pretty graphics. Refusing to play any game because it's not on a console is the definition of elitism and is extremely typical of the "core" right now.
To further your analogy, it would be like complaining that Firefly is terrible compared to Star Wars because the former is on television and not a film (and ignore Serenity for a second, okay?). Or that Doctor Horrible is incapable of telling a moving story about superheroes because it's distributed on the internet and cannot be "epic" like Spider-Man 3.
And my original point was that if anyone here didn't want to start an argument, you don't do it by saying "DS RPGs are terrible. But don't argue with me!" I mean, if I marched into another thread here and said "Sucky like all PS3 games, but I don't feel ike arguing," would I be anything *but* a troll? It's just being passive aggressive, while trying to divest oneself of responsibility.
@Rebochan: Nobody said anything about DS RPGs being terrible. Archaotic merely referenced his past comments on the subject in a passing and joking manner. You then got all up in his face about it (metaphorically speaking).
Again for someone claiming others are trying to be argumentative I find it ironic that you're the only one that actually is being argumentative. I have stated my opinion and backed it up, that is all. You're trying to tell me my opinion is either invalid or flawed, thus arguing.
This is fruitless and it's a conversation that's been beaten to death in the past and never gets anywhere. So with that I'm leaving this conversation. Good day sir.
Addendum: Just for the record I've enjoyed numerous DS RPGs (keyword: ENJOYED). That doesn't change the fact that none of them were very engrossing or high quality experiences.
This is game is so fun. The only flaw is its roster size, and even that is a poor argument considering its a new title that has no similar characters. #blazblueportable
-long throw break window (~8 frames?, fastest poke is 5 frames. you can basically poke out of any throw making it useless outside of carl's clap trap. there is also throw break buffering which makes throws even more useless [except against people who mash recovery and terrible scrubs, who you really don't even need to throw to win]... Read More
-slow pokes (going back to the 4-5 frame poke thing. you can basically jump out of every mix-up or pressure string since pokes are so slow. also making you be able to block 90% of attacks without fd in the air without tension means even scrubs can jump out of any pressure string, unlike in gg you would have a risk/reward of losing tension and eating meaty anti airs if you tried to jump out of shit
-3 way roll (another way to help scrubs who don't know how to block oki wakeup games by removing it completely)
-zoning (top tier characters are too good at zoning and pressure except carl[who will fucking kill you off a 5a], whereas most of the cast can only do shit once they up close. either make pure zoning characters or pure rushdown. characters with both will obviously unbalance game
-There are lots more character specific shit that I don't feel like getting into.
@Sonicandtails: i know, i even thought about the cheap easy gluing a quarter to the dpad fix.. but in the end, i cant bring myself to "modding" the dpad because all the ones i saw years ago when i got it required glue or permanent change.. which is something i just dont like doing to my hardware (im a hardcore collector). #blazblueportable
@☆Giroro G66☆: Yes, but if theyre gonna "downgrade" the graphics and keep the gameplay for the PSP, the Wii can surely handle it at 480p? I can only speculate. =) #blazblueportable
@☆Giroro G66☆: BlazBlue Portable probably isn't going to be HD though, so technically the Wii version would be more similar to that version. #blazblueportable
@Shiryu: Tatsunoko vs Capcom has a very nice celshaded rendering, which utilizes quite some TEV stages the Wii offers (TEV stages are basically "hard-wired shaders", which basically do the same thing as the freely programmable shaders of modern GPUs, just a bit more limited and a lot more tedious to program for).
The PSP's hardware doesn't offer that much flexibility in terms of pixel-level rendering, unfortunately. That's also a reason why Valkyria Chronicles 2 on the PSP doesn't have the celshaded style of the first game (they didn't even implement at least outlines). #blazblueportable
@Paradox me: Hahaha. You and me both. I am mystified by fighting games because they look SO GOOD, but I am completely incapable of playing them. #blazblueportable
@nago: As far as Street Fighter goes, it just takes a little practice. Starting with someone like Ken or Ryu and staying away from charge characters is a good way to get used to the game. #blazblueportable
@-MasterDex-: I would argue that charge characters are better for beginners since they can't do stupid stuff every two seconds. It actually makes them think about defense and their arsenal of moves. #blazblueportable
@Sutekh_Slain: But timing is much harder to get right and to use charge characters effectively, you first have to know the basics of the game which I think the shoto characters are best for. #blazblueportable
BlazBlue is so good, I still crave it when I play Tekken 6, SF4, or any other fighter... BlazBlue just has features to it's fighting mechanics that all other fighters are missing... The only bad thing I could think of is it's limited number of fighters to choose from. #blazblueportable
@bengalinha: You ever played Tekken : Dark Ressurection? No? How about Soul Calibur: Broken Destiny? No?
Oh, well then I guess you wouldn't know they're great games that work great on the PSP. I've high hopes for this. #blazblueportable
@bengalinha: I've played Tekken 5 and Street Fighter Alpha 3 on my PSP and it was great. Sure 2d fighters will be a bit harder than usual but it is actually very fun...especially since at least those two games a very very good ports...Tekken 5 is practically identical to the ps2 version. #blazblueportable
@bengalinha: 64-hit combos were not a problem in Killer Instinct on the SNES gamepad. Nothin' wrong with a gamepad. Needing an arcade stick to play fighting games properly is more a sign of inflexibility than a sign of skill. :P #blazblueportable
@bengalinha: man.. im not agreeing with you because of elitism.. its not "how can someone play a fighter on a portable" for me.. its how can someone play a fighter with the psps controls.
i bought my psp for street fighter alpha 3 and tekken dark resurrection many moons ago.. and man do those controls suck.
i absolutely loathe the analog nub, and the way the dpad sinks in on the psp makes it unusable for precise fighting.
i have mvs and cps2 emulators on my psp, and man does it make me mad to try and play seriously. so yeah its possible.. but not all that fun (cept powerstone.. that game was great on the psp). #blazblueportable
@RockingMonk: yeah, im a collector and have a hard time physically modding my hardware. software mods that are reversible.. no problem.. but when it comes to permanently gluing things to my stuff, i just cant bring myself to do it. #blazblueportable
@shouryuuken: dude, you don't even have to do anything like that.
I stuffed tiny slips of cardboard under my d-pad. didn't glue shit. #blazblueportable
Most exciting news I've heard all day. One of my favorite games on the PSP is Guily Gear. Just hearing this makes me happy to have something else to play. =) #blazblueportable
11/05/09
DELETE DELETE DELETE
I mean... Empty Trash! Empty Trash! #shinmegamitenseistrangejourney
11/05/09
Now you can never unsee it. #shinmegamitenseistrangejourney
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(Maybe it's time for a vision check.) #shinmegamitenseistrangejourney
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Sold (^o^)/ #shinmegamitenseistrangejourney
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11/05/09
Or you just use Battle Crown formation and kill everything in two rounds. #shinmegamitenseistrangejourney
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11/05/09
No opinion whatsoever on the actual game though (it's a DS RPG, so I'm just going to shut up), just think the box art is really ugly. #shinmegamitenseistrangejourney
11/05/09
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11/05/09
@Archaotic: I blame it on that helmet. It looks like it was built out of the scraps off an old muscle car. #shinmegamitenseistrangejourney
11/05/09
The logo just looks VERY lazily done. #shinmegamitenseistrangejourney
11/05/09
If you really don't want to argue with people, don't drop obvious flamebait. Just skip the thread and move on. #shinmegamitenseistrangejourney
11/05/09
11/05/09
Archaotic has made very valid arguments against the glut of JRPGs on the DS in the past. Personally I wouldn't take anything he's said as flamebait and nothing he said was argumentative. Maybe you need to chill out? #shinmegamitenseistrangejourney
11/05/09
Without fanboying, of course. #shinmegamitenseistrangejourney
11/05/09
And as a sci fi junkie, I love this cover so much I want to take it behind the middle school and get it pregnant. #shinmegamitenseistrangejourney
11/05/09
11/05/09
Which is, quite frankly, awesome. #shinmegamitenseistrangejourney
11/05/09
You don't have to be a fanboy to be against something on a certain console. I love my DS, I play it all the time. I am sick of seeing some of my favorite devs dump so much of their time and resources into making portable RPGs with weak stories and shitty graphics instead of throwing the fans a god damn bone and giving us the epic experiences we've grown accustomed to playing on more powerful hardware on a TV.
Damn, I just elaborated way more than intended to =P
11/05/09
I'd love more console games, but right now, nobody's buying them. This is a business, not a charity. Maybe if FFXIII sells really well, there might be some interest in more console JRPGs. #shinmegamitenseistrangejourney
11/05/09
I don't understand this. You claim others are looking to start an argument when they're trying to avoid one. Then you poke and prod and act annoying and start one yourself. When the other party explains their opinions you explain why they're not valid complaints.
No shit this industry isn't a charity. That doesn't mean I can't be annoyed by the lack of great titles in my favorite genre. The people of my state repealed the gay marriage law, that was passed last year, yesterday. I can't do shit about it right now but that doesn't mean I'm not entitled to be upset about it.
The complaint is not about bad games. I just don't like DS RPGs. RPGs have always been epic experiences for me that draw me into their world with cutting edge graphics, moving soundtracks, and believable worlds and characters. That is rarely delivered on the DS. Even when it is it isn't delivered in the same capacity that it could be on a home console.
It's like this: watching something like Star Wars or Lord of the Rings in a movie theater is an experience. Watching the same movie on my PSP's 4.3" screen with a set of low-end earbuds is a time killer. Playing the newest Final Fantasy, that took years of hard work and love to make, on my TV with surround sound is an experience. Playing a port of FFIV remade in terrible 3D graphics on my DS's 2.5" screen with it's shitty stereo speakers is not going to come close to matching that experience.
Last generation awesome RPGs were in overabundance on the PS2. It was an all you can eat buffet of fantastic games with pretty graphics, awesome soundtracks, well-told stories, and worlds that I wanted to wrap myself up in and no matter how hard you tried you could never get your fill. This generation we're still waiting for FFXIII and in the meantime the only worthwhile JRPG we've seen was Lost Odyssey.
I don't care if the DS is popular and makes companies boatloads of money. An RPG on the DS can never go toe to toe with an RPG on a home console. I'm not being a fanboy, I'm not being elitist. I just have high standards. #shinmegamitenseistrangejourney
11/05/09
11/05/09
RPGs are not limited to just pretty graphics. Refusing to play any game because it's not on a console is the definition of elitism and is extremely typical of the "core" right now.
To further your analogy, it would be like complaining that Firefly is terrible compared to Star Wars because the former is on television and not a film (and ignore Serenity for a second, okay?). Or that Doctor Horrible is incapable of telling a moving story about superheroes because it's distributed on the internet and cannot be "epic" like Spider-Man 3.
And my original point was that if anyone here didn't want to start an argument, you don't do it by saying "DS RPGs are terrible. But don't argue with me!" I mean, if I marched into another thread here and said "Sucky like all PS3 games, but I don't feel ike arguing," would I be anything *but* a troll? It's just being passive aggressive, while trying to divest oneself of responsibility.
11/05/09
Again for someone claiming others are trying to be argumentative I find it ironic that you're the only one that actually is being argumentative. I have stated my opinion and backed it up, that is all. You're trying to tell me my opinion is either invalid or flawed, thus arguing.
This is fruitless and it's a conversation that's been beaten to death in the past and never gets anywhere. So with that I'm leaving this conversation. Good day sir.
Addendum: Just for the record I've enjoyed numerous DS RPGs (keyword: ENJOYED). That doesn't change the fact that none of them were very engrossing or high quality experiences.
11/05/09
11/04/09
No, but you can pick up Arakune and mash bugs out to win. #blazblueportable
11/04/09
Or you can pick Rachel and spam lightning rods.
Or you can pick Bang or Hakumen and mash counter.
Cry more, it's called l2p. #blazblueportable
11/04/09
All those don't work on good players. Arakune mashing bugs works against people of all levels. #blazblueportable
11/04/09
None of those*
terrible grammar on my part #blazblueportable
11/04/09
11/04/09
-long throw break window (~8 frames?, fastest poke is 5 frames. you can basically poke out of any throw making it useless outside of carl's clap trap. there is also throw break buffering which makes throws even more useless [except against people who mash recovery and terrible scrubs, who you really don't even need to throw to win]... Read More
-slow pokes (going back to the 4-5 frame poke thing. you can basically jump out of every mix-up or pressure string since pokes are so slow. also making you be able to block 90% of attacks without fd in the air without tension means even scrubs can jump out of any pressure string, unlike in gg you would have a risk/reward of losing tension and eating meaty anti airs if you tried to jump out of shit
-3 way roll (another way to help scrubs who don't know how to block oki wakeup games by removing it completely)
-zoning (top tier characters are too good at zoning and pressure except carl[who will fucking kill you off a 5a], whereas most of the cast can only do shit once they up close. either make pure zoning characters or pure rushdown. characters with both will obviously unbalance game
-There are lots more character specific shit that I don't feel like getting into.
I wouldn't say roster size is the only flaw... #blazblueportable
11/06/09
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The PSP's hardware doesn't offer that much flexibility in terms of pixel-level rendering, unfortunately. That's also a reason why Valkyria Chronicles 2 on the PSP doesn't have the celshaded style of the first game (they didn't even implement at least outlines). #blazblueportable
11/05/09
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11/04/09
That makes me glad I didn't end up buying it then. I can't even pick up Street Fighter IV, do Street Fighter-like moves and win. #blazblueportable
11/04/09
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You can charge buffer and charge partition to throw sonic booms faster than fireballs. #blazblueportable
11/04/09
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11/04/09
Oh, well then I guess you wouldn't know they're great games that work great on the PSP. I've high hopes for this. #blazblueportable
11/04/09
Fightstick all the way baby. #blazblueportable
11/04/09
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11/04/09
I mean bad elitism. Bad! #blazblueportable
11/04/09
11/04/09
i bought my psp for street fighter alpha 3 and tekken dark resurrection many moons ago.. and man do those controls suck.
i absolutely loathe the analog nub, and the way the dpad sinks in on the psp makes it unusable for precise fighting.
i have mvs and cps2 emulators on my psp, and man does it make me mad to try and play seriously. so yeah its possible.. but not all that fun (cept powerstone.. that game was great on the psp). #blazblueportable
11/04/09
11/04/09
11/04/09
I stuffed tiny slips of cardboard under my d-pad. didn't glue shit. #blazblueportable
11/04/09