<![CDATA[Kotaku: game 3.0]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: game 3.0]]> http://kotaku.com/tag/game30 http://kotaku.com/tag/game30 <![CDATA[Atari Combats Resale WIth Expandable Experiences]]> With game companies all over the world depressed about the impact used game resales have on the industry, Atari offers up a simple solution - make games people don't want to let go of.

This elegant solution to the used game market comes courtesy of Atari's President Phil Harrison, who explains that Atari's ongoing strategy is such that the resales aren't something the company is worried about.

"The games that have the embedded community, the embedded commerce, the extended, expandable experiences, are the one's that you would never want to trade, the one's you want to keep hold of. And that's perfectly in line with our future strategy so we're not that concerned about it"

No why does this all sound so familiar? Why of course! It's Game 3.0! That Phil is a man who stands by his plans.

Second hand sales have been "extremely painful" for the industry - Atari [GamesIndustry.biz]

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<![CDATA[Sony Speaks Out On LittleBigPlanet Moderation]]> The LittleBigPlanet community is in an uproar over their favorite levels suddenly disappearing off the face of the LittleBigEarth, and while Sony appreciates the creativity, they aren't planning on cutting back on moderating them any time soon. In a statement released on their Three Speech Blog, Sony lays down the simple guidelines to follow if you'd like your levels to stay in play.

*Ensure that the content you share with other users is suitable for all ages - everybody has access to your level if you publish it
*Please respect other people’s intellectual property rights. For example, don’t use images, brands or logos that you’re not entitled to use.
*If you come across any content that you feel the need to report, then please do it responsibly. Hoax reports will be considered inappropriate behaviour.

I particularly like the last one. If you are going to crush the dreams of someone who just wanted to pay homage to their favorite game within their other favorite game, please do so responsibly. Don't drink and report.

LittleBigPlanet community content update [Three Speech]

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<![CDATA[Sony Planning Slow Home Roll Out]]> The GamesIndustry.biz team sat down with Sony's Jamie Macdonald, VP of Worldwide Studios, to chat more about the status of Home for the PLAYSTATION 3 recently. And while MacDonald may think Home "might be one of a number of reasons why a consumers might buy a PlayStation 3 in the first place" he says that gamers (and non-gamers) shouldn't expect a traditional, full featured "big bang launch." He tells GI.biz that we should expect more production "beta" behavior, a la Web 2.0 apps like Gmail.

With Home still in closed beta testing, and newly rumored updates creeping out this week, it would appear that the social networking platform still needs some time to incubate. Looks like that other rumor of a mid-October release date is looking less likely. Surely we'll know more after TGS.

I'm checking my account for an invite, just in case.

No Place Like Home [GamesIndustry.biz]

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<![CDATA[Sony Execs Talk Home's Adults Only Zones & How You Will Profit]]> The semi-unofficial Sony bloggers at Three Speech sat down with a trio of key Sony Computer Entertaiment execs—namely Jamie Macdonald, VP of Worldwide Studios, Paulina Bozek, Executive Producer of SingStar and Peter Edward, Director of the PlayStation Home Platform Group—to chat about all things "Game 3.0." User created content is a Big Deal at Sony right now, with SingStar, LittleBigPlanet and Home leading the charge. So, what can we expect from Home? How about adults-only areas?

While the potential may sound saucy, Home's 18-plus zones will most likely be less randy than other unnamed online social networks, with Edwards riffing about stuff like casinos and mature rated game trailers being restricted to the kids. Expect less "Wild West" experiences, says Edwards, and more family geared Home socializing.

The execs also touch on some of the economic aspects of Home, touting the potential for consumer-to-consumer exchanges via built in tools, including, for example, virtual t-shirt sales. With the recent registration of Sony's Dress trademark, one might wonder how close to completion some of these tools may be.

There's plenty of fodder for discussion in the interview, including how Sony will foster a robust Home community with a decidedly lower install base. A bit of SingStar stuff is thrown in for good measure, but it's the Home subjects that are most interesting.

Sony Chiefs On Web 2.0 And Gaming [Three Speech]

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