@Blastarr: THAT would be interesting. I refuse to believe it though. I adored Ezri and she would have had to die for that to happen. She was sooo cute. Yes, more than Jadzia to me.
I refuse to acknowledge the Sci-fi channel as Syfy. Whenever I see or hear it I go into ostrich mode and bury my head in sand. If I don't acknowledge it, it doesn't exist as such, right? RIGHT?
Or is this post some kind of tacit acceptance of this awful rebrandineering? Ah crap. Should I post this now? Ahhh!
Wow! I have this game on the N64 within arms reach. But with the amount of work being done on it, I'll have to pick it up all over again. Nicely done Rare.
These XBLA remakes are pretty drastic. I was really surprised to see what Rare did for Conker's and now look at Perfect Dark. Shame Nintendo and Microsoft couldn't work out the finances for Goldeneye.
It's an even bigger shame that Rare hasn't made a good game since, since they were called Rareware.
Well, that's not true, but they haven't made any games that I personally, have loved.
It saddens me that this is what Rare is good for now. No longer are they making great games, but instead they get to go back and update their great games.
@Burning: Banjo Kazooie N&B was pretty far from the Banjo Kazooie games that were great. It was an OK game, but not a great Banjo Kazooie game. Viva Piñata was the only decent original IP and they beat that with a stick by releasing a lackluster sequel . Yes, pun intended.
It's like Ashley Wood and Yoji Shinkawa are trying to mimic each others styles, and all the poor cg artists in between have to figure out how to animate these sketchy impressionistic paintings. Somehow, even with all those cooks in the kitchen, it's turning out quite lovely in motion.
Awesome. I wonder how the controls are gonna work out, too. Hoping a more modern dual analog scheme if they can pull that off. Not that the original was bad; it's nonetheless spartan and outdated compared to today's FPS controls.
@excel_excel: Indeed. I played this game to death back in the day, and I personally think it is better in many respects than goldeneye was. Multiplayer is probably a smidge better on goldeneye, but each has their own pretty good story.
PD actually gives you the ability to fall though. And maybe jump, not sure on this one. And alternate gun modes (fly-by-wire rockets ftw!). And a training simulator for unlockables. Just a whole host of things I think they would've put into Goldeneye had they thought of them/had the time.
I almost think they are doing this with PD because of the whole rights battle over Goldeneye. And I will certainly be snapping this up as soon as it hits the marketplace.
This proves what I thought the last time I tried playing an N64 game, these old games are hard to look at.
The PSX, N64, and DC era of games hurt my eyes now that I'm used to the likes of the PS3's graphics. I'm not trying to be snide either, this isn't me saying, 'Oh my aristocratic eye are too lofty and elite to view the likes of you!' Not at all! I had the same problem with the Virtual Boy. I popped that thing onto my face and it felt like my brain was being microwaved.
It's just hard on my eyes to look at games like MGS, Goldeneye, and Alien Front Online. These updated Percfect Dark screens prove this to me, I guess it's just the hard edges that makes my head feel like it's tripping on something banned in the 70's.
@Friedhamster: Meanwhile, many 2d games don't really look very dated at all. Those early steps in 3d were instrumental, though, and I think they should be given credit for that.
@Friedhamster: Many of the games that came out of the era where the N64 would utilize both compressed AND uncompressed textures on the same screen in tandem were hard on the eyes, even back then. We just didn't really notice it because it's all we had. Go back and play Goldwood, the first planet in Jet Force Gemini and tell me your eyes weren't begging for mercy.
12/07/09
12/07/09
Space Station K7
The mural from Quark's
Qo'noS
Admiral Beardy?
Vulcan
The Guardian of Forever
Tribbles
Augment Klingon's
Risa
Mortok?
12/07/09
12/07/09
12/08/09
Could he be a Dax then?
01:33 AM
12/07/09
Or is this post some kind of tacit acceptance of this awful rebrandineering? Ah crap. Should I post this now? Ahhh!
::panic post::
12/07/09
12/07/09
Destroying a planet's ecosystem by infecting it with a rapidly producing alien life-form has always been a dream of mine.
12/07/09
12/07/09
Whereas the Flood need things to eat, Tribbles spontaneously reproduce, consuming nothing, occupying everything.
12/07/09
12/07/09
12/07/09
On 56k dial up!
12/07/09
I liked it.
12/07/09
12/07/09
It's an even bigger shame that Rare hasn't made a good game since, since they were called Rareware.
Well, that's not true, but they haven't made any games that I personally, have loved.
12/07/09
12/07/09
12/07/09
12/07/09
Huge worlds to navigate are great, but then cutting your exploration short to continue with the archaic mission-based structure was tedious.
So yes, it was okay, like you said, but it wasn't a great game in the least.
12/08/09
12/08/09
12/07/09
12/07/09
12/07/09
12/07/09
It's like Ashley Wood and Yoji Shinkawa are trying to mimic each others styles, and all the poor cg artists in between have to figure out how to animate these sketchy impressionistic paintings. Somehow, even with all those cooks in the kitchen, it's turning out quite lovely in motion.
12/07/09
12/07/09
12/07/09
PD actually gives you the ability to fall though. And maybe jump, not sure on this one. And alternate gun modes (fly-by-wire rockets ftw!). And a training simulator for unlockables. Just a whole host of things I think they would've put into Goldeneye had they thought of them/had the time.
I almost think they are doing this with PD because of the whole rights battle over Goldeneye. And I will certainly be snapping this up as soon as it hits the marketplace.
12/07/09
12/07/09
The PSX, N64, and DC era of games hurt my eyes now that I'm used to the likes of the PS3's graphics. I'm not trying to be snide either, this isn't me saying, 'Oh my aristocratic eye are too lofty and elite to view the likes of you!' Not at all! I had the same problem with the Virtual Boy. I popped that thing onto my face and it felt like my brain was being microwaved.
It's just hard on my eyes to look at games like MGS, Goldeneye, and Alien Front Online. These updated Percfect Dark screens prove this to me, I guess it's just the hard edges that makes my head feel like it's tripping on something banned in the 70's.
12/07/09
12/07/09
Nogstagia != Great gameplay
12/07/09
12/07/09
12/07/09
12/07/09