<![CDATA[Kotaku: fruit fucker]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: fruit fucker]]> http://kotaku.com/tag/fruitfucker http://kotaku.com/tag/fruitfucker <![CDATA[EA Suspends Crecente Over Fruitfucker]]> Sure, Fruitfucker should be right up there for words that probably shouldn't be allowed in the Sporepedia and I had, at one point, named my fleshy shark-mouthed ode to Penny Arcade FruitLover. But let's face it, what that devious little shiny robot does to fruit does not involve even a shred of love.

Last week, months after the Fruitfucker I created with the Creature Creator got lots of attention and love (including from those inside Maxis and EA), I decided to upload the little beastie, sorta forgetting to change its name.

The result was this email:

Hello ,

Your Electronic Arts account has been suspended for 7 days for violating the Electronic Arts Inc Terms of Service. We believe that the violation or behavior is serious enough to suspend your access to the service.

Violation: Inappropriate Profile text or Avatar image Violation type: Inappropriate Language
Asset Name: Fruitfucker
Asset Creation Date :09.16.2008

Understanding the EA Terms of Service is extremely important, should you have any general questions or concerns please review the Terms of Service here: http://legal.ea.com/legal/legal.jsp?language=en. Should you then need additional assistance, or wish to appeal a violation, you can contact us here: http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_faqid=17.

Sincerely,
Customer Support
Electronic Arts, Inc.

EA.com Customer Relations

Whoops.

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<![CDATA[Justify Your Fruit Fucker Cosplay]]> Hands, down the best bit of cosplay at the Penny Arcade Expo this year was the more than life-sized Fruit Fucker. A metal beastie with a turning key and the ability, for at least a bit, to spray juice from it's... um... juicer.

Forgive the bad audio and video in this clip, I was by myself and using a handheld camera.

Update: Sorry about the video mix-up. It should be fixed now.

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<![CDATA[Spore Creature Creator Release Delayed a Day]]> Reader Ben B. preordered Spore Creature Creator through the EA Store and just got word it's been rescheduled for release on Wednesday, June 18. Tuesday was the original drop date. He provided a copy of the email and it looked legit to me, so, spread the word.

If you're hankering for some Spore fruit fucker action right now, you can always grab the demo, which leaked early. It contains 1/4 the content, but that's 1/4 more than you're getting right now.

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<![CDATA[Spore Creature Creator Demo Leaks Early]]> The plan was to have a Spore Creature Creator Demo, containing about 25 percent of the full library of creature pieces parts, going out to the public around June 17, around the same time as the full version, which costs $9.99.

Well, a file purporting to be that demo is on Megaupload as we speak. Now, 191 MB is a huge file just to be bogus malware, but still, we assume no responsibility if this isn't what it says it is or turns out to be something worse.

Spore releases for PC and Mac on Sept. 8, 2008, with a version for the DS on Sept. 7 and another TBA for the Wii.

Spore Creature Creator Demo (.exe) [MegaUpload, thanks Null Void]

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<![CDATA[Kotaku Originals: With a Name Like (Fruit) Fuckers, It has to be Good]]> Brian's repeated use of "Fruit Fucker" in headlines — Kotaku Originals, no less! — this week will be a watershed moment in my development here. Sort of like the time my father made the mistake of laying down guidelines for "acceptable" swearing when I was 11. Yeah. No putting the genie back in the toothpaste tube once your pre-pubescent son launches his first parentally guided F-missile (I claimed the "under duress" exemption). With that example of permissive child rearing, thank God there were no M-rated games in 1984. I might have grown up to be something truly reprehensible, like a boxing promoter or a congressman.

Where the fuck were we? Oh yes, our originals coverage. Here it is. Another big week in Kotakopolis. Enjoy.

Be the King of Kotaku Commenters
Interview: Pachter Says Console Sales Still OK, But Expect Holiday Price Drops
SCEA Has No Plans To Offer Sixaxis Bundles In North America
Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat
No Place For Hideo: MGS 4's Hidden Themes
Rumor: Details On Sony's Motion Controls, No "Break-Apart"
Frankenreview Metal Gear Solid 4: Guns Of The Patriots
Return of the Game Club
Gunmetal PS3: The Unboxing

Do We Have Our First Rock Band II Artist?
Checking Out Rise of the Argonauts
Spore's Fruit Fucker, Or Why I Love the Creature Creator
Stan Lee, Ellijah Wood, Carlos Santana... and Crecente Duke it Out With Spore's Creature Creator
Our Metal Gear Solid 4 Review In Beta, Pushed Back
Bangai-O Spirits Circumvents DS Codes, Blows Minds
Get Paid To Comment and Ban
Hideo Kojima At NYC's Metal Gear Solid 4 Midnight Launch
Metal Gear Solid 4 Japan Launch - Osaka
Early Impressions: Crash - Mind Over Mutant On Wii
Early Impressions: Ghostbusters
Become Kotaku's Next King of Comments
The Incredible Hulk Review: The Beast Within
Take-Two Gets Into FTC Pissing Match
Metal Gear Solid Twin 'Staches!
Zelnick: Take-Two Experimenting With Microtransactions
More Details On Portal 2's Bad Guy
Interview: Turbine Confirms Console Project, Talks Future Plans
Impressions: My Pokemon Ranch
Interview: Flagship Studios On Life After Hellgate Launch
Hands On With Eternity's Child
Ninja Gaiden II Review: Swan Song or Death Knell?
Pachter: GTA IV So Did Not Drive Console Sales
Rumor: Casting Call Reveals Portal 2 Details?
Metal Gear Mustache Maniacs!
Digital Legends Bring 3D Fantasy To The iPhone
Pangea Bringing Enigmo And Cromag Rally To iPhone

Want to buy Metal Gear Solid 4? Head to Kuwait.

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<![CDATA[Spore's Organic Fruit Fucker in Motion]]> You guys seemed to like my horrific take on an organic Fruit Fucker so much I thought you might want to see what the little beast looks like in motion. Sadly, there's no option to drop an orange... or small child into the circle with your critter. What do you think? Should this be my entry into the Celebrity Spore-Off?

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<![CDATA[Spore's Fruit Fucker, Or Why I Love the Creature Creator]]> I know Spore's Creature Creator has been making the rounds for months now, but yesterday was my first chance to get my hands on the thing and go to town on some critters of my own creation for the upcoming competition.

The stand-alone creator is a pretty straight-forward game. Launching it up brings you to a screen that lets you either create or load your own critters.

Once you drop into the creation mode you're presented with a floating blob of flesh, elongated at either end with stumpy tail-like or neck-like appendages. When you hover your cursor over the blob it becomes slightly transparent, exposing the vertebrae buried inside. An arrow appears over either stump as well. To shape your creature's body you tug on the arrows to stretch out the skin along an ever-extending backbone. You can also tug at the vertebrae to try and curve the spine and shape of the body.

Once you've shaped your body you can drop on arms, legs, mouths, eyes, noses, ears, hands, feet and other little appendages, like wings. Each of these can be twisted, stretched and moved about on the fly.

Initially the need for a backbone and the pre-set selection of body parts feels very limiting, but over time I found that I can create lots of things with a little creativity including spiders, snakes, cats, I even tried to create a Fruit Fucker... and almost succeeded. The one thing I can't seem to create is a human, I think the biggest issue there is that you can't add a separate head and instead have to rely on planing mouth, eyes, ears and such on the top of a knobby outgrowth of the spinal column. That's not a deal break at all though for me.

As you create your creature different icons give you a break down of its special abilities, like attacks and speed. Another button shows how complicated your critter is. If it gets too complicated you can't add any more parts. So no 100 mouthed balls of flesh.

Once completed you can paint the creature by either selecting among three pages of pre-set paint jobs or by painting the creature in three phases, still using pre-set stencils. The fact that you can choose just about any color and that you can control three different overlays of color makes customization pretty easy, though doing something really specific, like a black band over Fruit Fucker's eyes, is impossible.

Is it worth $10? Maybe, it is tons of fun to play around with, but I'm not sure if I'd want to shell out cash to get early hands-on time with something that will come built-in to a game I'm planning on buying. Then again it's only $10 and it's TONS of fun. Actually a little addictive.

Oh and the rough draft of that organic Fruit Fucker up there, I suspect that's what FF might look like in meat space. I also suspect this particular Fruit Fucker would be just as happy to have his way with human chest cavities as the odd orange.

Update: I just checked in with EA on the whole price thing. Here's the deal. You can get a trial version of the Creature Creator, which contains about a quarter of the creature parts, for free. If you do buy the creator for $10 you get a $5 rebate toward the full Spore game good at Target and Amazon.

Update 2: See him in motion!

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<![CDATA[Fruit Fucker Case Mod Interview]]>

I spent a few minutes talking to Adam Allessandrini at the Penny Arcade Expo last week.

Allessandrini is the guy who created the Fruit Fucker case mode for the show. He's also the one who did the Anarchy case mod last year.

"Last year I came and made the Anarchy case mod because I thought it would be simple and easy to do," he said. "I had to out do myself this year, so I though the best possible thing to do would be the Fruit Fucker."

The mod took his team about three months to put together and it wasn't easy, but it was, of course, well worth it. The case itself cost about $500 in parts.

Initially the plan was to install an actual juicer inside the FF casemod and have it spew out the pulpy remains of the fuckified fruit into a glass, but that turned out to be a bit unachievable.

Besides, as Allessandrini points out, the Fruit Fucker is a juicer, it doesn't have one inside it.

So instead they installed a vat that can hold the juice. Allessandrini said they used water-cooling equipment to circulate the juice from vat to cup in a warm, frothy stream.

Allessandrini said the Hot Head Studios guys were talking about buying the case, which is about 5-feet tall, from them, but that he might end up giving it to Penny Arcade instead. He hinted that he was hoping for them to perhaps include him in a strip in exchange for the mod.

He ended up handing over the powercord to the FF computer to the guys during their second comic panel.

My money is on the guys auctioning it off during their annual Child's Play dinner. That could raise some serious cash for kids.

I did forget to ask Allessandrini what it was like when he first got the thing working. In my imaginings it was like something out of Mary Shelley's Frankenstein, but with way more oranges.

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<![CDATA[The Juciy Fruit Fucker Case Mod]]>

Behold the Fruit Fucker case mod in all of its glory. And yes, it dispenses pulpy orange goodness from its frontal orifice. I hear Jerry and Mike plan to imbibe in front of an audience later on today.

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