last time i played lost wind, i dont recall using motion control for anything!!!. But i do remember using the IR sensor on my wiimote. You know, to move the spirit and create my jumping paths.
lol this game sucks. halo 3 has like 20 weapons but this game has only 0. true other qaulity product titles like madden dont have guns but the progatonists employ and use muscles to overpower the enemy. motion control is gimmicky
LostWinds is not a game that could work nicely with Natal. It simply isn't. See, one of the things that makes LostWinds distinct is that you are essentially controlling two characters at the same time, one with the Wiimote, the other with the Nunchuk; one through motion controls, the other through analog controls. The difference in control scheme and the separation into what is almost two different controllers is part of the reason the original was so awesome.
So unless you used a controller in conjunction with Natal, which seems kind of awkward because both your hands would then be pinned to the controller and not waving around or anything, there doesn't seem to be a simple control scheme for moving both characters using Natal.
As for Sony's motion control bit, the same may apply but I don't know enough about their setup to say with any kind of accuracy.
That's not to say that they couldn't bring something similar to those different systems, but LostWinds? Nah.
@XVLN: Yup, really. I might play my PS3 more (WipEout HD), but that doesn't mean I neglect my Wii (Klonoa).
And besides my mom playing one game of Wii Sports (back when I just got it) and watching me play Beatles: Rock Band, she's never paid any attention to it. Just like every other console that came before it.
The first one did a great job kicking off WiiWare, and gave me hope that small developers would find creativity and originality in the games developed for the service.
Sadly, that hope has since been shot, ran over, and left for dead.
Seeing a sequel to that first wonderful game is the eyelid flutter of the coma that is my hope for WiiWare.
@aw3str1k3r: BIT.TRIP BEAT, Swords & Soldiers, BIT.TRIP CORE, Final Fantasy Crystal Chronicles: My Life as a Darklord, and NyxQuest: Kindred Spirits would like to say "hello." :)
And those are just from 2009 (culled from a list of ~20 that I believe are interesting enough to those who follow sites like this one).
hope the developer get its money's worth from WiiWare. Somehow I doubt many people buy games from WiiWare at all (much less unrecognizable franchises like this one).
I did bought the first one and it was cool but the main reason as to why I stopped buying stuff for my Wii was because of the machines laughable storage capacity which I have already filled long ago. And no, I refuse to delete downloaded games!
@Alex_Mexico: There is that SD card solution we've had for some time now. Then again, if you're going to be buying a lot of WiiWare games, you'd have to invest in a fairly large capacity.
@Atomsk88: very true. But still, the more hoops they make you jump, the less likely people will continue to buy games. Sure I can buy an SD card for my Wii but I've been buying from the PSN since 2007 and over there I dont have to invest on any cards to download my games.
I mean, I wish the best of things to the Lost Winds developers, but Im sad they are releasing exclusive games in a console with half assed online integration. Hoping the best for them I mean it.
@Alex_Mexico: Well, I see the Wii almost like the PSP. There's some memory for you to begin with, but if you're going to be doing some serious gaming and online purchases, you'll have to invest in a larger memory card. I started with a 2GB Memory Stick Duo, but thanks to Final Fantasy VII, I sprung for an 8GB one.
Because really, if you're casually playing the Wii, the flash memory is enough to store save files.
@Atomsk88: I agree completly. But, like I said, hoops act like filters. Everytime there's a hurdle, less people go through them.
I'm a hardcore gamer, and thus I have something else besides my Wii. And Im a bit cheap to boot. I personally do not feel like investing on an SD card, especially since I get my download cravings from the PSN.
This is just me, this is not a statement of facts. But to what concerns myself I can tell you Nintendo lost a customer here.
@Alex_Mexico: I'm not going to argue with you because you bring up a completely valid point but I just wanted to point out that SD cards are nothing new- we've had memory cards since the N64.
09/18/09
IR sensor != motion control
09/18/09
Why don't people understand thsi? Didn't anyone watch the spraypaint demo?
09/18/09
09/18/09
09/18/09
So unless you used a controller in conjunction with Natal, which seems kind of awkward because both your hands would then be pinned to the controller and not waving around or anything, there doesn't seem to be a simple control scheme for moving both characters using Natal.
As for Sony's motion control bit, the same may apply but I don't know enough about their setup to say with any kind of accuracy.
That's not to say that they couldn't bring something similar to those different systems, but LostWinds? Nah.
09/18/09
Let me just take two sentences from your article here and put them side by side:
"Lostwinds is pretty great, but because it's only available on WiiWare, many people are - for whatever reason - ignoring it."
Then:
"The very fact that we're doing this sequel shows it's been successful."
People aren't ignoring this title, you just need to get off this "Wii is for non-gamers" bullshit.
09/18/09
Maybe you need to get off the "other people think Wii is for non-gamers" bullshit?
09/18/09
09/18/09
Also, Braben's quote is not a reply to this "viewpoint", it's actually an elaboration on why Lost Winds might indeed make it to other consoles.
09/18/09
my mom is no gamer, she play's the wii all the time ...
1+1=2
09/18/09
my mom is no gamer, she never plays with the wii ...
1-1=0
09/18/09
09/18/09
And besides my mom playing one game of Wii Sports (back when I just got it) and watching me play Beatles: Rock Band, she's never paid any attention to it. Just like every other console that came before it.
09/18/09
09/18/09
09/08/09
09/08/09
Sadly, that hope has since been shot, ran over, and left for dead.
Seeing a sequel to that first wonderful game is the eyelid flutter of the coma that is my hope for WiiWare.
09/08/09
And those are just from 2009 (culled from a list of ~20 that I believe are interesting enough to those who follow sites like this one).
09/08/09
I did bought the first one and it was cool but the main reason as to why I stopped buying stuff for my Wii was because of the machines laughable storage capacity which I have already filled long ago. And no, I refuse to delete downloaded games!
09/08/09
09/08/09
I mean, I wish the best of things to the Lost Winds developers, but Im sad they are releasing exclusive games in a console with half assed online integration. Hoping the best for them I mean it.
09/08/09
Because really, if you're casually playing the Wii, the flash memory is enough to store save files.
09/08/09
09/08/09
I'm a hardcore gamer, and thus I have something else besides my Wii. And Im a bit cheap to boot. I personally do not feel like investing on an SD card, especially since I get my download cravings from the PSN.
This is just me, this is not a statement of facts. But to what concerns myself I can tell you Nintendo lost a customer here.
09/08/09
:/