One of my favorite PlayStation 2 games of all time arrived on PC last week, and the transition was far from painless. Still, nothing a few settings tweaks, opting out of Steam betas and possibly buying a game pad can’t fix.
There are several aspects of EA and Ghost Games’ dark and rainy Need for Speed reboot that I enjoy immensely. Due to regular gameplay hiccups, racing just doesn’t happen to be one of them.
Not all PC games run at 60 frames per second, and for some people, that’s a big problem.
Before the latest Steam beta update, players concerned with how many frames being displayed per second would have to rely on game-native counters or third-party programs. No longer do we need such affectations to see tiny numbers in the top left corner of our screens.
Earlier this year, YouTube announced plans to support videos running at 60 frames-per-second—plans that would make a huge difference for footage of video games. Today, the video network has finally started rolling out the new service, and you can already tell that this is going to be wonderful.
We once asked our readers which they felt more strongly about, a speedy frame rate or a higher video resolution. The results were mixed — mixed enough that it makes absolutely no sense that console gamers aren't allowed even a fraction of the control over video settings that PC gamers are.
This latest Crysis 2 video gives another look at the gunplay and suit-enhanced choreography of the upcoming computer and console shooter.
"Ratchet & Clank Future: A Crack in Time will probably be Insomniac's last 60fps game," writes the studio's Mike Acton, who examined improved framerate and concluded that it does little to drive purchases or good reviews.
At an event held in Tokyo over the weekend, Sega invited gamers to come and witness the debut of Bayonetta on the PlayStation 3 in all its blurry, stuttering glory.