It seems that Los Santos is still hiding some never-before-seen easter eggs.
Bless the leader of the Minutemen, and his never-ending supply of endangered settlements. He just wants to make the world a better place. And yet...
NOTE: This article was taken directly from my academic paper, “Effort Upon Effort: Japanese Influences in Western First-Person Shooters”, which was originally published on December 17, 2015.
Watch as one gamer blazes through the capital wasteland in the time it takes most of us to deliberate over a single SPECIAL point. Phenomenal.
I am in awe that anybody managed to figure this out.
It’s a harsh wasteland out there, fellow vault dwellers. Horrors can be found in every corner of the Commonwealth. Making it through Fallout 4 in one piece can be tough—especially at first. Thankfully, we’re here to help.
Last weekend, someone completed one of the most incredible Fallout 3 runs of all time. The rules for the permadeath playthrough were simple: One lifebar. No healing. No radiation treatments. No companions.
Watch as these players defy the laws of physics and turn jumping into an art form in Halo 5.
In the 100+ hours I’ve played Fallout 4, I’ve been a pretty heroic dude. Well...with one exception.
Fallout veterans know about the “Alien Blaster,” a special (and powerful) weapon that’s made an appearance in every Fallout game in the franchise to date. Here’s a video guide on how you’ll find it in Fallout 4. Written instructions below, too!
In the late 20th century, people hoped that the new millennium would usher in an age of promise: hoverboards, flying cars, personal robots, and the like. That future, the one that everyone predicted, never quite came to pass. Not in the way we thought it would, anyway.
I remember the first time I saw Power Armor, back in Fallout 2. Frank Horrigan, the game’s villain, mowed down a group of innocents right in front of my eyes. It was horrifying, but the message was clear: you don’t mess with Frank.
Now this is how you start a Halo 5 round.
RealmPictures’ concept was to build an immersive first person shooter level, and let unsuspecting people on Chatroulette take control of the protagonist. They had to make it perfect for it to be immersive, but it’s safe to say they succeeded.
Lets say you’re playing a video game and you encounter a teammate who is very obviously cheating—we’re talking, impossible headshots, the ability to see through walls, the works. What do you do?
Picture this: you are a game developer, and you are currently working on a shooter. Obviously you are going to design weapons that pack a punch, program the AI so that it can adapt to sundry in-game situations , and design environments that can accommodate multiple combat tactics and strategies that can range from…
Before we begin, let me make one thing perfectly clear: I LOVE anime and first-person shooters. In fact, I’ve been watching and playing them respectively since my pre-teens, and I’ve always been captivated by the former’s depth (when done right) and the latter’s high-octane action (again, when done right).
Before the latest Steam beta update, players concerned with how many frames being displayed per second would have to rely on game-native counters or third-party programs. No longer do we need such affectations to see tiny numbers in the top left corner of our screens.