<![CDATA[Kotaku: forever blue]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: forever blue]]> http://kotaku.com/tag/foreverblue http://kotaku.com/tag/foreverblue <![CDATA[Forever Blue Forever Fixed]]> That Forever Blue bug made everything, well, suck. When shark rays are added to the underwater aquarium, the game emits a loud BUZZING noise that doesn't exactly jive with the smooth sea experience. Nintendo has come to the rescue and is offering consumers the chance to exchange their bug infested copy for a deloused one. Yamato messengers will swing by residences to exchange bad-for-good copies on August 21st, which is among other things, my birthday. I will be 29 years old, and Japanese Forever Blue owners will be happy. Delightful!
Forever Blue Exchange Program [Nintendo]

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<![CDATA[Forever Blue "Gameplay" And Lots Of It]]>

If you haven't quite wrapped your noodle around what Arika's Forever Blue for the Wii is yet, this extended gameplay clip might shed some light. As you can see, it's all in Japanese, as the Western version (Endless Ocean) won't be released for months. Despite it's high Famitsu rating, I have a hard time believing this is going to be a purchase for me personally.

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<![CDATA[Forever Blue Buggy, Freezing Up Japanese Wiis]]> For a Wii title, non-game Forever Blue (Endless Ocean in the West) sure looks purdy. Too bad, it's apparently buggy as hell and freezing up Japanese Wiis like crazy! Threads are popping up crazy claiming that when shark rays are added to the underwater fish tank, the game locks up and freezes 100 percent. Even if only one is added, the game freezes. A damn shame that.

Forever Freeze [2 Channel]

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<![CDATA[Famitsu Loves The Krill Out Of Forever Blue]]> Arika's Forever Blue for the Wii may not look like much of "game" but the "reviewers" at weekly Japanese gaming pub Famitsu were big, big fans. The four editors apparently had a whale of a time/paycheck with the SCUBA adventure, giving the game scores of 10, 8, 9, and 8, deeming it not quite as good as The Legend of Zelda: Phantom Hourglass but two points better than Saints Row.

The game is due to hit North America later this year as Endless Ocean. While I consider it a safe bet that broader American audiences will pay little attention to it, if Japan puts stock in Famitsu reviews, I think my prediction that the game will natively sell "trillions" is looking more and more likely.

This Week's Japanese Magazines News [NeoGAF]

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<![CDATA[Endless Ocean, A Romantic Undersea Adventure]]>

The very definition of non-game, Endless Ocean—also known as Forever Blue in Japan—will immerse Wii owners in a world of fish, undersea mammals, and saltwater. Similar to Arika's previous undersea adventures, the Everblue series, you'll experience relaxing SCUBA-filled gameplay as you look for treasure, take photos and frantically rub dolphins. There's also an intense deathmatch mode involving a speargun and a bazooka that launches carnivorous fish. Alright, I made that last part up.

This clip shows the three commercials currently running in Japan for the Wii release—no deathmatch footage. I'm sure it will sell trillions.

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