if apple put out a new iphone/touch that would slide, and had a keyboard, dpad, buttons, and a trackball like the blackberry or googles phone.. itd be amazing.
seriously, imagine using the trackball to aim in an iphone quake 3 port, and using the accelerometor to strafe and move forward and back. all while playing online while waiting for your next class.. thatd be ridiculous.
@grantanamo: The hell? I am by no means what most would consider a "casual" gamer but there are certainly "casual" games that I enjoy and don't see anything wrong with those types of games or the variety of people who enjoy them. As long as there are still "hardcore" (these terms are fucking ridiculous btw) games being made, what do I care?
@D4RkNIKON: Which begs to question, why the fuck do you or anyone else care? If Nintendo has lost your interest in the Wii, don't buy one? How ironic that you mention being blinded by the nostalgia of a different time. I've loved my Nintendo consoles in the past but I realize that they are going in a direction that doesn't interest me, however I've accepted it and moved on. My PS3 and PC (and I'm sure 360 if I owned them) certainly fill my gaming needs and desires, do they not for you? Are you really angry just because a portion of the industry is now targeting different people and more people are getting into "your" hobby? How silly is that.
@RyderJ: Apple doesn't control how many games are released. The reason there are so few Mac games is because the amount of people who own Macs in comparison to PCs is much smaller. Developers don't see the Mac gaming market to be worth the money it would cost to port their games due to the smaller audience. OS X also doesn't have DirectX, which a ton of games utilize. The only way the problem would be solved was if there was a huge increase in the amount of Mac owners. Plus you can dual-boot Windows anyways, so at least there's an alternative.
@Deadshot: A significant reason is also the lack of directx or comparable frameworks for game development.
@Emulated: That's not true at all. I play left4dead on my iMac with its mediocre graphics card and I get a great frame rate and can probably kick your butt at the game.
@Quine: Yeah, I bought Fallout 3 really really cheap and i was surprised how good it actually looked on my iMac at 1680x1050...
And taking into account that it's a notebook processor with a notebook graphic card that it's said incredible mediocre, it was a great surprise that i was able to render fallout with most of the detail on in such a high resolution. The only problem is that now i don't gey any work done!
While that is what people like to think that is not how games sell. Think how obsessed everyone was(is) with Crysis which by all accounts isn't even that great a game just because its graphics made your computer cry solder.
It's like women saying 'I like a guy who makes me laugh' (as long as he is handsome rich and successful, of course).
@Winterbringer: That's what we all thought about the original XBOX when Microsoft released it back in 2001. That's what everyone thought when Sony released the PS1 in 1995. If a new console maker can enter the market with the right mix of games and 3rd party support, it can be done. And if anyone can do it, it's Apple.
"It even accepted the same Guitar Hero guitar controller, I believe."
So he can check one or two facts that readers had to correct him on, but he still isn't quite sure if the guitars for both games are compatible.
He can stand by his words that Rock Band is a knockoff so long as I can stand by my words that he is a fucking moron who should stop writing about video games... or anything for that matter.
Yes, Peter Beller, Rock Band came out after Guitar Hero. But is it really still a knock off, knowing what the dictionary tells you, if Rock Band is really just the result of the people who MADE Guitar Hero recreating it and making it better? To me in this case it doesn't make sense to call it a knock off.. And no, a larger company "owning" the game doesn't really change things. Sure they legally own the rights to Guitar Hero, but they don't get credit for making the original..
The point I was trying to make was that just because Bobby Kotick spent $100M for Guitar Hero, or has a long-running skateboarding franchise, doesn't mean he can churn out sequels without the threat of competition. More broadly, creative talent, on which the industry depends, is quick to migrate to where it feels most appreciated and remunerated.
That's nice and all, but you should've explored that better in the original article... Overall the positivity of an article on Kotick, of all people, tends to lead people to believe the writer isn't too familiar with what he's talking about.
Internationally, five million. That "top 1% controlling 99% of the world's wealth" you keep hearing about? A good chunk of them read Forbes as eagerly as you dive into each issue of Highlights.
At this point, Guitar Hero is a shameless knockoff of what it used to be. The same way Windows is a knockoff of Mac, Avatars are Mii, NXE is XMB, Home is of Second Life, Halo is of Marathon, and all cars from the Ford Model T. I think that once something becomes so popular, you cant get in trouble for stealing it anymore. Like Halo's twin stick shooter controls, or Mario's 3D camera.
I actually find it more surprising how many people jumped on the hate bandwagon here.
Whether you agree with him or not, based on the definition of knockoff that he used he's correct. Simply because Harmonix created GH doesn't mean that any other game they make is no longer a knockoff of their original game.
Well, the coloured prompts is a shameless knock off of every music game to hit an arcade in the past 20 years... but yeah, kudos to you and your journalistic excellence...
So, what this guy is saying is: "I was total moron that failed to do the least bit of research before discussing the industry and companies I was choosing to belittle. Now, instead of apologizing for my mistakes, and saving face, I'm going to try and justify my bull-headed mistake. How will I do so? By making it seem like I knew what I was talking about, adding a couple paragraphs of fluff and bullshit, and hoping you aren't paying too much attention."
Is this for real? Did Peter Beller really just call Rock Band a knock-off? Is he aware that Activision did not expand Guitar Hero to include other instruments until after Rock Band proved itself as an unequivocal success?
It's a shame that I can't talk more smack about this "writer" since doing so will only degrade further my own dignity.
so, instead of hitting multi-colored buttons on a guitar, you're hitting BIG multicolored buttons on a drum set? Oh yeah, real original.
To be honest, i can't stand the amount of popularity either of them has. It's sad that in a day where games have developed into a great genre for visual/musical art, and story telling, shallow games like this sell the most copies.
@ReconToaster.: For starters, there is nothing shameful about the music genre in its nature. Games started as shooting random crap and moving fake ping pong paddles to further your score or beat your friends. Physical analogs still exist for the exact same reason. Video games have the -honor- of being able to take both the realms of competitive play, be it with oneself or against others, and the realms of art and bring them together in a variety of balances to suit different tastes.
As far as originality is concerned, I would guess you either have no experience with the music genre, or are extremely poor at it. I could be wrong, yes, but the amount of disdain you seem to hold for it reeks of ignorance of its potential value. I know several people who have entered into the world of real instruments thanks to Rock Band, in particular drummers due to the nature of the drum controller forcing an understanding of body control. Nothing prior to Rock Band brought such an experience to the living room, so I think that qualifies as at least somewhat original.
I really don't care whether or not you like the games; that's your deal. Its your lack of respect for their value that bothers me, particularly in that you accused of shallowness in a game that actually reveals quite a bit of musical information on an instinctual level.
05/02/09
seriously, imagine using the trackball to aim in an iphone quake 3 port, and using the accelerometor to strafe and move forward and back. all while playing online while waiting for your next class.. thatd be ridiculous.
05/02/09
05/02/09
@D4RkNIKON: Which begs to question, why the fuck do you or anyone else care? If Nintendo has lost your interest in the Wii, don't buy one? How ironic that you mention being blinded by the nostalgia of a different time. I've loved my Nintendo consoles in the past but I realize that they are going in a direction that doesn't interest me, however I've accepted it and moved on. My PS3 and PC (and I'm sure 360 if I owned them) certainly fill my gaming needs and desires, do they not for you? Are you really angry just because a portion of the industry is now targeting different people and more people are getting into "your" hobby? How silly is that.
05/02/09
begs the* question
if I owned one*
05/02/09
05/02/09
05/02/09
@Emulated: That's not true at all. I play left4dead on my iMac with its mediocre graphics card and I get a great frame rate and can probably kick your butt at the game.
Gaming is about fun, not just graphics.
05/02/09
And taking into account that it's a notebook processor with a notebook graphic card that it's said incredible mediocre, it was a great surprise that i was able to render fallout with most of the detail on in such a high resolution. The only problem is that now i don't gey any work done!
05/02/09
Left4dead is a source game, which is designed to run decently on mediocre graphics cards.
Plus its kinda hard to argue you can kick someone's butt at it considering it requires co-op play with 3 other people.
05/03/09
While that is what people like to think that is not how games sell. Think how obsessed everyone was(is) with Crysis which by all accounts isn't even that great a game just because its graphics made your computer cry solder.
It's like women saying 'I like a guy who makes me laugh' (as long as he is handsome rich and successful, of course).
05/03/09
Perhaps he means he'll wait til you pick up a gas can and then shoot it.
05/03/09
The free-roaming parts of Crysis are absolutely wonderful.
The rest of the game is crap.
05/02/09
05/02/09
05/02/09
05/02/09
steve jobs: "we don't know how to build a sub-500$ [console] that is not a piece of junk."
05/03/09
White, glossy, overpriced, underfeatured - but with a clean interface/OS.
01/23/09
01/23/09
So he can check one or two facts that readers had to correct him on, but he still isn't quite sure if the guitars for both games are compatible.
He can stand by his words that Rock Band is a knockoff so long as I can stand by my words that he is a fucking moron who should stop writing about video games... or anything for that matter.
01/23/09
01/22/09
The point I was trying to make was that just because Bobby Kotick spent $100M for Guitar Hero, or has a long-running skateboarding franchise, doesn't mean he can churn out sequels without the threat of competition. More broadly, creative talent, on which the industry depends, is quick to migrate to where it feels most appreciated and remunerated.
That's nice and all, but you should've explored that better in the original article... Overall the positivity of an article on Kotick, of all people, tends to lead people to believe the writer isn't too familiar with what he's talking about.
01/22/09
01/23/09
Internationally, five million. That "top 1% controlling 99% of the world's wealth" you keep hearing about? A good chunk of them read Forbes as eagerly as you dive into each issue of Highlights.
01/22/09
01/22/09
01/23/09
Your comments are a knockoff of my comments.
01/23/09
01/22/09
Whether you agree with him or not, based on the definition of knockoff that he used he's correct. Simply because Harmonix created GH doesn't mean that any other game they make is no longer a knockoff of their original game.
01/23/09
On a scale of rip-offs, I consider GH: World Tour, a far bigger rip-off of Rock Band, than Rock Band of Guitar Hero.
01/23/09
01/22/09
01/22/09
01/22/09
It's a shame that I can't talk more smack about this "writer" since doing so will only degrade further my own dignity.
01/23/09
so, instead of hitting multi-colored buttons on a guitar, you're hitting BIG multicolored buttons on a drum set? Oh yeah, real original.
To be honest, i can't stand the amount of popularity either of them has. It's sad that in a day where games have developed into a great genre for visual/musical art, and story telling, shallow games like this sell the most copies.
01/23/09
As far as originality is concerned, I would guess you either have no experience with the music genre, or are extremely poor at it. I could be wrong, yes, but the amount of disdain you seem to hold for it reeks of ignorance of its potential value. I know several people who have entered into the world of real instruments thanks to Rock Band, in particular drummers due to the nature of the drum controller forcing an understanding of body control. Nothing prior to Rock Band brought such an experience to the living room, so I think that qualifies as at least somewhat original.
I really don't care whether or not you like the games; that's your deal. Its your lack of respect for their value that bothers me, particularly in that you accused of shallowness in a game that actually reveals quite a bit of musical information on an instinctual level.