The biggest threat to Eorza isn’t the Garleans, or some other villain that I don’t want to look up because I haven’t even finished Heavensward yet. It’s Distributed Denial of Service (DDoS) attacks, which have been hitting Final Fantasy XIV since June and show no sign of stopping, according to the developers at Square…
I haven’t completed the final battle in the Final Fantasy XIV Stormblood expansions’ main story line. The titular quest has been sitting in the top left corner of my screen for a week, and I’ve been doing everything I can to ignore it. I don’t want it to end.
Frustration over Final Fantasy XIV’s housing shortage has come to a head after two players angered a lot of others by buying up 28 homes in the land-strapped massively multiplayer online game. Now, players are questioning whether virtual housing is an equal right or a privilege meant for the rich and over-dedicated.
Here stands Clan Destine, level 70 red mage, ready to take on the ultimate story battle in Final Fantasy XIV’s latest expansion. She’ll get to it eventually, but there’s a lot more to Stormblood than epic battles and new job classes.
With the launch of Final Fantasy XIV’s Stormblood expansion, tons of players are exploring the new post-level 60 content. But if you’re on the right game server, massive experience point bonuses are a great incentive to take a break from the new stuff and start a new job at level one.
Stormblood isn’t just a huge chunk of new content for Final Fantasy XIV. It’s the third game in an ongoing series, one that happens to share the same space as its predecessors.
Primal battles in Final Fantasy XIV are massive spectacles that pit a group of players against powerful creatures that usually show up in the series as summons. Stormblood’s first primal, Susano, gets more massive than most, but a well-coordinated group can take him down pretty easy.
Naoki Yoshida just wouldn’t stop looking at his computer. The beloved producer, credited with transforming Final Fantasy XIV from disaster to dream MMORPG, kept typing and clicking as I spoke to him last week in a private room at E3, frowning occasionally. So I asked what he was looking at.
One of the coolest new features introduced in Final Fantasy XIV’s Stormblood expansion is the ability to swim and dive, exploring exotic underwater locales. Anyone can tread water, but to go deep you’ve got to talk to some turtles.
Since Final Fantasy XIV’s Stormblood expansion launched in early access on Friday morning, I’ve leveled a Red Mage from 50 to 60 and taken my first steps into the city state of Ala Mhigo. Imagine what I could have accomplished had the servers been anywhere near stable!
Stormblood launched in early access today, and the servers are getting bodied. As I see it, we wouldn’t have constant lag, frequent disconnects and players forming massive lines in a desperate attempt to get a quest done if Final Fantasy XIV didn’t make such attractive expansion packs.
Blitzball is coming to Final Fantasy XIV, but director Naoki Yoshida doesn’t know how to make it happen. He’s torn between two options, he says, and both of them sound pretty good.
Final Fantasy XIV is one of the prettiest massively multiplayer online role-playing games going, and with next month’s Stormblood expansion it’s only getting prettier. Here’s a video tour of some of the new lands (and waters) players will be able to explore come June 20.
In anticipation of Final Fantasy XIV’s upcoming expansion Stormblood, composer Nobuo Uematsu just released the expansion’s theme song. It’s gorgeous.
Good news! Square Enix has announced that it is no longer limiting the MMORPG’s free trial to fourteen days.
In Japan, there’s an upcoming TV drama centered around Final Fantasy XIV. Previously, all we’ve seen were stills from the show. Now, we have the show’s intro sequence.
The Stormblood expansion for Square Enix’s MMORPG will introduce a new continent to the game as well as two new character classes. We knew the first was Red Mage and now we know the second: Samurai.