<![CDATA[Kotaku: final fantasy XIII]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: final fantasy XIII]]> http://kotaku.com/tag/final fantasy xiii http://kotaku.com/tag/final fantasy xiii <![CDATA[ Square Enix: Xbox 360 Final Fantasy XIII Is Not A Betrayal Or Disappointment ]]> Jaws dropped at E3 2008 when Square Enix announced that Final Fantasy XIII was going multi-platform. While the game still is a PS3 exclusive in Japan, it will be hitting the Xbox 360 abroad.

There's a word that sums this up for many PS3 owners who bought the console specifically to play FFXIII. That word is "betrayal." Square Enix Corporate Director Shinji Hashimoto doesn't see it that way at all, saying:

I'd rather they not think of this as a "betrayal" or disappointment. It's not like we're canceling or delaying the PS3 version at all! It's more of an added bonus for 360 fans. We won't be putting them at a disadvantage in any way.

Producer Yoshinori Kitase explains that the team is currently working on the PS3 version and is at a point where the developers can put the build on BRD. After the PS3 version is completed, they'll focus on the Xbox 360. And then it'll be on the Xbox 360. Kitase ensures that just because Square Enix is doing an Xbox 360 port, it doesn't mean there will be a drop in quality or a reduction in scope for the PS3 version.

"The fact is, the PS3 version is what's in development right now, and the team is working to specialize that version to the very best of the PS3's abilities," says Kitase. "After that, we'll do the 360 port and optimize it to that particular hardware." These guys are pros, they should be able to wring the best out of both hardware.

Still, people have been waiting for this game for years now. Expectations are high. No matter how good this title is, Square Enix does have a formidable challenge ahead of itself. "We would have loved to have had it ready sooner for the console, but with the development of new hardware," adds Hashimoto, "it's become more and more complicated to develop software."

Bet Sony would've loved to had the game at launch, too.

Final Fantasy XIII: Square Enix Interview [Kikizo]

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Kotaku-5099719 Thu, 27 Nov 2008 22:00:00 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5099719&view=rss&microfeed=true
<![CDATA[ Here, Some Final Fantasy XIII Screens ]]> Courtesy of Famitsu. We're pretty sure most/all of them are new, but then, Square Enix have released so many shots of CGI segments featuring people with pretty hair it's getting really, really hard to be sure. We like this one, above, best, because if you ignore the pretty hair you can imagine some strange, parallel universe where the dude from Dead Space's pants are available as DLC.

The rest are at the link below.

『ファイナルファンタジーXIII』金髪の男性の名前が判明 [Famitsu]

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Kotaku-5068630 Fri, 24 Oct 2008 22:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5068630&view=rss&microfeed=true
<![CDATA[ Newish Final Fantasy XIII Images ]]> Time for more blurry Final Fantasy XIII scans and pics. These are images that appeared in Square Enix's dazzling Tokyo Game Show 2008 trailer. The last issue of Weekly Shonen Jump tells us that the bandana-wearing blonde dude is named "Snow." Really wish there higher quality images. The TGS trailer looked great.

Final Fantasy XIII : son nom est Snow [Gamekyo]

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Kotaku-5066847 Tue, 21 Oct 2008 21:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5066847&view=rss&microfeed=true
<![CDATA[ Microsoft Says Xbox 360 Can "Handle" Metal Gear Solid 4 ]]> In the wake of Konami telling a Japanese investor site that it was "looking into" an Xbox 360 version of MGS4, Microsoft is now quoted as saying that the Xbox 360 can "handle" MGS4. With Final Fantasy XIII now multi-plat, that argument seems like it could very well hold water. According to John Schappert, the firm's corporate vice-president of Live, Software and Services:

I’m certainly in the fan club that would love to see Kojima-san’s masterpiece come our way. It would be wonderful to play Metal Gear Solid on the Xbox. It could become another of the many franchises that started their life on another console that are now coming our way.

I can’t speak on behalf of Konami, but I can shed more light on the fact that we definitely have the power to run MGS4.

There are a lot of recent examples that are in true high-def on our platform and aren’t on PS3. We’ve got an amazing amount of horsepower and graphics power.

WHEN WILL THIS END?! Guess when MGS4 is on the Xbox 360, that's when. Ungh.

360 can handle MGS4, says Microsoft [MCVUK]

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Kotaku-5064353 Thu, 16 Oct 2008 05:30:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5064353&view=rss&microfeed=true
<![CDATA[ Vague Date for Final Fantasy XIII, Nothing For Versus XIII ]]> Square Enix doesn't just have a closed theater, but a closed mega theater. There was about 40 minutes or so of trailers, including new Final Fantasy XIII and Final Fantasy Versus XIII trailers. They, of course, looked great as one would expect from a big, glossy Square Enix trailer. However, there were not solid release dates for either title. Final Fantasy XIII was dated "Coming 2009 for PS3", while Versus XIII was simply "For PS3 Worldwide". Keep in mind that Final Fantasy XIII will not be getting an Xbox 360 release in Japan and that Versus XIII has always been a PS3 exclusive.

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Kotaku-5060888 Wed, 08 Oct 2008 22:20:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5060888&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII For PS3 Won't Be "Generic" Due To 360 Version ]]> We thought this had been cleared up, but it appears Final Fantasy XIII producer Yoshinori Kitase may still be getting some heat over the decision to bring the big-budget RPG to the Xbox 360. Kitase told GameSpot early last month that the 360 version wouldn't go into full production until the PS3 one was complete and burned to Blu-ray. He also wanted to calm fears that the already long wait for FFXIII will be even longer, now that it's coming to Microsoft's console.

Furthermore, Kitase wants to set aside any fears that the PS3 version will suffer in an attempt to fit onto an Xbox 360 DVD.

"The PS3 version is what is in development right now and the team is looking to specialize it for the PS3 so that the game is maximized," Kitase said in a OPM Australia interview. "And then they will port it over to the 360 and fully utilize the capabilities of that console."

Funny, we actually thought it was the other way around, as PlayStation 3 games have been somewhat lagging behind their 360 counterparts as development teams come to term with its oddball architecture. Fortunately, most of that seems to be behind us PS3 owners. If Square Enix is really pulling off FFXIII's graphics on the PS3, we're not too worried about it.

FFXIII Interview: Development Progress Update [Final Fantaxy XIII.net - thanks, Matt!]

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Kotaku-5053287 Mon, 22 Sep 2008 16:40:46 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5053287&view=rss&microfeed=true
<![CDATA[ Dragon Quest IX, Final Fantasy XIII Not Playable At Tokyo Game Show ]]> Square Enix has announced its Tokyo Game Show plans. The company will be showing lots of its big titles — like Final Fantasy XIII, Final Fantasy Versus XIII and Dragon Quest IX. But what will simply be in trailer form and what will be playable on the show floor?

That, after the jump as well as the slated release info for Square Enix's big announced titles.

Final Fantasy XIII, 2009 Release, Trailer
Final Fantasy Versus XIII, TBA, Trailer
Final Fantasy Agito XIII, TBA, Trailer
Dragon Quest IX, 2008 Release, Trailer
The 3rd Birthday, TBA, Trailer
Chrono Trigger, 11/27/08, Trailer
Kingdom Hearts 358/2 Days, Winter 2008, Trailer, Demo
Kingdom Hearts Birth by Sleep 2009 Release, Trailer, Demo
Kingdom Hearts Coded, Winter 2008, Trailer
Valkyrie Profile, 10/30/08, Trailer, Demo
DISSIDIA Final Fantasy, 12/18/08, Trailer, Demo
The Last Remnant, 11/20/08, Undecided
Star Ocean 4, Spring 2009, Undecided
Infinite Undiscovery 9/11/08, Trailer
Chocobo and the Magic Picture Book Winter 2008, Trailer, Demo
Final Fantasy Fables: Chocobo's Dungeon DS+, 10/30/08, Trailer, Demo
Valkyrie Profile, 10/30/08, Trailer, Demo

Not surprising that FFXIII won't be playable — especially with that demo packaged with Final Fantasy VI Advent Children Complete. Though, it is rather peculiar that Dragon Quest IX won't be playable. That game is on track for 2008 (which might mean fiscal 2008, meaning next Spring), but one would think that Square Enix would have more than a trailer for it. Perhaps that will change closer to the actual show...

Square Enix TGS [Official Site]

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Kotaku-5046556 Mon, 08 Sep 2008 01:30:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5046556&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII For PSP Is Way, *Way* Off ]]> Square Enix announced it would be bringing Final Fantasy XIII Agito to the PSP in August, sparing fans of the series much mobile platform kvetching. And while Square Enix character designer Tetsuya Nomura says that the title is currently running on PSP hardware and spitting out new screen shots, don't expect it any time soon.

He tells Dengeki, by way of Final Fantasy-XIII.net, that Agito won't see the light of a UMD drive until after both Final Fantasy XIII and Final Fantasy Versus XIII publish. Yes, that's from the same source as the Squenix might charge for the standalone FFXIII demo business, so have some Mrs. Dash on hand to stave off hypertension.

Suppose it all makes sense, from a publishing standpoint, but that doesn't make epic wait feel any less daunting. At least we'll all have jet packs and snazzy silver jump suits by then...

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Kotaku-5044641 Tue, 02 Sep 2008 20:40:23 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5044641&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Demo May Be Pay To Play ]]> Square Enix execs may be considering going the Prologue route with the PlayStation 3 release of Final Fantasy XIII. The Japanese demo for the title, planned to ship bundled with the Blu-ray release of Final Fantasy VII: Advent Children and said to clock in at two hours, is supposed to hit in March of next year.

But after that, you may be able to get your hands on it another way — cash!

Those who don't plan on befouling their Blu-ray library with the high-def cash-in of Advent Children may be able to buy the FFXIII demo as a standalone product, just like Sony has done with the Gran Turismo series.

That's according to a FFXIII.net report, citing a forum member's translation of a Dengeki interview with Squenix's Tetsuya Nomura. Of course, the whole thing could be lost in translation, but we wouldn't put it past the publisher.

It's not like they're setting a precedent here. I mean, I own a copy of Zone of the Enders for a reason and it's not because I really wanted to play Zone of the Enders. Clearly, many people don't have an issue paying for mini-portions of games still years away, or else Gran Turismo 4: Prologue would've been an one-off affair and we wouldn't be choking on penis monsters thanks to the Spore Creature Creator.

Still, if Square-Enix does plan to charge for the demo, we hope they'll at least be reasonable about the cost. No need to add insult (overpricing) to injury (the long wait).

Final Fantasy XIII Demo May be Sold Separately [Final-FantasyXIII.net]

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Kotaku-5044603 Tue, 02 Sep 2008 17:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5044603&view=rss&microfeed=true
<![CDATA[ "Absolutely No Final Fantasy Xbox 360 For Japan" ]]> An issue of Dengeki PlayStation that goes on sale August 29th in Japan, Final Fantasy XIII director and writer Motomu Toriyama and FFXIII Versus director Tetsuya Nomura talk about the possibility of Japan getting a Final Fantasy XIII Xbox 360 version. Nomura says that he himself was "surprised" at the FFXIII Xbox 360 Asia version news, saying that Microsoft's comment ("It would be nice if the game came out") was taken to mean that it was actually confirmed for Asia. More interesting than that clusterfuck is Toriyama's comment about whether or not Final Fantasy XIII will be released in Japan on the Xbox 360 platform:

There will absolutely not be an Xbox 360 version of Final Fantasy XIII for Japan.

Obviously Toriyama is not mincing words. He's being crystal clear. But, really, why not release it on the Xbox 360 in Japan? Sales of the game in both America and Europe (in multiple languages) on both platforms are likely to exceed the Japanese sales markets — so what's the point of no mulit-platform for domestic consumers? From a business stand point, Toriyama's statement seems rather odd.

Worse yet, I'm beginning to think that asking Square Enix if the game is coming out on the Xbox 360 in Japan will be the Is-MGS4-Coming-Out-On-Xbox-360 of this and next year. Ungh.

Dengeki Scan [2ch.net]

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Kotaku-5042300 Wed, 27 Aug 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5042300&view=rss&microfeed=true
<![CDATA[ Sony Exec Totally Mehs Final Fantasy XIII On Xbox 360 ]]> Sony Computer Entertainment of Europe honcho David Reeves is not an easy man to impress. So even when Microsoft lands Final Fantasy XIII on the Xbox 360, Reeves just turns up his nose, flashes a "W" and goes "whateves". Just listen to the man talk FFXIII:
I think that just as we got a massive blip up [in hardware sales] with GTA IV — which was not exclusive — we’ll get exactly the same blip up with Final Fantasy... I know it [FFXIII] will look great on PS3 and — it’s up to Microsoft to clarify this — it’s still exclusive in Japan.

Never mind that Reeves works in Europe, it's what's happening in Japan that counts. That's the stronghold! David Reeves is here to defend it, dammit.


Reeves shrugs off FFXIII on 360 saying, “It’s still exclusive in Japan” [VG247]

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Kotaku-5041797 Tue, 26 Aug 2008 05:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5041797&view=rss&microfeed=true
<![CDATA[ Japanese Retailer Teases Xbox 360 Final Fantasy XIII ]]> Yes, yes, we know. Square Enix has confirmed Final Fantasy XIII on the PS3 for Japan only. While it's multi-platform in North America and Europe, there's been no official announcement of the Xbox 360 getting that title there. That doesn't stop this Japanese retailer from teasing the possibility of an Xbox 360 version of the game being released. A prophecy of things to come or merely wishful thinking? YOU DECIDE.

No, wait. SQUARE ENIX DECIDES. Hit the jump for a close-up of the store made box art.


The box says in big characters:
"And at last

That game...!?"

Xbox360をプッシュするお店が増え始めたようです [はちま起稿]

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Kotaku-5039181 Wed, 20 Aug 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5039181&view=rss&microfeed=true
<![CDATA[ More New (High Quality) Final Fantasy XIII, Versus XIII Images ]]> Yesterday we posted scans from Famitsu PS3 of Final Fantasy XIII and Final Fantasy Versus XIII. The quality on some of them was not very good! (Though, some of them were high quality scans.) Today we bring you high quality scans — with some new stuff peppered in. Like the armpit of FFXIII heroine Lightning. Just check that out and the gallery below. High quality, baby!

New high quality Final Fantasy XIII and Versus XIII screenshots [Forever Fantasy Thanks, Ram!]

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Kotaku-5038714 Tue, 19 Aug 2008 06:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5038714&view=rss&microfeed=true
<![CDATA[ New Final Fantasy XIII, Final Fantasy Versus XIII Images ]]> The most recent issue of Japanese game magazine Famitsu PS3 has loads of details about upcoming Square Enix titles Final Fantasy XIII and Final Fantasy Versus XIII. As we previously posted, the FFXIII demo will be longer than Advent Children and will be on a regular Blu-ray disc. FFXIII will have a party battle system, and the story is being written so that each character apparently seems like the protagonist (instead of simply a supporting character). The magazine features around 20 new screenshots of Final Fantasy XIII, apparently real time, too. There are real-time screens of Versus XIII. It seems that the clothing and the cars in Versus XIII have been tweaked and look different. AT TGS, we can supposedly look forward to the name of the prince and the heroine being announced. Click through the gallery below — there are some high quality Final Fantasy Versus XIII scans. (The FFXIII aren't so high quality.)

Famitsu PS3 [NeoGAF via Forever Fantasy]

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Kotaku-5038138 Mon, 18 Aug 2008 02:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5038138&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Demo Will Last More than Two Hours ]]> PlayStation Universe reports that Famitsu magazine reports that the PS3-exclusive Final Fantasy XIII demo will clock in at more than two hours, which is longer than the CGI movie bundled with it, Final Fantasy VII: Advent Children Complete. The bundle releases March 2009.

The demo will be on a separate disc (ah ha! Blu-Ray has its limitations too ya know!!!!) The demo will be based on the opening to the game, naturally. Wouldn't be smart to spoilerize everything. Two other tidbits, I'll fess up and say I have no clue what these mean so I'll just quote verbatim: "One of the female characters, refered to as 'Pigtails Girl', has been through some tough times." And "Mr. 33CM's real name is based off of weather as well."

Final Fantasy XIII Demo to Last Over 2 Hours
[PlayStation Universe]

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Kotaku-5037986 Sun, 17 Aug 2008 09:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5037986&view=rss&microfeed=true
<![CDATA[ Microsoft Clarifies Final Fantasy XIII Asia Version Clarification ]]> Back in early August at a Microsoft game exhibition in Taipei, Microsoft Taiwan's Grace Chou apparently confirmed that an Asian Xbox 360 version of Final Fantasy XIII was getting released in Taiwan. According to Taiwanese site GNN Gamer, the Microsoft exec stated it hadn't been decided which localized version (Japanese or English) would be launched for the Asian territories. This Asian version (which would conceivably be released in Taiwan, Hong Kong, Korea and Singapore) made Japanese Xbox 360 owners excited as it possibly meant they might be able to import FFXIII and play it on Japanese Xbox 360s.

GNN Gamer posted a Microsoft Taiwan statement that clarified earlier remarks, stating: "The announcement of the release of Final Fantasy XIII on Xbox 360 at this year's E3 is at the moment still at the planning stage. We don't have any further information regarding the releasing date or the possibility of localization." Microsoft contacted Kotaku, telling us that this statement GNN Gamer was actually incorrect. That statement has since been updated on GNN Gamer, but the site has not made such mention of this update or change. The post now reads:

針對日前媒體對於Final Fantasy XIII會在台上市的引述報導,台灣微軟在此作出聲明。

在2008年E3展中,微軟宣布Final Fantasy XIII將在北美與歐洲地區推出Xbox 360版本,並沒有在台灣推出的計劃。如果造成任何的誤解,台灣微軟特此澄清。

台灣微軟

Regarding recent inaccurate media reports about the availability of Final Fantasy XIII in the Taiwan market, Microsoft Taiwan hereby issues this statement:

At E3 2008, it was announced that Final Fantasy XIII will be available for Xbox 360 platform in North America and Europe. There is no plan to launch the game in Taiwan. We regret any confusion caused by this.

Microsoft Taiwan

When we contact Microsoft directly about whether or not Final Fantasy XIII will be getting an Asian version, Microsoft issued this statement: "There’s really no more to say than that as announced at E3, "Final Fantasy XIII" on Xbox 360 is scheduled for release in North America and Europe. There are no plans to release the game in any other region, including Asia."

Do keep in mind that after the E3 press conference, we approached Xbox Japan boss Takashi Sensui about the chances of FFXIII getting a Japan release. His response? Ask Square Enix.

[Pic]

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Kotaku-5035841 Mon, 11 Aug 2008 23:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5035841&view=rss&microfeed=true
<![CDATA[ Microsoft Explains Why Final Fantasy XIII Is On Xbox 360 ]]> The question that many gamers were asking after Microsoft's E3 press conference was "How did Final Fantasy XIII end up on the Xbox 360?" Way back in July, Microsoft Global Marketing Manager Albert Pennello explains:

I think the most obvious reason that they made the announcement is just looking at the success of our console...Square has done games for us in the past, and I think there’s a point where Square just has to look at the Xbox 360, the install base and attach rates that we’re seeing and actually has to make a decision on their own that it’s the right thing to do for them...

I think it’s easy to assume that something’s going on behind the scenes, I think the more obvious answer is we’re doing really well and the game creators want their games to be where the most people and the most consoles [are], and right now that’s the Xbox 360.

For third party publishers, multi-platform makes sense. Still rather curious why it's not on the Xbox 360 in Japan, though...

Summit In The City [Mundorare via TalkXbox via Xboxer]

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Kotaku-5035374 Mon, 11 Aug 2008 06:40:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5035374&view=rss&microfeed=true
<![CDATA[ Trying To Deliver Final Fantasy XIII "In A Fresh State" Worldwide ]]> In the West, Final Fantasy XIII is coming to the Xbox 360 and the PS3. That means extra work for Square Enix. But that doesn't get company exec Shinji Hashimoto down. Dude is pumped about this multi-platform release. Hashimoto tells UK magazine Play:
Obviously, we announced the title for both the PS3 and 360, so in that sense we’re very excited to be able to appeal to a new user base ans to fans that are users of both PS3 and 360.

...Another thing I’m excited about it that it’s traditionally taken about a year for localization to take place, so the Japanese version can reach audiences around the world. But with this titles we’re focused on decreasing that time gap. That means, right now, we’re not only involved in creating and developing, but also working hard to deliver the title in a fresh state to everyone in the world.

Sounds like Square Enix is doing its best to close the gap that's existed for its Japanese and Western customers. Good for them.

FFXII Will Be Delivered [VG247] [Pic]

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Kotaku-5035352 Mon, 11 Aug 2008 02:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5035352&view=rss&microfeed=true
<![CDATA[ New Final Fantasy XIII, Final Fantasy Versus XIII And Final Fantasy Agito XIII Screens ]]> Here are some new (and small) Final Fantasy XIII, Final Fantasy Versus XIII and Final Fantasy Agito XIII screens from the latest issue of Shonen Jump. Not must new info here, save for the FFXIII demo will be in the Final Fantasy VII: Advent Children Complete Blu-ray. But we already knew that.


Final Fantasy XIII / Versus XIII 스크린샷 [VideogamerX via PS3Hyper]

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Kotaku-5034584 Thu, 07 Aug 2008 22:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5034584&view=rss&microfeed=true
<![CDATA[ Microsoft Clarifies Final Fantasy XIII Asia Version "Announcement" ]]> Yesterday we brought word that Taiwanese game site GNN Gamer was reporting that Xbox Taiwan head Grace Chou had confirmed the Asia release (Taiwan, Singapore, South Korea, Hong Kong) of Final Fantasy XIII. Today, Microsoft Taiwan issued a statement clarifying this, stating: "The announcement of the release of Final Fantasy XIII on Xbox 360 at this year's E3 is at the moment still at the planning stage. We don't have any further information regarding the releasing date or the possibility of localization." Sounds like it was a little too early for Chou to apparently go around and mention the Asia release. Stay tuned for the possible "official" Asia version announcement and consider the Xbox 360 version only North America and Europe for now!

台灣微軟澄清《Final Fantasy XIII》在台上市說法 表示一切仍屬未定 [GNN Gamer Thanks, Dutch!] [Pic]

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Kotaku-5033592 Tue, 05 Aug 2008 22:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5033592&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Xbox 360 Asia Version Announced! ]]> During E3, Microsoft announced that Final Fantasy XIII was coming to the Xbox 360 — but only for North America and Europe. However, the Xbox 360 was not announced for Japan. Add another country to the list!

At a recent Microsoft game exhibition in Taipei, Microsoft Taiwan's Entertainment and Devices Division head Grace Chou announced that Final Fantasy XIII for the Xbox 360 would go on sale in Taiwan, but haven't yet decided which localized version will be launched for the Asian territories.

We imagine that means it should be possible for Japanese Xbox 360 owners to import the Asia version and play it on their consoles — that is, unless the Asia FFXIII is region coded so that's impossible. This version could have the original Japanese language track with Chinese/Korean/English subtitles or it might be the English language version with Chinese/Korean subtitles. According to Chou, the language hasn't yet been decided.

Click through below for pics of the Taipei Xbox 360 event festivities, including ladies in sailor uniforms and a Dark Knight Xbox 360.

Xbox 360 夏日同學會本週隆重登場 眾多強打新作首度在台公開現身 [GNN Gamer via XNEWS]

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Kotaku-5033117 Tue, 05 Aug 2008 00:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5033117&view=rss&microfeed=true
<![CDATA[ "Don't Think About Final Fantasy XIII Xbox 360 Right Now" ]]> During this past weekend's Square Enix event, Final Fantasy XIII director and scenario writer Motomu Toriyama reassured the fans that the game's development hasn't changed. What's more, he continued:

We're making the PS3 version first, and then porting to the 360 later.... I'm telling [the development team] to not think about the Xbox 360 right now. We can think about it after the development kits arrive... Right now, we're fully concentrating on the PS3 version.

Well that's good. The bad news is that, as GameSpot notes, the PS3 version will mostly likely be held back for that simultaneous platform release in North America and Europe. Wonder if the same will be true for Japan, where the Xbox 360 hasn't been announced. Boy, multi-platform is tricky!

Square Enix: 360 FFXIII development hasn't begun [GameSpot via EDGE]

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Kotaku-5032613 Mon, 04 Aug 2008 06:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5032613&view=rss&microfeed=true
<![CDATA[ Just to Be Clear: FF Versus XIII "PS3 Only Worldwide" ]]> At Square Enix's DKS3713 — which sounds like a California license plate or the name of a clone from Star Wars — the trailer for Final Fantasy Versus XIII made dead damn solid certain to specify it was "Playstation 3 Only Worldwide." Hope we can all get back to the pre-betrayal state of things now.

Internet access was nonexistent, perhaps deliberately, for this event so a number of those who attended couldn't get up liveblogs. Also images of the screens were prohibited but you know someone's bootlegged at least one trailer, so if any tumble out we'll try to get them up (send a tip if you see one anywhere.)

We already got up the event's major announcements regarding Final Fantasy Agito XIII and Parasite Eve on the PSP, and the March 2009 due date for the Final Fantasy XIII demo. But there are a couple after action reports if you want descriptions of trailers seen and speculation on gameplay features arising from that. NeoGAF's is a pretty deep aggregation of Japanese blogs covering the show, I'd start there. Some things that caught my (untrained) eye:

• The Kingdom Hearts PSP version will add Snow White to Cinderella and Sleeping Beauty in Disney's crossover cohort.
• Final Fantasy XIII trailer showed gameplay but no actual battles, drawing out the tease.
• Versus XIII will cross-promote the ROEN fashion brand. All characters in the game will be wearing ROEN designs. Pure speculation, but I don't think it will affect gameplay, I think it's to make you want to buy those clothes.

Official SQUARE ENIX presents DKΣ3713 Private Party 2008 Thread [NeoGAF]
Square Enix DKS3713 Event Report

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Kotaku-5032319 Sat, 02 Aug 2008 09:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5032319&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII PS3 Demo Due March 09, Coming To Advent Children Complete ]]> Square Enix announced at the DKΣ3713 event in Japan today that the Blu-ray re-release of Final Fantasy VII: Advent Children would come with a playable demo version of Final Fantasy XIII for the PlayStation 3, according to reports from Famitsu. The disc will also ship with new videos of Final Fantasy Versus XIII and Final Fantasy Agito XIII.

Final Fantasy VII: Advent Children Complete will ship in Japan at some point in March 2009.

Advent Children Complete Gets FF XIII Trail [Famitsu]

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Kotaku-5032269 Fri, 01 Aug 2008 20:40:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5032269&view=rss&microfeed=true
<![CDATA[ Square Enix's Sales Down, Profits Slightly Up ]]> Square Enix has released its financial statement, showing that first quarter net sales for the 2009 financial year are down 9 percent compared to Q1 last year. Here's the number comparison: ¥29.77 billion (US$276 million) for Q1 2009 vs. ¥33.74 billion ($313.4 million) for Q1 2008. Profits were up slightly though with a net income of ¥2.88 billion ($26.75 million) from last year's ¥2.73 billion ($25.25 million).

Draw your own conclusions about that Final Fantasy XIII on Xbox 360 announcement.

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Kotaku-5031839 Fri, 01 Aug 2008 06:40:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5031839&view=rss&microfeed=true
<![CDATA[ Of Course, Final Fantasy XIII Is PC Bound! [Updated] ]]> Yes, yes, we know. While some just seem to be figuring this out, Final Fantasy XIII is coming to the Xbox 360 *and* the PC. Square Enix announced this way back at its E3 press conference. Probably going lost in the jaw-dropping Xbox 360 announcement. To review, here's how the FFXIII development cycle is going down: First do the PS3 version, then the PC version and then the Xbox 360 version. And hey, there's been Final Fantasy games on the PC game before, so this isn't exactly something out of left field.

In case you missed it, here's our liveblog of Square Enix's E3 presser. In it, I liveblogged: "kitase says they're currently running it on a pc, so they don't know the work load of getting it on the 360. they are putting priority on the PC version." Also, here's a link to a post on the Nvidia site about the PC version.

Update: We contacted Square Enix, and according to the company, "The game is being built using PC-based development tools, but that doesn’t mean it’s being created for the PC platform. Our current plans are to release FFXIII for the PS3 and Xbox 360 only. Sorry for the confusion!" So to recap, it's being created with PC-based dev tools, but with plans only for PS3/Xbox 360 console release.

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Kotaku-5028961 Thu, 24 Jul 2008 22:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5028961&view=rss&microfeed=true
<![CDATA[ What Microsoft Did At E3 2008 ]]> E3 2008 kicked off Monday last week with a press conference from Microsoft that started out quiet and ended with a shot that rang out across the internet. While many people expected this year's event to be dominated by attempts to snag the more casual gamer with gimmicks like motion control, Microsoft instead stayed the course (with a few notable exceptions), building on their own concept of community and social gaming rather than going for the obvious aping. In case you missed our extensive liveblogging of the event, here's a run down of the big news out of Microsoft at E3 2008.

The first big announcement of the press conference had to be exclusive downloadable content for the Xbox 360 and PC for Bethesda's Fallout 3. As a gamer with all three of the title's launch platforms in my home, that was exactly the sort of news that sealed the deal for me, and certainly a bit of a downer for the PlayStation 3 crowd, but that's not what this press conference was all about, was it?

They followed up the Fallout 3 scoop with a gaggle of sequel release dates. Resident Evil 5 in February of next year, with Fable II coming in October and Gears of War 2 slated for a November release. This was Microsoft's way of assuring 360 owners that they'd have plenty of games to look forward to over the holiday season and beyond.

Then came the first real bomb - the reinvention of Xbox Live. Support for custom avatars caught many a gamers' eye, though of course plenty of folks out there saw the new feature as an aping of Nintendo. Me? The move was definitely inspired by Nintendo, but custom avatars seem a natural addition to a console so heavily invested in community.

Along with the newly revamped Xbox Live experience came Live Party, a way for online friends to basically for a gaming group, staying together from game to game, sharing pictures, music, and even videos while never losing touch with one another.

They'll even be able to watch Netflix movies together, with MS announcing a partnership between the two companies that will allow 360 owners to download movies and watch them directly from their console, much like PC owners can do right now.

Further banking on the system's online capabilities, Microsoft also announced Xbox PrimeTime, a game show channel for the Xbox 360 where players around the world could participate in titles like Uno Rush and 1 Vs. 100, based on the hit television show.

Other revelations included news on Guitar Hero DLC from Van Halen and Metallica, a sequel to the classic Galaga coming to Xbox Live Arcade, and some pretty new controller colors.

Just when we though the show was over for Microsoft, ending with Square Enix's Yoichi Wada showing off Infinite Undiscovery, Star Ocean, and The Last Remnant, after which Sony's Don Mattrick came back on stage to sum things up. Some interesting games were shown, and the Xbox Live updates were intriguing, but that was it? Seemed a bit lackluster to me.

Then Yoichi Wada came back on stage and did this. Final Fantasy XIII, the game that launched a million PlayStation 3 systems, was no longer a PS3 exclusive. Up in the press room, Leigh and I actually whooped, scaring those nearby. Sony fanboys were outraged. Every day that I wake up and there isn't a parody of the song American Pie (Bye, bye FF X-I-I-I) in my inbox I am slightly crushed.

That last announcement carries a lot of importance for Microsoft. That a company as well respected as Square Enix deem them worthy of receiving the first multi-platform Final Fantasy title ever (XI still doesn't count) is a tremendous nod to Microsoft's success with the system as well as the perceived potential of the 360 with publishers across the industry.

All in all I'd say that Microsoft took several steps in the right direction this E3. They've taken steps towards further defining their vision of an online gaming community, revealed some extremely lucrative deals both game and movie-wise, and they've shown the sort of extra value that the Xbox 360 has to offer in a world where exclusives are becoming a very rare animal indeed.

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Kotaku-5027802 Wed, 23 Jul 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5027802&view=rss&microfeed=true
<![CDATA[ Peter Dille Talks FFXIII Exclusivity, Seems Confused ]]> Sony's Peter Dille has never been a man short on words. So when asked by MTV what he thought of Microsoft's Final Fantasy XIII coup, he offered words:

Consumers responded to “GTA” on the PS3 just as they did on the 360. And it becomes a bit of a jump ball. But it didn’t rise the tide for them. And I think if you fast forward to when “Final Fantasy XIII” comes out I think you’re going to have millions of people who grew up playing “Final Fantasy” on the PlayStation playing it on a PlayStation 3. They spent a lot of money, I’m sure, to get “Final Fantasy” onto the 360 but at the end of the day it’s on our platform as well. Which is why we focus on, “Let’s look at what happens when you have “Metal Gear Solid” on your platform … when the NPD numbers come out … I think you’ll see the value of what a real exclusive title does and how it raised the bar for PS3 versus 360.

So...exclusives don't really matter, yet exclusives like MGS4 bring "value" and "raise the bar" for the PS3? You seem confused, Peter.

Sony: ‘Final Fantasy XIII’ Going To XBox 360 Creates ‘Jump Ball’ [MTV]

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Kotaku-5027991 Tue, 22 Jul 2008 21:40:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5027991&view=rss&microfeed=true
<![CDATA[ This Guy Needs a Heaping Helping of "Get a Grip" ]]> This is absolutely parody. It could be unintentional self-parody. Or it could be someone masquerading as a PS3 fanboy to parody that particular constituency. But it's parody. A guy who gives the announcement of Final Fantasy XIII for the 360 equal weight to Asperger's is, shall we say, having a disproportionate reaction. (Full text on the jump). Still, we had a video earlier of an angry, ticked off PS3 fanboy who claimed to know Japanese culture about as well as Marcus Brody could [teeth clenched] blend in [/teeth clenched] in the Middle East of the late 1930s. That guy turned out to be a Something Awful goon.

The fact the text is available only as a screen capture (full version after the jump) leads me to be skeptical someone actually feels this way. But, if you're a Microsoft partisan and want to gloat, here you go. And if you are four-square for Sony and want to rage, here is a comrade-in-arms. And if you invest your emotions and identity in pro bono advocacy for multinational corporations with billions in market capitalization and brigades of PR professionals, you need some perspective. Like this guy.

Video Games are Fun to Play. I Enjoy Them [The Internet is Terrible]

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Kotaku-5026918 Sat, 19 Jul 2008 14:00:00 MDT Owen Good http://kotaku.com/index.php?op=postcommentfeed&postId=5026918&view=rss&microfeed=true
<![CDATA[ Relive The Thrill Of Final Fantasy XIII's Xbox 360 Announcement ]]> We were mere feet from Messrs. Mattrick and Wada as the two execs wrapped up the Microsoft E3 2008 press conference with a bang. I believe Leigh's words, at the time, were "HOLY SHIT!" when it was revealed that Microsoft had chipped away at the PlayStation exclusivity armor and Final Fantasy XIII was announced as an Xbox 360 release (in North America and Europe). There was laughter, tears, applause and so much more. We'll never forget we were there.

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Kotaku-5026902 Fri, 18 Jul 2008 19:00:07 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5026902&view=rss&microfeed=true
<![CDATA[ Tretton Says No 360 Final Fantasy XIII Coming to Japan ]]> Microsoft's announcement of an Xbox 360 Final Fantasy XIII wasn't a surprise to SCEA head Jack Tretton, but it was a disappointment.

"Am I disappointed by it? Yes," he said at a recent meeting with game writers. "Am I surprised? No."

The loss of such a prestigious exclusive wasn't probably unavailable in the current state of the games industry, he added.

"It's going to be harder and harder to hold on to franchises," he said, adding that Final Fantasy XIII will remain a Playstation exclusive in Japan.

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Kotaku-5026033 Wed, 16 Jul 2008 16:00:00 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=5026033&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Is A Traitor, Square Must Apologise ]]>
Not real of course, as we've seen his particular brand of internet fury before, but scary nonetheless. Why? Because while this performance is a (brilliant) fake, you can bet there are thousands of real kids out there venting in a similar fashion.

[thanks Flame Strike!]

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Kotaku-5025233 Tue, 15 Jul 2008 03:40:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5025233&view=rss&microfeed=true
<![CDATA[ No Changes On Final Fantasy Versus XIII Being PS3 "Exclusive" ]]> Square Enix's pledge of allegiance to the Xbox 360 platform in the form of a Final Fantasy XIII port may have shaken the PlayStation fanbase to its very core. The loss of yet another PlayStation 3 "exclusive" essentially makes message boards the equivalent of a dark alley for Sony devotees. What about the other Final Fantasy XIII project, Final Fantasy Versus XIII?

Shinji Hashimoto of Square Enix said at the publisher's press conference today that plans for Final Fantasy Versus XIII to ship as a PlayStation 3 exclusive haven't changed. Of course, we have no inkling about what exactly Square Enix's plans for the title have been from the get go, as the core entry, FF XIII, has long been touted as coming "only to PlayStation 3."

Stay strong, console warriors. We think it'd be best to resign yourselves to the fact that third party console exclusives are but a thing of the past and that both Xbox 360 and PS3 owners will be enjoying the title by 2012.

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Kotaku-5025156 Mon, 14 Jul 2008 19:00:20 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5025156&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII: The E3 Trailer ]]>
That whole "coming to 360" thing's going to take a little getting used to, isn't it? It's good news, though: now most of you can watch this new trailer for the game safe in the knowledge you'll be able to play the thing.

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Kotaku-5025105 Mon, 14 Jul 2008 15:40:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5025105&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Coming To Xbox 360 ]]> Breaking news from the Microsoft E3 2008 press conference. Square Enix head honcho Yoichi Wada took the stage to announce Final Fantasy XIII for the Xbox 360.

Yes, just take a moment to soak that up. Final Fantasy XIII coming to the Xbox 360. Holy fucking shit. Simultaneous release in Europe and North America with PS3. Wow.

More info is being revealed during Ashcraft's liveblog of the Square Enix press conference.

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Kotaku-5025018 Mon, 14 Jul 2008 12:59:56 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5025018&view=rss&microfeed=true
<![CDATA[ Square Enix's E3 Line Up - Where Is Final Fantasy XIII? ]]> So what does RPG giant Square Enix have in store for E3 2008? Why RPGs, of course. The publisher's lineup doesn't come as a surprise to anyone who's been following the company since last E3. Starting on the portable side of things they'll be showing the remake Chrono Trigger for the Nintendo DS, along with Dragon Quest: Chapters of the Chosen and the Final Fantasy IV remake, with the PSP represented by their two Star Ocean remakes First Departure and Second Evolution. In console land we'll get a look at Xbox 360 exclusives Infinite Undiscovery and Star Ocean: The Last Hope, as well as The Last Remnant for the 360 and PlayStation 3. Topping things off will be Song Summoner: The Unsung Heroes, the company's new iPod game.

Also represented will be two DS titles from Square Enix subsidiary Taito, EXIT DS and The Legend of Kage 2.

Notice anything missing here? Not one mention of any of the Final Fantasy titles for the PlayStation 3. This could mean there is something special in store from PS3 FF fans, or it could simply mean they aren't showing anything, which would make me very sad. Hit the jump for more info on Squeenix's E3 08 line up.

FROM CHRONO TRIGGER TO THE LAST REMNANT: SQUARE ENIX ROLLS OUT AN EXCITING E3 2008 LINE UP OF NEW EPICS AND FAN FAVOURITES

London (9th July 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, and Square Enix, Inc. the publisher of Square Enix interactive entertainment products in North America, announced their extensive line-up for the E3 Media & Business Summit today, confirming an impressive array of games ranging from re-mastered classics to brand-new IP’s.

In addition to the much anticipated next-gen titles INFINITE UNDISCOVERY™, THE LAST REMNANT™ and STAR OCEAN®: The Last Hope™, Square Enix introduces STAR OCEAN: First Departure™ and STAR OCEAN: Second Evolution™ for the PSP® (PlayStation® Portable) system, TAITO Corporation’s EXIT™ DS and The Legend of Kage™ 2 for Nintendo DS™, and SONG SUMMONER™: The Unsung Heroes, the first full-scale Role Playing Game created for the iPod®.

John Yamamoto, president and chief executive officer of Square Enix Ltd. and Square Enix, Inc. comments, “With simultaneous global releases for several platforms on their way, gamers around the world will be able to experience the full grandeur of our games as never before. Additionally, Square Enix has offerings at this year’s E3 for every gamer, from fan favourites newly available on portable platforms to casual games accessible to a wide range of users.”

On display at the Los Angeles Convention Center at Concourse 401 from July 15 – 17, the following titles will have playable kiosks: CHRONO TRIGGER®, DRAGON QUEST®: The Chapters of the Chosen™, FINAL FANTASY® IV, INFINITE UNDISCOVERY and
SONG SUMMONER: The Unsung Heroes. With five playable titles of the show floor, Square Enix offers a wealth of deep and engaging experiences for a variety of platforms.

E3 2008 Line-up
(Square Enix)

Multiplatform

THE LAST REMNANT
Platform: Microsoft Xbox 360® / PLAYSTATION®3 computer entertainment system
Genre: RPG
PAL Release Date: (Xbox 360) This Winter / (PLAYSTATION 3 system) TBA

The Last Remnant is a brand-new RPG crafted using the finest artistry and technology Square Enix has to offer. Set in a fantasy world, war-torn and scarred by years of conflict, gameplay revolves around mysterious artefacts – Remnants – that possess magic powers. Groundbreaking graphics only possible on Xbox 360 bring the intensity to a whole new level. The Last Remnant will only be available on Xbox 360 this winter.

iPod

SONG SUMMONER: The Unsung Heroes
Platforms: iPod nano with video, iPod classic and fifth generation iPod
Genre: Role-Playing
Now Available (EU, JP, NA)

Now at the iTunes Store in 22 countries around the world, SONG SUMMONER: The Unsung Heroes is a Role-Playing Game that transforms tracks on your iPod® into powerful "Tune Troopers" that you can control in battle! As the protagonist Ziggy, you will embark on an epic journey to rescue your brother from the clutches of the Mechanical Militia! Intriguing characters, an epic story and a tactics-based battle system combine for a rich RPG experience previously only available on home consoles.

Nintendo DS

CHRONO TRIGGER
Genre: RPG
PAL Release: TBC

Re-mastered exclusively for Nintendo DS, CHRONO TRIGGER is a true classic that has set the benchmark for the RPG genre. This all-new edition of the game contains all the classic essence of the original release while introducing the portability, dual-screen presentation and Touch-Screen functionality of Nintendo DS, taking players back in time to re-experience the epic RPG that started it all.

DRAGON QUEST: Chapters of the Chosen
Genre: RPG
PAL Release Date: September 2008

For the first time, a fully-fledged DRAGON QUEST adventure arrives on Nintendo DS with DRAGON QUEST: The Chapters of the Chosen. Experience an adventure of epic proportions, presented through multiple character perspectives. While retaining the classic look and feel of the original release, this remake breathes new life into a much-loved entry in the DRAGON QUEST series with 3D graphics, dual screen presentation and newly animated monsters.

FINAL FANTASY IV
Genre: RPG
PAL Release Date: TBA

The latest entry in the franchise that has shipped 85 million copies worldwide*, FINAL FANTASY IV for Nintendo DS features beautiful, fully 3D cut-scenes with voiceovers, capturing the emotional drama that first touched the hearts of fans over fifteen years ago. The new ability system and added DS functionality introduce a fresh experience to both new and returning FINAL FANTASY IV fans. With a storyline that sets the stage for all subsequent FINAL FANTASY titles, FINAL FANTASY IV is a must-play for those looking to jump into the best-selling RPG franchise in the world.

*As of May 2008.

PSP system

STAR OCEAN: FIRST DEPARTURE
Genre: RPG
PAL Release: TBC

Space Date 346: The crew of a Terran Federation ship arrives on the planet Roak. With the help of a stalwart band of local heroes, the crew must work together to unravel a mystery and halt a galactic war. STAR OCEAN: FIRST DEPARTURE marks the first time that the initial instalment in the popular STAR OCEAN franchise is available in North America.

STAR OCEAN: SECOND EVOLUTION
Genre: RPG
PAL Release: TBC

Space Date 366: A young Federation officer finds himself transported to a mystical planet, where he is suddenly anointed as the Hero of Light. He begins a journey to fulfil a prophecy and save a newfound race. STAR OCEAN: SECOND EVOLUTION continues the STAR OCEAN saga!

Xbox 360

INFINITE UNDISCOVERY (Xbox 360 Exclusive)
Genre: RPG
PAL Release Date: September 5, 2008

Infinite Undiscovery is the newest fantasy role-playing console game from Square Enix, drawing gamers into a real-time world woven of countless threads where player choices spin untold discoveries. Players will be confronted with a variety of dramatic situational battles such as executing a daring escape while a gigantic ogre follows in hot pursuit, or waging battle amidst towering tidal waves. Dynamic environments change and respond in real time, creating an entirely new experience never before seen in the genre. The title is scheduled to release exclusively on Xbox 360 in September 2008.

STAR OCEAN: THE LAST HOPE
Genre: RPG
Release Date: 2009

STAR OCEAN: THE LAST HOPE is the long-awaited continuation of the celebrated science fiction and fantasy RPG series. Slated for release on Xbox 360 in 2009 and published by Square Enix, this prequel set during the aftermath of World War III combines sci-fi and fantasy elements spanning multiple planets and the vastness of space itself to recount the origins of the STAR OCEAN universe. Exhilarating combat expands upon the franchise's famous real-time battle system, introducing the amazing graphics and visual effects only possible on Xbox 360.

E3 2008 Line-up
(TAITO Corporation)

Nintendo DS

EXIT DS
Genre: Action Puzzle
PAL Release: TBC

The stylish and inventive action puzzle game comes to Nintendo DS! As professional escape artist Mr.Esc, players must manoeuvre through burning buildings and sinking ships as they dodge disaster and save survivors along the way. EXIT DS makes a smooth return to the portable scene with all-new Touch-Screen functionality and over 100 stages to solve.

The Legend of Kage 2
Genre: Action
PAL Release: TBC

The hit arcade game is back! The thrilling ninja action of The Legend of Kage 2 takes over both Nintendo DS screens, fully utilizing the dual-screen presentation and scrolling to draw players into a dynamic world filled with exhilarating midair combat. With rich, elaborate stages and a compelling story that follows the tale of two protagonists, The Legend of Kage 2 breathes renewed excitement into the classic action adventure experience.

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Kotaku-5023289 Wed, 09 Jul 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5023289&view=rss&microfeed=true
<![CDATA[ Square Enix Crushes Final Fantasy XIII Pachinko Rumors ]]> In Japan, lots of video games get turned into pachinko or pachislot machines. No biggie! SNK, Sega and Konami have all spun off selected titles into pachinko parlors across the country. So when a rumor popped up that Square Enix was doing the same for Final Fantasy XIII, it did seem possible that, yes, Japan would be getting a FFXIII pachinko machine. No way! says Square Enix. In an official statement, the company says:

That is completely false information. Regarding FF, our company works very hard every day so that everyone can enjoy it as a game. There is currently no development being made [to bring FF to pachinko/pachi-slot machines].

Good, because Square Enix needs to focus on FFXIII and not other stuff.

『FFXIII』がパチンコ、パチスロに?” [Famitsu]

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Kotaku-5018182 Fri, 20 Jun 2008 03:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5018182&view=rss&microfeed=true
<![CDATA[ Final Fantasy Versus XIII Put On Hold ]]> Square Enix's grandiose plans for a Final Fantasy XIII three-way appear to be a bit stalled. The action oriented spin-off known as Final Fantasy Versus XIII may be coming even later than expected, which should come as a surprise to absolutely no one. According to an interview with Versus XIII director Tetsuya Nomura in the newest issue of Famitsu, he explains that development is the side story is currently "on hold," with development staff of that game now tasked with getting FFXIII out the door.

Given that it's been over two years since Square Enix first showed off its FFXIII offerings and we're still getting trailers devoid of gameplay, we certainly don't expect to see Final Fantasy XIII until well into 2009. We'll pencil in Versus for 2013 or so.

Let's give it up for ten-year console life cycles!

Nomura: Square Enix blow-out at TGS, Versus XIII on hold [Forever Fantasy]

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Kotaku-5017694 Wed, 18 Jun 2008 14:40:38 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5017694&view=rss&microfeed=true
<![CDATA[ No, You Cannot Party Demo Final Fantasy XIII (Only Watch!) ]]> On August 2nd and August 3rd, Square Enix is holding a "private party" with the utterly ridiculous name DKΣ3713 that will be limited to only 2,400 attendees, picked by raffle through the Japanese Square Enix Members website.. It will showcase Final Fantasy and Kingdom Hearts games. And just like we thought, Final Fantasy XIII will not be playable. Hit the jump for the full rundown of what will be there and what form it will be in. Bring on the disappointments!

FINAL FANTASY XIII(PS3)Trailer
FINAL FANTASY Versus XIII(PS3)Trailer
FINAL FANTASY Agito XIII(Mobile)Trailer
KINGDOM HEARTS Coded(Mobile)Trailer
KINGDOM HEARTS 358/2 Days(DS)Trailer/Playable Demo
KINGDOM HEARTS Birth by Sleep(PSP)Trailer/Playable Demo
DISSIDIA FINAL FANTASY(PSP)Trailer/Playable Demo
The 3rd Birthday(Mobile)Trailer
Sigma Harmonics(DS)Trailer/Playable Demo
FINAL FANTASY VII ADVENT CHILDREN COMPLETE(Movie/Blu-ray)Trailer

Best part? Knowing how Square Enix rolls, photograph of the demo trailers will be strictly prohibited, and the trailers for the big titles will mostly likely be shown in "closed theaters." So! If you want to see them, be prepared to wait in line for like an hour. Make sure you bring your memory cap so you don't forget the experience! Does Square Enix know how to party or does Square Enix know how to party.

Square Enix Party Info [Famitsu]

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Kotaku-5017491 Wed, 18 Jun 2008 06:20:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5017491&view=rss&microfeed=true
<![CDATA[ Final Fantasy XIII Producer Is Not Enemies With FF Versus XIII Director, 'Kay? ]]> Yoshinori Kitase, director of Final Fantasy VII and Chrono Trigger, and fellow colleague Tetsuya Nomura, character designer for FFVII, are rumored to be bitter rivals. Word has it that since the two are unable to work together, each of them are making separate FFXIII games with Kitase producing Final Fantasy XIII and Nomura directing Final Fantasy Versus XIII. Not so! says Kitase. He tells LEVEL magazine:

Haha, no... hmm, how am I going to explain this? Let me begin by pointing out that Nomura is designing characters both for FFXIII and FFvXIII and that it’s absolutely not a matter of us not being able to work together. But ok, there are differences between us, what we want to accomplish and how we create games. It’s not a hostile rivalry, but we don’t share the exact same goal. But wouldn’t it be boring if that was the case? My view of it is that we’re two creative minds who work together sometimes and then move on on different paths, but always meet up again.
When we started to plan for FFXIII, I told Nomura that there were certain ideals that we had to attain. There’s a standard we follow when we develop a new mainline FF. Back then, the plan was to develop the game for the PS2 and we decided that Nomura would make FFvXIII for the PS3. With that, he could do something different; that game wouldn’t have to follow the traditional FF format. And I’ve always encouraged him to experiment and try out completely new ideas. He’s allowed to take risks; it’s almost an end in itself with that project.

In fact, both recently had sushi together a few weeks back, where they talking about "how RPGs could evolve and how the command-based system is in need of renewal, all while being an important part of the genre’s popularity." Bet that was truly an interesting conversation. Too bad only some sushi chiefs and nearby customers were able to overhear it. That's a shame.

New Kitase Interview [NeoGAF]

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Kotaku-5011310 Wed, 28 May 2008 07:20:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5011310&view=rss&microfeed=true