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Fighting

BlazBlue

BlazBlue Makes U.S. Debut At Anime Expo

Want to get your hands on Guilty Gear creators Arc System Works' latest fighting game? Aksys Games has announced that they'll be performing the first North American locations test for the BlazBlue: Calamity Trigger arcade cabinet at the Anime Expo in Los Angeles. Combining 2D characters with 3D backgrounds, the game is being touted as the spiritual successor to Guilty Gear. Blazblue The arcade cabinet will be available in the sweaty, smelly console gaming room for the full run of the convention, July 3rd through the 6th. As if you guys needed more incentive to get dressed up and spray your hair interesting colors.

Anime Expo [Official Webpage]


ufc 2009 undisputed

UFC 2009 Undisputed: Trailer, Details, Screens

So yesterday we had the announcement that THQ would be releasing UFC 2009: Undisputed sometime in the spring of 2009. Gametrailers has the above debut trailer up and, from other sources, Voodoo Extreme has culled 10 screenshots and some fun facts about what the game has to offer.

Not my cup of tea, but I know how bent-out-of shape MMA enthusiasts get when you suggest the sport is anything less than the fastest growing sport in the world (I always imagine John Cusack in Say Anything: "Kickboxing: Sport of the future,") to say nothing of that "human cockfighting" label that never seems to go away. Still if you like squatting over another guy and jackhammering his skull off a virtual canvas, looks like it'll accommodate you nicely. And you don't have to do it as someone in the stable of UFC combatants. A deep "create-a-fighter" and career mode will make this almost a (wait for it ... wait for it) MMARPG.

Hit the jump for more details from Voodoo Extreme:

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Game Announce

THQ Takes On Ultimate Fighting Championship

After years spent perfecting the more theatrical side of arena fighting, THQ is ready to step up to something a bit more brutal. Today they've announced their first title based on the Ultimate Fighting Championship license, UFC 2009 Undisputed. In development for the PlayStation 3 and Xbox 360, Undisputed will feature an entirely new game engine to help bring more than 80 of the top UFC fighters to life, along with a robust create-a-fighter mode so you can watch yourself get beaten to a pulp by thugs.

“UFC offers the fighting videogame genre a fresh and innovative look inside today’s most exciting live sporting event in the world,” said Dana White, president, UFC. “UFC 2009 Undisputed represents a significant opportunity for us to expand our growing, global audience and allow fans to step into the virtual Octagon™ to compete against the world’s most prominent mixed martial arts fighters.”

UFC 2009 is slated for a Spring 2009 release. I've generally been put off by the generic feel of previous UFC games, so here's hoping THQ delivers something unique enough to hold my attention for more than 15 minutes at a time.

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midway gamer's day 08

Midway Gamer's Day '08: This Is Vegas

What more appropriate setting to see the premier of Midway's This Is Vegas than Vegas itself? True, were a fifty dollar cab ride from the strip, but we got to see it virtually in the game so I suppose that's something. This Is Vegas is a balls out parody done in the tongue in cheek GTA/Bully style. Your character can explore all the parties, gambling, driving and fighting that Vegas has to offer. On display for the Gamer's Day were the fighting, partying and gambling mechanics which we checked out poolside in true Vegas style.

The fighting mechanic was pretty basic and what you would expect from this type of open world, mission based game. You can fight everyone form the local yokels and thugs to the mascots of the various casinos. I got particular pleasure out of beating the crap out of one mascot who looked suspiciously like my arch nemesis, The Burger King. By pressing X to attack, you can build up your BuzzBomb meter which, once it's filled, will give you an special move that will send your enemy flying through the air. Beating enemies down yields casino chips that can be used later to buy more clothes, cars and other goodies.

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gallery

Triumphant Arcana Heart Screens

Remember that super move I kept trying to pull off in the Arcana Heart video I posted the other day? Where I fail, the screenshot folks for Atlus succeed. Behold the glory of the puppy girl pile-on, as well as several other scenes from the upcoming PlayStation 2 fighter that I could never have dreamed to achieve with my mediocre skills. I've actually playing the game a little bit each day to improve my game, and I'd say that by the time it hits store shelves in April I will still have no chance at beating anyone, but I might be a bit more cocky about it nonetheless.


hands-on

An Arcana Heart-Breaking Defeat

Arcana Heart is a new 2D fighting game coming April 8th for the PlayStation 2 courtesy of Atlus. Developed by Examu - formerly Yuki Enterprise of Samurai Showdown V fame - the game features a cast of adorable female anime archetypes beating each other senseless, with a twist. Players select a character and then select an Arcana, which is an elemental being that grants the character special abilities and super moves depending on which is chosen. Atlus sent me an early copy of the game, which as you can see I have hardly managed to master. In my defense, this video was plagued by interruptions, and I won in every take except this one. Rather that redo it to show myself in a more flattering light, I decided to let you witness just how badly I can fail. Look for a more complete look at the game as we get closer to the April release. For now, please be gentle.


fantasy fighting

Dissidia: Final Fantasy Confirmed Cast So Far

Adam Laatz over at Wired's Game|Life blog attended Jump Festa 2008 late last month, and returned with impressions on Dissidia: Final Fantasy, Square Enix's Final Fantasy fighting free-for-all featuring fan-favorites from all titles in the FF franchise for the PSP. Along with extended impressions (better than Ergheiz, which isn't really saying much), Adam also brought back a short list of characters confirmed for the game, including:

The Warrior of Light, Garland (FFI)
Firion, Emperor Palamecia (FFII)
Sephiroth (FFVII)
Squall, Ultimecia (FFVIII)
Zidane, Kuja (FFIX)
Tidus (FFX)
And of course you know Cloud is going to show up in that list as well before all is said and done, because Sephiroth without Cloud makes for some depressingly unsexy yaoi fan art. I'd say the inclusion of Vivi would make this a definite purchase for me, but I am a long-time, die-hard FF fan and would still line-up sheep-like on launch day if the game box had a 1-in-5 chance of exploding upon opening.

Hands-On With Dissidia Final Fantasy [Game|Life via Destructoid]


clips

Godzilla: Unleashed's Mothership

Pipeworks producer Shelby Wills says hey, everybody. She also introduces one of the many levels that you'll be able to unlock in Godzilla:Unleashed for the Wii and PS2. The mothership is in pretty bad shape this time around, having crash-landed in San Francisco Bay at some point during story mode. If you ask me it isn't nearly as interesting in the floating, uprooted version of London in the game, but that's just because aliens are real and London is an imaginary place. Now had they mixed the two and done The Parliament Funkadelic Mothership, then I would have been the first person in line for the game. Missed opportunities *sighs*.

breaking

EA Confirms EA Chicago is Closing

EA Chicago has gone down for the count. I can exclusively report that EA is closing the studio effective immediately. Word is that EA is working hard to place many of the 150+ employees at its other studios around the world. What does this mean for the future of the Def Jam fighting franchise and the forthcoming Marvel fighting game? I'm still looking into that, but it sure seems like those games won't be coming anytime soon.

A source has also leaked me with the surprisingly honest memo sent to EA employees from Frank Gibeau, President of EA Games. In it he says:


"Within the EA Games Label, we are committed to running each franchise and facility as a city/state, teams with unique creative identities as well as responsibility for product quality, ship dates and profitability....Unfortunately, EA Chicago hasn't been able to meet that standard....Closing EA Chicago is the toughest decision I've made in my career - one that in no way reflects on the talent and dedication of the people who work there."

This was no doubt an extremely difficult decision for EA. I was at the Chicago studio this summer to tape an episode of Game Head on the new Marvel fighting game and it was a beautiful facility with very talented developers.

Read the full memo from EA after the jump...

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impressions

Naruto: Rise Of The Ninja Stealthily Rocks

There I was, standing in the middle of GameStop yesterday, holding a copy of TimeShift in one hand and a copy of Ubisoft's Naruto: Rise of the Ninja in the other. I only had $60 to spend, and the cashier behind the counter kept chanting, "TimeShift...TimeShift.." over and over again in a monotone voice. On the one hand I had been waiting for TimeShift for over two years. On the other, my nephew might come over this weekend and he loves him some Naruto. Having kicked a Frag Doll's ass at the game earlier this year, and being a good uncle, I had to go with Naruto. To my surprise, it turned out to be one of the best purchasing decisions I've made in quite some time. More »

video review

Dipping My Hands In Bleach

Quite honestly I have no idea why I picked up Bleach: Shattered Blade for the Wii on Wednesday. I am not familiar with the manga or anime series at all, having been turned off after working Anime Weekend Atlanta last year and being up to my ass in Bleach cosplayers. I suppose I was just hopeful after Dragon Ball Z's excellent Wii debut and my love of the Naruto fighter series for the Gamecube. As you might be able to tell from the video above, I was in for a bit of a let down. The Wii controls for the sequel to Japan's Bleach GC: Tasogare ni Mamieru Shinigami make the game ridiculously easy. Mind you i was playing on normal mode...in hard mode the enemy AI actually fights back. I suppose in easy mode they simply surrender before the fight begins. More »

vc update

The NEOGEO Triple Play

We knew that NEOGEO titles were coming to the Wii Virtual Console, but who knew they would come so soon, and in such abundance? Nintendo dedicated the entire week to the premier fighting platform of the early 90's, releasing Fatal Fury, World Heroes, and Art of Fighting all at once, all for you. Each game costs 900 Wii Points, so do you want to take down Geese Howard, Mr. Karate, or Geegus? Which flavor of NEOGEO fighter suits your tastes? Will SNK ever create a boss character whose name sounds halfway menacing? All of these answers and less can be found in this week's VC update. More »

on the horizon

SNK's Neo Geo Titles to Hit VC Tomorrow

artoffighting.jpgWe announced the imminent arrival of SNK's Neo Geo titles on the Virtual Console last month but now it looks like we have an ETA. According to IGN, Fatal Fury, World Heroes, and Art of Fighting will be arriving tomorrow morning on Wiis everywhere. So keep your eyes on the little white box and get ready to beat the crap out of each other Neo Geo style.

2d fighting

SNK Brings 2 To North American PS2

While King of Fighters XII is coming to the PS3 and Xbox 360 in a few years, for the time being SNK is continuing to dole out the PS2 love. Today they announce that King of Fighters XI and NEOGEO Battle Coliseum are both head to North American PlayStation 2 consoles. KOF XI is the 11th title in the main King of Fighters series (duh), sticking to the 2D we all know and love while adding in new factors like the Quick Shift, Saving Shift, and the Dream Cancel, which takes Super Cancels to a whole new level. Battle Coliseum is a NEOGEO fan's wet dream, featuring 2 on 2 battles with characters from World Heroes, Art of Fighting, Fatal Fury, Samurai Showdown, Last Blade, Metal Slug, Kizuna Encounter, and my personal favorite SNK fighter, Garou: Mark of the Wolves. The game boasts 40 characters across 13 games for a truly awesome roster of fighters. The game was already released in Japan and Europe, so this Fall it's finally our turn. About damn time. More »

virtual console

NeoGeo Games Coming To Virtual Console

Ask and you shall receive! SNK Playmore today announces that several of their most popular NeoGeo arcade titles will be heading to the Nintendo Wii Virtual Console. This marks the first actual arcade gaming titles released on Nintendo's system, even if they did technically run on a console as well. Classic titles slated for the system include Fatal Fury, World Heroes, and Art of Fighting, with more titles expected to be announced in the months to come. The games will carry a hefty price tag of 900 Wii Points a pop, second only to N64 titles (at 1000 points a piece). I was reading comments from our Virtual Console update just this week and recall someone calling out Nintendo for not having NeoGeo titles for download. Well here you go, that guy. Grats! More »

first look

First Look At EA's Marvel Fighter Tonight On Game Head

Can EA Chicago's Marvel Comics character fighting game succeed where Rise of the Imperfects failed? Tonight we'll get a chance to start forming an opinion on that matter as Spike TV's Game Head runs a special segment tonight featuring the world's first look at the game.
Smash! Boom! Plat! It's another huge Game Head World Exclusive! Tonight, EA Chicago pulls back the curtains on its new Marvel Fighting Game for the first time anywhere. See Juggernaut versus Captain America and so much more! And watch as EA puts Game Head host Geoff Keighley right in the middle of the action. From the team behind the Def Jam and Fight Night titles, EA Chicago brings massive destruction and whole hearted fun to the next generation.
Apparently they've put Keighley into the game, complete with facial mapping and voice overs. Completely not fair. Where's my custom Crecente character that an summon birds from his clothing? Hit up Spike TV's website for scheduled times near you.

fighting for life

Xbox 360 HD DVD Sales Jump 1,000%

Since Microsoft's $20 pricedrop, Amazon has sold 1,000% more Xbox 360 HD DVD players (today the figure reads 200%, while might even mean double the 1,000% figure). Maybe it was the allure of five free HD DVD movies, or maybe it was the possibility of an extra twenty spot in consumer wallets. Either way, this example proves my ultimate theory on consumer economics.

People like cheaper shit.

Xbox 360 HD DVD player sales rise 1000% rise due to price drop [maxconsole]


e307

Dragon Ball Z: Budokai Tenkaichi 3 Hands On

You might recall that I really enjoyed Dragon Ball Z: Budokai Tenkaichi 2 for the Nintendo Wii back when it launched with the system last November. There were a few minor annoyances with the game, such as having to keep your Wiimote pointed at the screen at all times, but for the most part it was an excellent fighting experience for the fledgling system, whether or not you like DBZ (I don't.) Here at E3 I managed to get some hands-on time with the next iteration of the series for the Wii, Dragon Ball Z: Budokai Tenkaichi 3, and it looks to improve on the last game in nearly every way, while adding a first for DBZ console games...online play. More »