A crippling disease has made the body of Grace’s wife a prison for her erratic, reclusive brain. The only hope for their marriage? A video game where she rules over kingdom of cats.
Last week the news emerged that director Neill Blomkamp’s recently confirmed Alien movie will wipe away the series’ less celebrated sequels and will pick up the story of Ellen Ripley from James Cameron’s Aliens. “I want this film to feel like it is literally the genetic sibling of Aliens,” Blomkamp said.
This is embarrassing to admit, but I haven't read much in the way of nonfiction books about video games. Don't get me wrong: there's some incredible work out there. In general, however, I've found that digging around for more books very quickly slides into work that is prohibitively technical, academic, or both.
Borderlands has a novel due for release on Tuesday, entitled Borderlands: The Fallen. It'll track the story of Roland, who represents the soldier class in the original game.
The Quantum Thief, released in the UK last year and in the U.S. this month, is a heist story set in a future of marching cities, ubiquitous public-key encryption, people communicating by sharing memories, and a race of hyper-advanced humans who originated as massively multiplayer online role-playing game guild members.
There are a million stories in the naked city of Rockstar's L.A. Noire, and the game can only tell so many. That's why Rockstar has recruited eight of the thriller genre's finest writers to create L.A. Noire: The Collected Stories.
Inspired by ancient self-operating machines and driven by clever computer animation, the opening credits for HBO's Game of Thrones is packed with Easter eggs and miniature marvels.
The Random House Publishing Group is taking its storytelling expertise "one step further", forming a group dedicated to crafting original story content for video games and collaborating with developers on existing IP. like Stardock's Elemental: War of Magic.
The fiction of a video game's universe is fertile ground for novels, sprouting dozens of books annually that tap into gaming's beloved and unknown back stories.
Another novel set in the gamer-driven world of Eve Online is hitting this fall, this time with the backing of Sci-Fi/Fantasy book publishing giant Tor.
Cryptic continues to expound on the future history of Star Trek Online, updating their game time line with the year 2383, in which the Romulans continue to fall apart and the Klingons get increasingly pissed.