<![CDATA[Kotaku: ferrari challenge]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: ferrari challenge]]> http://kotaku.com/tag/ferrarichallenge http://kotaku.com/tag/ferrarichallenge <![CDATA[Ferrari Challenge Joins PS3 Trophy Support List]]> The latest PS3 title to get trophy support is Ferrari Challenge, already out in Europe but on its way Stateside already. Mark Cale of publisher System 3 recently participated in a live chat with Eurogamer readers, during which he said:

Mark Cale: We're really impressed with what Sony are doing with Trophies, and we'll be making an update available very soon to allow the game to support these features in the future.

Ferrari Challenge joins titles like PixelJunk Eden, BioShock and Uncharted in adding support for the achievement-esque trophies.

Cale was also asked, incidentally, about whether the PS3 and DS title (no license for the Xbox 360) might make a PC debut, and he was tongue-in-cheek:

Mugwum asks: Just to follow up on the earlier question about Xbox 360, is there anything to stop you doing a PC version, and do you have any plans to do so?

Mark Cale: Watch this space!

Ferrari Challenge's Mark Cale [Eurogamer]

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<![CDATA[Gran Turismo Ferrari "Too Difficult"]]> That mop of hair is Brunno Senna, professional Ferrari race car driver. So if anyone knows and understands what it's like to take the wheel of a real Ferrari, it's this dude. And while the rest of us, sit by and marvel at Gran Turismo's "realistic" Ferrari physics, Senna says "hang on there!" His opinion about GT?


It's a good game but the biggest misrepresentation in GT HD is the Ferrari 599. It's overly difficult to drive, even if you put racing tyres on. It's almost as if the car has far more power than it does in real life. And the controller is really sensitive so it's not so easy to input the exact amount of power you want out of the car. It becomes a bit too hard to be fun.

I love Gran Turismo — I have the fourth game and I've play it loads, and some of the cars are really good in the game. I think one of the most realistic re-creations of a car in the game is the Golf GTi and one of the Audis. They have the exact amount of oversteer as on the real car.


Disclosure: Senna worked as an advisor on the upcoming PS3 title Ferrari Challenge. So, what Senna is saying is that if you want to drive Ferraris, pick up his game. If you want to drive Golfs and Audis, well.
Bruno Game [CVG]]]>
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<![CDATA[Ferrari Backs System 3 title]]>
Let's just say the cars available in Amsterdam are nothing like the cars that are parked in front of the nightclubs in Los Angeles. Sure, seeing a Ferrari is a clear indication of where a middle-aged, corporate dillweed is preying on an unsuspecting future candidate for the show "Dr. 90210", but there's no way getting around it, that car looks fucking hot in real life.

For those of us who have decided to keep our original noses and hair, and don't have a half a million dollars lying around, we can always pretend that we have a Ferrari. The Italian sports car manufacturer recently went on the record to fully support the release of Ferrari Challenge by System 3 that features the real cars, real tracks, and true Ferrari racing dynamics. The game will be arriving Christmas for PS3, PS2, PSP, the DS, and the Wii (where you can using the Wii steering wheel, if you so choose).

Not as cool as owning the real thing, but at least I won't feel bad when I wrap it around a telephone pole in the game.

Ferrari backs game tie-in [MCV]

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