<![CDATA[Kotaku: fatalities]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: fatalities]]> http://kotaku.com/tag/fatalities http://kotaku.com/tag/fatalities <![CDATA[MK vs DC Finishing Moves Trailer]]>

Here are three more Fatality moves from Mortal Kombat Vs DC Universe for your viewing pleasure - none of which are as good as the now-excised Joker finishing move but all of which involve Kombat and Mortality, so job done.

Of the three, Catwoman's is the most straightforward (although somewhat out of character - she is one of the less murderiffic DC villains) and Sonya Blade's is one of those that would require the victim to stand still while she gets in the right position. Sub-Zero's is cool. Ho ho.

Please feel free to write in explaining that Catwoman's recent demeanour is due to Zatanna editing her memory and blah blah Worst. Trailer. Blurb. Ever. etc.

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<![CDATA[Midway Gamer's Day: Mortal Kombat vs DC Universe First Characters Announced]]> Yes, everything you've already heard is absolutely true. The next Mortal Kombat game is going to feature characters from DC comics including Batman and Superman. The only other two characters announced were Scorpion and Sub Zero but it was enough to whip the gathered crowd at Midway's Gamer's Day in Vegas into a frenzy of hoots and hollers.

Later in the evening however, an ugly story started to circulate. According to several sources, Ed Boon stated that the game would have no fatalities. No fatalities? Seriously? Fatalities are what the franchise is best known for but apparently DC will not have their beloved characters torn limb from limb in fountains of blood. Can't say I blame them, but I'm curious to see how such a move will affect sales of the game. Will Mortal Kombat fans be willing to accept the trade off? Superman vs Fatalities: who is going to win out?

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<![CDATA[Massive List of Mortal Kombat Wii Fatalities]]>

Mortal Kombat Armageddon Wii hit store shelves this week and to celebrate Midway sent out a full list of all of the fatalities you can pull off in the game using a Wii remote.

The list, found in the gallery of screens below, is four pages long and includes such classics as the Spine Rip Finisher (Remote: Poke, Twist Clockwise) and the rip off both arms and then hit the person with them finisher (Remote & Nunchuck: Both Poke, Remote Toward and Nunchuck Away and then Remote & Nunchuck: Toward, Away).

Much to my disappointment, the moves seem relatively intuitive and pretty simple to perform. I was hoping at least one was going to require drawing archaic symbols in the air with the remote in one hand while flapping the nunchuck wildly in the air with the other. I hope they at least made drawing a big heart in the air a friendship move.

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<![CDATA[Table Tennis Needs Fatalities]]> tommyv.jpg

I was up till 2 a.m. playing Table Tennis with a friend, via Live and by way of Rockstar of course.

The more I play that game, the more I like it. It's funny, because it's one of the few games, besides Uno Live, that I can play and carry on a fairly complicated conversation at the same time. Somewhere near the tail end of a 100-plus rally in the game, my friend and I started talking about how much better the game would be if they added some gold chains. Gold chains and fatalities.

The Table Tennis we envisioned early this morning was one of big fros, bling, platform shoes, disco balls and face-smashing, paddle-flying temper tantrums. I want to be able polish off a 200-rally point with a hernia-forming ball-blast that sends the white ping pong, temporarily turned a glowing red, straight through my opponents chest. I want to lose gracelessly, hurling my paddle, discus-style, across the table to sever my opponent's head with its gloating smile from his sweaty neck. In other words, I want a Rockstar game.

Don't get me wrong, Table Tennis is hot, but it could be so much hotter if the developer added a bit of violence to the thing. It doesn't have to be real violence, I'll settle for cartoon violence. Oh, and don't forget the unlockable jumpsuits, bling, haircuts and the occasional weapon. I totally want to see Tommy Vercetti slamming some Ping Pong.

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<![CDATA[Every Motal Kombat 3 Fatality]]>

Ah, nostalgia. Sure, objectively speaking, Mortal Kombat 3 was an absolutely terrible fighter... but there was nothing like gelatinating an opponent in a Fatality for that extra bit of arcade humiliation. Is it just me, or have we lost something on the gore front now that we've moved on to polygons? Somehow, nothing is as satisfying as a spurt of chunky gore when illustrated in 16 bit sprites.

Sit back and indulge your blood lust, oh, our gentle readers. We recommend, though, stopping this video of every Mortal Kombat 3 fatality, one after another, when they get to the Babalities and Animalities. Those are just stupid no matter how nostalgia-addled your mind might be.

Every Mortal Kombat 3 Fatality [YouTube]

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