• koei

    Fatal Inertia May EX Out A PlayStation 3 Release After All

    Remember Koei's futuristic racer Fatal Inertia? It was the one-time PlayStation 3 "exclusive" that missed that console's launch, only to become an Xbox 360 "exclusive" by default, then re-announced for a release on Sony's console, with the Koei Canada team constantly reminding us of the problems it was having with Unreal Engine 3. Still doesn't ring a bell does it? Might have something to do with it being a middling racer, a poor man's WipEout that was met with a collective "meh." More »
  • new this week

    Week in Games: Heavenly Sword Edition

    This week has a nice choice of titles spread out over various systems (sans the PSP). I'm trying to get to Heavenly Sword tonight so I can see for myself what it's going to be like and I am anxious to check out Jam Sessions and Drawn to Life for the DS. I've avoided Oblivion for a while just because I'm afraid of getting sucked in, but the inclusion of all the expansions on one disc is intriguing. What to do, what to do? More »
  • xbox live marketplace

    Fatal Intertia Demo Live

    They could have just called it Dead Stop, but they had to go and get all fancy on us. A demo for Koei's take on the futuristic racer (read: Wipeout) genre is now up on Xbox Live Marketplace. Weighing in at a modest 380MB, the demo features three different race types in a canyon environment. I've already downloaded and screwed around a bit, and what I've seen isn't too shabby. Not as much of a sense of speed as I would like but certainly worth a look if you're a fan of the genre.
  • homecoming

    Fatal Inertia Returns to PS3

    It's a been a strange path. Koei's futuristic racer Fatal Inertia was originally announced as a PS3 launch title. The game missed launch, and Koei later announced that it was going to miss the PLAYSTATION 3 altogether. Instead, the title would be appearing on the Xbox 360. Well! The game is back on the PS3, it seems. Koei Chief Operating Officer Kenji Matsubara took the stage at Sony's Japan press event PLAYSTATION PREMIERE 2007 and showed titles headed for the PS3: Ni - OH, BLADESTORM and Fatal Inertia. Not sure if an official announcement was made or if, you know, Fatal Inertia was just slipped back in. Here's hoping no one notices! More »
  • doh

    Exclusives Sony Dropped The Ball On

    Exclusives. They're important and these days, they're rare. Game|Life's Chris Kohler does a nice job of rounding up games that could've been PS3 exclusives, but ultimately ended up on the Xbox 360 because of boneheaded moves by Sony brass. Let's dive in: More »
  • gag order

    SCEA Prez: "We Don't Buy Exclusivity"

    With a recent batch of exclusives that were traditionally on the PlayStation family of platforms making for greener Xbox 360 pastures—Fatal Inertia, Beautiful Katamari, Ace Combat 6, Devil May Cry 4, et al.—some might wonder how Microsoft is pulling it off. The answer? Money and lots of it. From the funding of development to co-marketing dollars to advances on future episodic content, it may be costing Microsoft a pretty penny to secure titles from the Sony stable. How will SCEA counter? We're not... sure. But according to SCEA president Jack Tretton, we can sleep soundly knowing that Sony will never lower themselves to outright paying for exclusivity like some kind of desperate john. More »
  • switcheroo

    Fatal Inertia Now Xbox 360-Only In Bizarro World Mix Up

    Koei revealed the release date today for its futuristic racer Fatal Inertia for the Xbox 360, with a PLAYSTATION 3 ship date conspicuously absent. While the 360 SKU will ship this September 11, according to the Koei reps we contacted for clarification, the PS3 version has been "delayed indefinitely." More »
  • koei

    Koei Delays PS3 Euro Launch Titles

    Backstory: It's been a rough road for Koei's Fatal Inertia and Bladestorm: The Hundred Years' War. Originally both titles were PS3 exclusives, but they've run into snags and now will hit the Xbox 360 sometime this year. More »
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