its one thing to not release games for the Wii that i dont want and hasnt made me turn the machine on for a year or so,but when games i do want..then gets a no UK/US thing it takes the piss
i bought the Wii to play games...so where are the games Nintendo?
biggest selling games system right now with the worse games catalogue
last Nintendo i buy,and i have had them all since the 80s
Well. As a European (That's what we're called right?) I can safely say why this game won't sell.
1. It doesn't have the SingStar microphone bundled with it.
2. You cannot get your grandma to waggle the Wii remote like she's jerking off an American soldier on shore leave like she used to do "back in the days".
3. The SingStar mic isn't compatible with this game.
4. Sonic isn't on the cover? Is it even a game if he's not on the cover?
5. This isn't even compatible with the Disney's version of SingStar's microphones
This game was freaking made for Wii! Remember back when they announced the whole Wiimote idea and there was that one scene where the Wiimote was used as a flashlight?! This is the game that makes it a reality!
Just cuz we're in NA/EU doesn't mean we were only interested in hiding behind our tipped over sofas pretending we're cool while using the Wiimote as a gun!
OMG. I know what's going on. Luigi's Mansion is going to be announced at E3. They're cock-blocking Fatal Frame 4 because they want to look original with a flashlight mechanic. Douchebags!
Note: One character in Fatal Frame 4 uses a flashlight to kill ghosts instead of a camera. Camera is still there of course ;)
Excuse my freak-out. I was just really looking forward to this game. If Fragile does not come out in NA/EU then all hope is lost. Actually, Fragile is already here... In the form of our love for Nintendo.
@MetaKz: Fragile is made and published by Namco and Namco is apparently not interested in localizing it. XSEED was looking into publishing it in the US, but they haven't actually announced anything.
Of course Namco screws over absolutely everyone whenever possible, so this is par for the course for them. I'm sure Nintendo will get blamed somehow.
After the next Wii shovelware article sweeps the gaming news outlets and the finger points to Nintendo, we'll be dismissed with a lovely "not our fault" and then they'll announce plans to announce an announcement to announce an upcoming Zelda game for the Wii.
At which point I hope everyone remembers this. This is what they're doing with the oodles of money. This is bullshit.
It's possible, but all three HAVE been released in America and Europe on PS2 (and the first two both had Xbox verions).
Even so, a company like Nintendo shouldn't worry about one game having low sales. I mean, hell, Atlus gets by with low-selling games. They just make them in smaller quantities.
I can't even pretend to understand why Nintendo makes decisions like this.
Anybody have any ideas? And no, "because they're mean and they hate us" isn't really what i'm looking for (though it's what i'm leaning towards most of the time)
@boomfasa: Because they're mean and they hate us. Er wait, not that..let me think.
Got something!
The no. 1 theory in my opinion is stuck between two problems. Consistancy to shareholders and "flooding" the game market against Nintendos competition.
Think of it like this; If Nintendo released three "worthy" first party titles one year, then six the next year, how many titles would the shareholder expect in the following year?
It may sound like a funny problem, but is likely one of the things that plays its part in their release schedule.
The second idea I propose is that with a limited amount of first party games available, more consumers will buy third party games. It would also keep developers from flocking away from the system due to competition.
Of course, if games were well made and not the equivalent to the annual Dreamworks animated movie, there wouldn't be half as big a need to pull releases.
Just look over at this falls games schedule for the PS3. Usually two or three first party releases withing the last four months of the year. Almost all catering to a different type of player.
@Gearfree: thats an interesting idea, though I'm inclined to believe it has something more to do with the consoles image out here in the west, as being a family friendly toy.
So far, anything approaching an M rating has caused shitstorms of varying scale in the press, and are damaging the wii's reputation between their biggest demographics (old people, kids and housewives!)...
It's kinda like if Tomy toys or fisher price released a line of sex toys a lot of people would be like "WTF!?" and stop buying their children's toys.
@N●Gage Croal: He will take your name, you'll have to work for him the rest of your life as your parents are turned into pigs, and your new name will be Cro. Until you meet Reggie's twin who wants the game released and helps you...
@mwoody: My sister-in-law (Japanese) is a huge fan of the franchise, and their family had a Wii, so she ended up picking it up.
Overall it is OK, but apparently not as fun as the other three.
Her report is that Story-wise, the story and background doesn't quite feel the same. Sure it's taking pictures of ghosts (this time in a modern hospital), but the other three games focused on ancient towns/villages, ancient houses/estates... this one is about a modern "haunted hospital", so the atmosphere wasn't as much there as in previous installments.
Control-wise, the decision to go Wii brought nothing to the table. Waggling the sticks apparently does nothing more that the old PS2 stick did. What little realism is added to the controls, which IS a plus (point the stick like a camera, etc) is countered by the overall slightly convoluted control scheme.
"It's OK". Doesn't suck, but not exactly remarkable either. Not like it doesn't fit in the franchise, but it doesn't exemplify it either.
Anyway, this news makes me glad I picked a next-gen console with zero game region locking.
scum. vermin. I look at you all the way i used to look upon major record labels in the 90s (and look how many of them are still around). There seems to be no logic to the publishing decisions made by this company in their 'colonies'.
How many Nintendo's does it take to get their shit together?
I'll extend you all the patience in the world, just stop moving backwards.
04/09/09
maybe it will get released as that
04/09/09
i bought the Wii to play games...so where are the games Nintendo?
biggest selling games system right now with the worse games catalogue
last Nintendo i buy,and i have had them all since the 80s
04/09/09
04/09/09
Signed
- The Gamers
04/09/09
1. It doesn't have the SingStar microphone bundled with it.
2. You cannot get your grandma to waggle the Wii remote like she's jerking off an American soldier on shore leave like she used to do "back in the days".
3. The SingStar mic isn't compatible with this game.
4. Sonic isn't on the cover? Is it even a game if he's not on the cover?
5. This isn't even compatible with the Disney's version of SingStar's microphones
6. No Wii Fit support? No purchase!
7. It's not SingStar.
04/09/09
I heard you Europeans liked SinStar...
04/09/09
And by that, I obviously meant SingStar... And I need to go to bed now.
I am now blogging about going to sleep, RIGHT NOW.
04/09/09
This game was freaking made for Wii! Remember back when they announced the whole Wiimote idea and there was that one scene where the Wiimote was used as a flashlight?! This is the game that makes it a reality!
Just cuz we're in NA/EU doesn't mean we were only interested in hiding behind our tipped over sofas pretending we're cool while using the Wiimote as a gun!
OMG. I know what's going on. Luigi's Mansion is going to be announced at E3. They're cock-blocking Fatal Frame 4 because they want to look original with a flashlight mechanic. Douchebags!
Note: One character in Fatal Frame 4 uses a flashlight to kill ghosts instead of a camera. Camera is still there of course ;)
Excuse my freak-out. I was just really looking forward to this game. If Fragile does not come out in NA/EU then all hope is lost. Actually, Fragile is already here... In the form of our love for Nintendo.
04/09/09
Doesn't the main character in Fatal Frame IV get a Luigi costume as an unlockable?
I guess you could call her Mama Luigi...
04/09/09
Of course Namco screws over absolutely everyone whenever possible, so this is par for the course for them. I'm sure Nintendo will get blamed somehow.
04/09/09
Nintendo actually had a hand with Fatal Frame IV. Fragile, they do not.
04/09/09
At which point I hope everyone remembers this. This is what they're doing with the oodles of money. This is bullshit.
04/09/09
The only conceivable reason would be that they want to keep it a family console or something, but they've already released much worse titles.
Seriously. I cannot fathom what they are thinking.
04/09/09
04/09/09
It's possible, but all three HAVE been released in America and Europe on PS2 (and the first two both had Xbox verions).
Even so, a company like Nintendo shouldn't worry about one game having low sales. I mean, hell, Atlus gets by with low-selling games. They just make them in smaller quantities.
04/09/09
Anybody have any ideas? And no, "because they're mean and they hate us" isn't really what i'm looking for (though it's what i'm leaning towards most of the time)
04/09/09
Got something!
The no. 1 theory in my opinion is stuck between two problems. Consistancy to shareholders and "flooding" the game market against Nintendos competition.
Think of it like this; If Nintendo released three "worthy" first party titles one year, then six the next year, how many titles would the shareholder expect in the following year?
It may sound like a funny problem, but is likely one of the things that plays its part in their release schedule.
The second idea I propose is that with a limited amount of first party games available, more consumers will buy third party games. It would also keep developers from flocking away from the system due to competition.
Of course, if games were well made and not the equivalent to the annual Dreamworks animated movie, there wouldn't be half as big a need to pull releases.
Just look over at this falls games schedule for the PS3. Usually two or three first party releases withing the last four months of the year. Almost all catering to a different type of player.
04/09/09
So far, anything approaching an M rating has caused shitstorms of varying scale in the press, and are damaging the wii's reputation between their biggest demographics (old people, kids and housewives!)...
It's kinda like if Tomy toys or fisher price released a line of sex toys a lot of people would be like "WTF!?" and stop buying their children's toys.
something like that anyway.
04/09/09
I recommend my European friends do the same for NOE.
04/09/09
04/09/09
Will I also meet a really cute girl who is really a dragon in disguise?
04/09/09
04/09/09
♪Damn that's a ugly baby!
Damn that's a ugly ass baby!♪♪
04/08/09
04/08/09
Overall it is OK, but apparently not as fun as the other three.
Her report is that Story-wise, the story and background doesn't quite feel the same. Sure it's taking pictures of ghosts (this time in a modern hospital), but the other three games focused on ancient towns/villages, ancient houses/estates... this one is about a modern "haunted hospital", so the atmosphere wasn't as much there as in previous installments.
Control-wise, the decision to go Wii brought nothing to the table. Waggling the sticks apparently does nothing more that the old PS2 stick did. What little realism is added to the controls, which IS a plus (point the stick like a camera, etc) is countered by the overall slightly convoluted control scheme.
"It's OK". Doesn't suck, but not exactly remarkable either. Not like it doesn't fit in the franchise, but it doesn't exemplify it either.
Anyway, this news makes me glad I picked a next-gen console with zero game region locking.
04/08/09
04/08/09
04/08/09
04/08/09
04/08/09
How many Nintendo's does it take to get their shit together?
I'll extend you all the patience in the world, just stop moving backwards.