<![CDATA[Kotaku: far cry]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: far cry]]> http://kotaku.com/tag/farcry http://kotaku.com/tag/farcry <![CDATA[Far Cry Trailer Does Not Make Us Cry]]> Released in Germany back in 2008, Uwe Boll's cinematic adaptation of the video game Far Cry is now making its way to home video. Here's the DVD trailer, recently posted by IGN.

Looks like something I saw on VHS back in 1987 — not that that's a bad thing!

Uwe Boll's Far Cry Movie Trailer [/Film]

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<![CDATA[Far Cry 2 Goes Hardcore]]> The next set of patches for for Far Cry 2 will deliver a "hardcore mode" begged for by players in Ubisoft's forums. It will deliver "a more realistic experience" in multiplayer.

Ubi community manager Atmon spread the word on Friday. Hardcore mode delivers a new damage model (meaning, increased damage) and rebalanced weapons. Also:

• Enemy names will disappear after the spawning invincibility period is over.

• A new option lets you tweak spawning time, but not spawning rate.

• A search option will be added to multiplayer that allows you to find games on hardcore mode.

• These features will be available on all platforms.

"The hardcore mode has been designed as an answer to a community request. When designing the multiplayer game our team wanted to provide a balanced experience for most gamers. However some players were seeking and expecting a more realistic experience," Atmon writes. "We hope that you will like the changes our team has implemented to let you enjoy the game, and play it the way you want."

Hardcore Mode [Ubisoft Forums: Far Cry 2 General Discussion]

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<![CDATA[Far Cry 2 Lands On Steam, But Only For North America]]> Hey, kids. Far Cry 2 is out. Ubisoft has shipped the PC, PlayStation 3 and Xbox 360 versions of the game to retail stores, letting you shoot things in Africa with really excellent foliage. Valve also got in touch with us to let us know that the Steam version has hit the tubes, with one caveat: it's for the U.S., Canada and Mexico only.

Hey Ubisoft, we'd really love it if you could work out some arrangement that lets, say, Australian and Japanese Steam members have access to the game via the service. Just a polite request!

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<![CDATA[Oh Noes: Far Cry Releasing in Germany Only]]> Kidding! We mean the piece-of-shit movie Uwe Boll is making under the same title. It has a Germany-only release date of Oct. 2, at least according to the press kit Big Download dug up. But still, big month for Uwe: Postal's out on DVD, he's got a game coming out, 1968 Tunnel Rats, which nevertheless sounds like the name of some second-division Bundesliga team. I wonder though, if he makes a movie based on the game of 1968 Tunnel Rats, would that be like a dog eating and then crapping its own turd?

Far Cry Movie Premieres Oct 2 in Germany [Big Download]

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<![CDATA[Far Cry 2 Is Not Ubisoft Trying To Outdo Crysis]]> Far Cry was developed by PC developer Crytek. Crytek made Crysis, and that game is very, very pretty. But Crytek isn't doing Far Cry 2 — Ubisoft is! The photorealism of Crysis must be somewhat intimidating, even for Ubisoft. But the Far Cry 2 developer is going a different direction. Says the game's art director Alex Amancio:

Very early on we knew that we wanted to go a completely different direction. Instead of going for the tropical island and trying to go for hyper realism, we changed the setting. First of all we wanted to have a really, really credible environment, but we didn't want to replicate anybody's vacation photos.

Probably smart. Who wants to play somebody's vacation photos anyway?

Far Cry 2 Different [Ubisoft] [Pic]

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<![CDATA[Custom Video Games Training American Spies]]> spy_games_630px.jpg
Fascinating article on Wired.com — the U.S. Defense Intelligence Agency, the Pentagon's CIA counterpart, just paid $2.6 million for three custom video games to train its entire analyst corps, young and old. So, you want to bitch about $60 titles on the Xbox, think of that next time. Plus, these games are bereft of squad-based FPS tactics or any real arcade action. They're designed to get to the heart of epistemology, which is, in essence, how you know what you know, and in these three cases, it's how to assess a threat or judge the quality of information.

The three titles are called Rapid Onset, Sudden Thrust and Vital Passage, which is a Freudian trilogy if I've ever heard one. Seriously, the DIA's Bruce Bennet told Wired that the games are more effective than daylong powerpoint torture sessions at getting training and a message across. And I can dig that.

DIA aren't the only ones using video games to train analysts. The Army has a game training interrogators that is entitled "Intelligence and Electronic Warfare Tactical Proficiency Trainer Human Intelligence Control Cell," which is based on Far Cry's architecture.

Fascinating and enjoyable read, of course. And, ulterior motive, I know someone who also might kinda sorta do spooky intelligence shit and that person's monitored my Interwebs traffic before, so I'm wondering how soon after I post this that I'll get an email from ... oh Holy Jesus that was fast.

US Spies Use Custom Video Games to Learn How to Think [Wired]

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<![CDATA[New leaked FarCry 2 footage and some backstory. This...]]> New leaked FarCry 2 footage and some backstory.

This footage is taken from Play.Com Live show behind the closed doors.

http://www.youtube.com/watch?v=906NLwfS2Cs

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<![CDATA[The Far Cry Movie Trailer Is Par For The Course For Uwe Boll]]>

This trailer for Uwe Boll's film adaptation of Far Cry is sure to put asses in movie theater seats. Snappy catchphrases in the making like "I haven't said anything about being simple" and the gleaming star power of Til Schweiger are going to go a long way to ensuring that Crytek's game becomes a massive blockbuster. Is it me or is there an out of place punch-in-the-face sound effect near the end?

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<![CDATA[Crytek Talks Crysis 2, Far Cry Movie and CryEngine 2]]>

By John Gaudiosi

MONTE CARLO—Cevat Yerli, co-founder, president and CEO of German game developer Crytek, recently was a featured speaker (for the second year running) at Imagina 2008, the annual 3D technology conference in Monaco. Following his discussion on the lessons learned from developing Far Cry and Crysis on CryENGINE and CryENGINE 2, he spoke about the changing face of game development.

Today's landscape has fewer independent game studios, especially on the heels of Electronic Arts acquisition of Bioware and Pandemic. Along with Epic Games and id Software, CryTek remains one of the top independent game makers in the world today.

"The challenge is in the balance of creativity versus funding," said Yerli. "The increasing budgets, more demanding platforms and customer behavior makes it difficult to sustain as an independent company. However, at the same time, new opportunities arise such as in casual online games, but also on games that are on simpler platforms such as Nintendo Wii, Xbox Live or Playstation Networks in the form of smaller game experiences, including but not limited to arcade experiences. I believe (digital distribution) is an opportunity to sustain independence and successful titles through these channels may even be more commercially lucrative than titles released through traditional retail business."


Other opportunities for development include mobile platforms and the professional modding communities. Yerli said the mod community for Crysis (www.crymod.com) is quite active. He added that "if a team would excel with a certain quality development, we would consider it as a professional product."

The advantages of being independent in today's game world is having full creative ownership of one's intellectual properties and the ability to be flexible with which direction to explore next, according to Yerli.

When asked if Crytek would be open to being acquired by a big publisher one day, he responded, "If it were a cultural fit, yes, but we would have strong requirements in addition."

But at this stage, having founded the studio in 1997, Yerli said he doesn't really think about leaving his independent state, although the studio has been approached numerous times since releasing the hits Far Cry and Crysis.

In addition to creating original IP, Crytek is building a business around its technology, but at a slower pace, at least for now, than companies like Epic Games and id Software.

"CryEngine 2 is actively being licensed, but at a lower frequency, intentionally, to fulfill our obligations, to learn from this and to sustain a qualitative landscape," said Yerli. "With GDC we will start looking into a multi-platform offering of CryEngine 2, which was the biggest demand so far and the single biggest difference between us and the competition. With CryEngine 2 now running on multiplatform, we offer the most complete 3D engine qualitatively and productively."

After spending three years developing Far Cry and learning a lot from the process, Yerli is looking forward to the new game from Ubisoft, which is being developed in Montreal.

"I honestly love the game Far Cry 2 and its development, even though the only relevance from Far Cry to Far Cry 2 is its name," said Yerli, referring to the new game's realistic setting in Africa and the absence of any sci-fi elements. "Everything else seems to be a new game, which I am looking forward to play."

Far Cry will also be heading to movie theaters—likely in 2009. Controversial film director Uwe Boll has wrapped the film version of Crytek's original game. Yerli said that licensing the film rights to fellow German Boll was the right business decision at the right time and they had good talks with the director.

"Unfortunately, we have not been involved in the film since very early when it was a script," said Yerli. "However, I think the script changed and improved radically since then, at least I hope it has, since I can't wait to see the movie. It will be so exciting to watch the Far Cry movie."

When asked about Boll's other videogame adaptations, Yerli said he has mixed opinions.

"Most importantly, I would say he is financially successful," said Yerli. "Critically, sure, they're not the best movies, but he knows that, too."

Since story was such a strong part of the development of Crysis—something Yerli admitted was not the case for Far Cry, which he said had a B-movie story line, the translation of Crysis to the big screen should be easier.

"A Crysis movie is definitely planned," said Yerli. "We are in active talks already. I think we will close this topic before the end of this year."

As a developer, Yerli said the goal is to mature into a multi-team studio with innovation and quality at its core. Currently, the team is looking into new challenges and also is evaluating Crysis 2, but nothing can be said and announced officially.

Given the fact that Far Cry took three years to make and Crysis four years, Yerli joked that the next game from the studio will be released in five years.

"No seriously, the biggest lessen learned from our previous games is to focus on efficiency in your organization," said Yerli. "The deployment of this efficiency is critical. I believe we will release our next game quicker than Crysis, so I estimate a two to three year cycle."

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<![CDATA[Don't Hate Uwe, He's Nice To Injured Drunks]]> Sure, German director Uwe Boll makes shit game adaptations, takes advantage of tax laws and beats up nerds. But that doesn't mean he's all bad. (Just mostly?) AMC blog Monsterfest points out: "Last summer in Montreal, I witnessed him help out an injured drunk who fell down and hit his head, even calling the paramedics himself." Hey, he might be nice to drunks, but he's really mean to motion pictures.
In Defense of Uwe [Monsterfes via VH1 Game Break] [Pic]

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<![CDATA[No Reservations Meets Uwe Boll]]> Confession: when I'm not writing about gadgets and games, I'm at least a little obsessed with food: eating it, reading about it and occasionally making it. Needless to say, I'm a huge fan of flippant ex-chef-gone-writer Anthony Bourdain and his excellent travel show No Reservations.

So imagine my surprise when two of the greatest things in the world—food and video games—fused into one during Bourdain's visit to Vancouver and he showed up at the set of infamous filmmaker Uwe Boll. Bourdain actually participated in shooting a short cameo in FarCry that will appear during what I'm betting are the best 4 seconds of the film. So what's it like to work with Boll? Watch the clip.

Oh, and for those interested, Bourdain also visits the illustrious EA Vancouver campus as well in the episode, so it's worth giving it a good DVRing...but I do hope he keeps actually eating food every once in a while for my vicarious salivation.

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<![CDATA[Ubisoft Titles Go Free On Fileplanet]]> Are you a PC gamer who's never tried Far Cry, Rayman's Raving Rabbids or Prince of Persia: The Sands of Time? Well today all four games have shown up on FilePlanet, completely free of charge for subscribers to the service. Well, not exactly completely free. They are all now in convenient as supported form, meaning you'll get a healthy dose of marketing along with your free game, but hell, these are some pretty awesome titles to get for the low, low price of watching a few commercials. Not sure if this is a temporary deal or what, as Ghost Recon was up there as well but the link is now not working, so you might need to hop on this ASAP.

Raving Rabbids on FilePlanet
Far Cry on FilePlanet
Prince of Persia on Fileplanet - Thanks to Mascott for finding these, and if they go away, blame him!

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<![CDATA[Crytek Wii Game Plans? "Maybye in 3 or 4 Years"]]> PC shooter Crysis developer Crytek has loads of ideas in the pipeline. Loads! The develop already has an entire team dedicated to the PS3. According Cryteck honcho Cevat Yerli, the studio even has a "separate" room creating "some secret technologies...which are not related to the CryEngine 2." Crytek also has an Xbox 360 title in the works. It's not a FPS and a "complete departure" from the studio's titles Crysis and Far Cry. What about the Wii? Yerli answers:


We have Wii development but it's very small, it's more like testing ideas. We don't have a project at this stage... Nintendo Wii is certainly on the radar, we will do something for Nintendo Wii — the question is when. I think some time maybe in three or four years, but nobody knows when.

That's a pretty big radar you got there, Yerli.
Crytek's Plans [Games Industry]]]>
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<![CDATA[Crytek Loves EA More Than Ubisoft]]> Sometimes size does matter, especially in the bizarre and awkward love triangle formed between developer Crytek, Ubisoft who published their first game Far Cry, and EA who will be releasing Crysis for them in November. Despite Ubi giving them the start they so richly deserved, it turns out Crytek CEO Cevat Yerli is a bit of a size queen.

"Everything's just bigger. From a business point of view, we have more support from EA and superior distribution and marketing power behind us, more freedom," Yerli said.
Yerli still reflects fondly on Ubisoft, noting that without the experience and fame gained from their tryst with the company did teach them a lot about how to make sweet, sweet love with publishing companies.

Like any failed relationship, it all comes down to one thing. Trust.

"There were too many emotions involved back then, it was very passionate... It worked out, but it drained on the level of trust between us," Yerli revealed.
Aww, this whole thing is making me want to look up old girlfriends on MySpace to see if the restraining orders are still in place.

EA offers more support than Ubisoft, says Crytek boss [GamesIndustry.biz]

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<![CDATA[Far Cry 2 Images, Leaked?]]> Were not sure whether or not these Far Cry 2 concept images constitute a leak, as they were found in an online Crysis directory, but we're pretending that they are new, special and forbidden to promote our bad boy, leather-wearing, Far-Cry-2-image-posting reputation.

We'll leave it to the hardcore Far Cry fans to let us know about any bombshells in the group that we didn't notice. Because as of right now, we're thinking it's a lot of pretty concept art— pretty, forbidden concept art.



16 Far Cry 2 Images Leaked
[cvg]

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<![CDATA[Screw Attack's Far Cry]]> Pay to star in a Uwe Boll movie? Why not! A while back, Uwe Boll was auctioning off a small role in his Far Cry adaptation. Game site Screw Attack set up a donation fund to get themselves in the flick. And they won the auction! From their on set report:


We're not gonna lie... it's pretty boring sitting here waiting for our turn but regardless we are having an AWESOME time thanks to you! You will notice from this first batch of pics that Handsome Tom is no longer a scientist as we originally were told. He is now a mercenary. You will also notice that I am no longer a scientist. I am now an EVIL scientist (at least in my mind).

Boll's best movie, yet!
Screw Attack [Official Site]]]>
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<![CDATA[GameTap Coming Mac OS X]]> Turner Broadcasting's subscription gaming service GameTap is coming to Intel-based Mac users on June 28th. The GameTap Lite service, an ad supported offshoot, will launch for Mac users near the end of the month, with the full-fledged, pay-to-play service arriving later in the summer.

The GameTap client for Macintosh will rely on Cider, the "wrapper" that allows Windows-based games to play on Mac OSX. That means some of GameTap's offerings won't be immediately available to Mac gamers, including releases like Sam & Max, Tomb Raider: Anniversary and Far Cry.

GameTap for Mac users will, however, have access to over 500 classic games, including titles released for the Sega Saturn and Dreamcast when the full service is launched.

GameTap to bring classic gaming service for Mac [MacWorld]

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<![CDATA[Nobody Wants To Be In Far Cry]]>

Poor Uwe Boll. Not only is he unnaturally short, he is also a rotten filmmaker. The "director" recently try to eBay a role in his Far Cry adaptation. Bidding started at €2,498 (US $3,360). Not did the winner get five days on the set with Uwe, he or she would also have to cover things like the flight and the hotel. Any takers? No, it seems. The idea that Uwe thinks people would pay to be in his movies, let alone watch them, is HILARIOUS.

Boll's Aution [eBay Thanks, Sebastian!]

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<![CDATA[Uwe Boll Talks Making A "Good Movie," We Shudder]]>

Another year brings more Uwe Boll cinematic shitty. The chowderheaded filmmaker talks about his upcoming Far Cry film:

Every other game I did so far, the game makers were happy I did a movie to support their franchise. With Far Cry, Ubisoft wants me to make a good movie because this is already a big franchise for them and they want to keep it going. I think they will be more involved in the whole process than the other companies before. We always want to make a good movie. In the past, the game companies never co-promoted the movie or even had a new game come out with the movie.

You know, if Ubisoft really wanted to make a good movie, they would've hired a good director. Baffling on why Ubisoft roped in the German director, infamous for making craptacular game movies. My take: Uwe Boll must be the greatest sweet talker on Earth.

Uwe Boll's 2007 [1Up]

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<![CDATA[Clips: Far Cry: Raving Rabbids Edition]]> In a brilliant show of cross promotion, Ubisoft has released this new Far Cry: Vengeance trailer featuring a special guest from another game. Watch out, those bananas are set to kill.

If only all game trailers could be this clever.

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