Talking Toasters, Pop Rocks And Other Fun Stuff Cut From Fallout 2

The sequel to Interplay's legendary post-apocalyptic role-playing game was bigger and badder than the original Fallout, which translates into more space on the cutting room floor for discarded storylines, abandoned features, unrealized non-player characters and a fully-upgradeable, completely drive-able vehicle. » 3/14/15 5:00pm 3/14/15 5:00pm