You've gotta enable these episodes for download. I just don't have time to listen to a podcast when I'm at home, but ironically I can listen to them all day at work.
I have started listening to your show, and I find it very enjoyable. But I have one issue with your show.
You let some of your callers filibuster and it can make it hard to listen.
Most of the callers are great. But occasionally you get callers that: don't get to their points quickly; ramble on about uninteresting things not related to the topic at hand; repeat themselves continually; or have poor speaking skills and fill the air with repeated uhh's, umm's and other gap fillers.
Unfortunately, it can sometimes make the show a bit hard on the ears. It may seem rude, but sometimes you just have to cut people off.
Console gaming is gaining momentum because consoles are a unified platform. Developers have to code and optimize for one video card, one processor, one sound card, one motherboard, etc. It is cheaper, more streamlined and in many cases easier to code for consoles.
When developing for PCs, it costs WAY more on the tail end of the cycle in QA and support. PC sales have to be higher to cover the costs and with piracy, PC developers are losing money on PC only games, hence console releases.
Also, the console versions are released earlier that many PC versions of the same title due to the extra QA time required in most cases.
@excel_excel: Its news to me and that sounds cool.
So many times I play DS n go "wow, this would be nice to sit back n play this on my TV" so just hooking up PSP to TV and playing with the sixaxis would be like a nice normal console.
@deanbmmv: I've heard the resolution is limited, however, so playing PSP on a 12 foot screen isn't going to do much for it; you'll still have a black border.
Capcom is pretty much the only company that has recently made an effort to say that they will consciously develop for PC.
Assassin Creed has been pushed to next year, Batman was knocked back a week, Borderlands too. Mass Effect was nearly 6 months (maybe more?) Battlefield too.
Which as he pointed out Dice and Bioware got their start on PC.
PC delays just carry on racking up, kinda depressing.
Luckily most of the games I'm eyeing up for the short term future are console buys, or currently at a simultaneous release. Just sucks for PC only gamers.
Valve are currently one of the few PC native developers, they have games on 360, but they hardly support it as much as PC. And Steam is one of the few props holding up PC gaming.
Piracy wise...well - [torrentz.com]
As well as PSP and R4.
Edit: I don't see how many folks don't realise that with all the PSPgo games available for the 3000 and below the Go isn't aimed at them, its aimed at new owners.
Actually the guy on right now seems to hit it on the head, Sony aiming this at the Apple crowd, not at the PSP1/2/3000 crowd.
Still standing ovation for them taking the risk on full DD on a console though.
@Taggart6: This is a crazy idea but,: On the TalkBlog page there's small print below the widget with "play in default media player". It got it working fine in VLC, had to use that since Week 1.
Edit: WTF is happening to my comments?
They carry on swapping from being a reply to TheHeeyy to Taggart to me, jumping thread too.
10/01/09
Throw me a bone guys.
09/30/09
I have started listening to your show, and I find it very enjoyable. But I have one issue with your show.
You let some of your callers filibuster and it can make it hard to listen.
Most of the callers are great. But occasionally you get callers that: don't get to their points quickly; ramble on about uninteresting things not related to the topic at hand; repeat themselves continually; or have poor speaking skills and fill the air with repeated uhh's, umm's and other gap fillers.
Unfortunately, it can sometimes make the show a bit hard on the ears. It may seem rude, but sometimes you just have to cut people off.
Well, good luck on continued success of the show!
09/30/09
09/30/09
When developing for PCs, it costs WAY more on the tail end of the cycle in QA and support. PC sales have to be higher to cover the costs and with piracy, PC developers are losing money on PC only games, hence console releases.
Also, the console versions are released earlier that many PC versions of the same title due to the extra QA time required in most cases.
09/30/09
As soon as he heard about using the sixaxis with the PSP "SICK!"
09/30/09
So many times I play DS n go "wow, this would be nice to sit back n play this on my TV" so just hooking up PSP to TV and playing with the sixaxis would be like a nice normal console.
09/30/09
Just a heads up.
09/30/09
09/30/09
You'll have big chunky pixels running at 480x272, but at least they'll fill the screen.
09/30/09
09/30/09
09/30/09
Assassin Creed has been pushed to next year, Batman was knocked back a week, Borderlands too. Mass Effect was nearly 6 months (maybe more?) Battlefield too.
Which as he pointed out Dice and Bioware got their start on PC.
PC delays just carry on racking up, kinda depressing.
Luckily most of the games I'm eyeing up for the short term future are console buys, or currently at a simultaneous release. Just sucks for PC only gamers.
Valve are currently one of the few PC native developers, they have games on 360, but they hardly support it as much as PC. And Steam is one of the few props holding up PC gaming.
Piracy wise...well - [torrentz.com]
As well as PSP and R4.
Edit: I don't see how many folks don't realise that with all the PSPgo games available for the 3000 and below the Go isn't aimed at them, its aimed at new owners.
Actually the guy on right now seems to hit it on the head, Sony aiming this at the Apple crowd, not at the PSP1/2/3000 crowd.
Still standing ovation for them taking the risk on full DD on a console though.
09/30/09
@deanbmmv: Booo hisssss.
Fine. Kotaku Talk radio it is.
:P
09/30/09
09/30/09
09/30/09
Edit: WTF is happening to my comments?
They carry on swapping from being a reply to TheHeeyy to Taggart to me, jumping thread too.
09/30/09
09/30/09
09/30/09
09/30/09
Who knows?
09/30/09