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factor 5

rumor

Kid Icarus Wii May Look Like This (But We Hope Not)

Gaming site Kombo got themselves a nice exclusive today in the form of purported concept art from Factor 5, artwork that was reportedly used in a pitch to Nintendo for a potential Kid Icarus game for the Wii. According to Kombo, the Lair and Rogue Squadron developer is actively pursuing a Wii entry in the series—a long touted rumor—but that Nintendo hasn't officially committed to the project. The above image is just one of many pieces of artwork said to be from a new-gen Kid Icarus game and there are many proposed looks. One things for sure—each and every design will probably make you feel like your flying too close to the sun, eyes first.

Exclusive: "Kid" Icarus Wii Concept Artwork Revealed [Kombo]


lair

Lair Wises Up, Gets Analogue Controls

Poor Lair. Looked gorgeous, but, yeah. You know. Controls. Sucky. Well, the rumour that was so good it turned up twice in February has been confirmed by Sony, with a Lair patch due in Japan on April 17 adding the option of analogue controls for the much-maligned shooter. I know what you're going to say next. "Who gives a rat's arse? It's too late". And sure, on one hand, you may be right. On the other, though...this might bump the game from a C to a B- on your ratings scale. Which would mean picking it up on the cheap (and pretty soon, it's gonna be cheap) wouldn't be the stupidest thing you did this year.
Analog Controls Coming to Lair [IGN]

brash entertainment

Brash Teams With Factor 5 For Movie Game

It looks like Brash Entertainment is trying to set themselves up as the go-to guys for licensed movie games. First they tap Games Republic of Folklore fame for what can only be a Clash of the Titans game, and now Factor 5 has signed on for a movie to game transfer slated for a 2010 release, to be announced at E3 this year. Factor 5 of course is the developer behind the Star Wars: Rogue Squadron series, Lair, and the classic Turrican series. Why are they pulling in the good dev teams for movie translations? President and co-founder of Factor 5 Julian Eggebrecht says it's all about long lead times and creative freedom.
We're already working on a title that is more than two years out, and because the filmmaker is a game fan who is really excited about how we want to expand on the story of the film, we've been given a lot of latitude. It's been really fun to dig deep into this universe.
This is the way movie video games should be made. With the same care and patience as every other game. Let's hope they do something amazing with the time they have. More »

lair

Factor 5 To Tweak Lair Controls?

In between trying to convince IGN that the only people who found Lair's controls to be woeful were "hardcore" gamers, Factor 5 boss Julian Eggebrecht raises the possibility that those same controls might be tweaked in a future update for the title:
If we find a chance in the future that would bring Lair to the audience which didn't get any access, that would be fantastic. I can't say anything quite yet, but there might be something in the works there. We might have a chance yet to bring those back to the table and hopefully, if that should happen, they would give the game a second chance.
Now, he might be talking about "doing a Capcom" and bringing it to the Wii, but since their Wii game is all-new, that's doubtful. No, he's probably talking about a patch or the PS3 Greatest Hits/Platinum re-release coming bundled with the option of stick controls. Or both!
Lair 2.0 on the Way? [IGN]

factor 5

Lair Developer Goes To Wii

Factor 5's Lair wasn't exactly the most well received of PlayStation 3 games, despite its often-pretty graphics. It was generally blasted for inaccurate SIXAXIS control, unreliable SIXAXIS control and craptastic SIXAXIS control, among a few other things we don't remember. According to a report from IGN, the team has decided to give game development and motion control a go on another platform, bringing an unnamed game to the Wii. F5 boss man Julian Eggebrecht told the outlet that the team is hard at work on something that's not for the Virtual Console and not running on GameCube era Star Wars Rogue Squadron tech, with IGN believing that it's not a waggle-filled PilotWings sequel.

So what is it, if it's not all that? Could it be that 3D Turrican update Eggebrecht hinted at to Gamasutra last Spring? With all those Turrican ratings popping up on the ESRB lately, we wouldn't be surprised. In fact, delighted might a good word.

Official: Factor 5 Back on Wii [IGN]


mega turrican

Yet Another Turrican Teased For The Virtual Console

Lair developers Factor 5 have already submitted SNES releases Super Turrican and Super Turrican 2 to the Entertainment Software Ratings Board for a Wii Virtual Console release, but we've been sitting on the prospect of those releases for half the year now. This week, another Turrican rating comes to us in the form of Mega Turrican, the Sega Genesis release of the side-scrolling shooter series.

While we've heard whispers that a new Factor 5 developed Turrican game may be in the works, it would seem that Julian Eggebrecht and crew are waiting for something to light a fire under them. What's it gonna take, guys?

ESRB Game Ratings [ESRB]


clips

Julian Eggebrecht Defends Lair. Again.

Factor 5 honcho Julian Eggebrecht must be exhausted from constantly "defending" his company's poorly received PLAYSTATION 3 title Lair and its hit-or-miss SIXAXIS controls. G4 caught up with the Dragon's Lair fanboy at Tokyo Game Show to get one more justification out of Mr. Eggebrecht whose game has been retitled Rise From Lair in Japan. I respect what Factor 5 was trying to do, but trying to target gamers who aren't hardcore with a PS3 game? Simply puzzling.


music

Lair Soundtrack on iTunes (...thanks?)

Fans of Lair will be happy to know that the official soundtrack is available on iTunes for download. And while we understand that Lair isn't necessarily GOTY, the music has received a nomination from BAFTA (British Academy of Film and Television Arts) for Best Original Score. To find the album, just search iTunes for "John Debney Lair."

Hopefully more publishers will see the low cost and potentially huge benefit in offering their soundtracks on iTunes. Because while Kotaku can't speak for you, we'd love to hear the surprisingly haunting melodies of Pony Friends with the click of a button.

LAIR Score Now On iTunes!
[via gamelife]


roundup

Frankenreview - Lair (PS3)

Factor 5's Lair got one bad review. And after that, the levies broke and the criticism came pouring in. Now, in the wake of carnage, we can step back and see where things seemingly went wrong. (Of course, not having played the final build, I stubbornly stand by my impressions.)

So hit the jump for our Frankenreview: the longest, most obnoxious review title you've ever heard. And find out why, aside from the questionable control scheme, most reviewers are hating on the game.

More »

impressions

Sloppy Seconds - Lair

Continuing my second takes from the floor of GC07 in Leipzig, I had my first hands-on with Lair (despite being within feet of a playable station on more than one occasion). After playing for about 15 minutes, here are my thoughts (I like it, btw): More »

gcdc07

Developers Reveal How The Press, The Hardcore Influence Their Games

This morning at the GC Developers Conference, a panel of game developers—Don Daglow from Stormfront Studios, Mike Capps from Epic Games, Julian Eggebrecht from Factor 5, and George Backer from Lionhead Studios—spoke on the subject of "top selling games" and the methods and philosophies involved in designing them. When asked how influential the enthusiast press and the forum dwelling hardcore were on the final outcome of their games, the developers were surprisingly frank about the impact both groups truly had.

Capps was first to respond, saying "We absolutely love the press. Everything they say we immediately put into our game." Joking, of course, but it's actually not that far from the truth.

More »

gcdc07

Lair Dev Wants More Sex, Drugs, Rock 'N Roll In Games

Factor 5's Julian Eggebrecht opened the GC Developers Conference with a bold keynote titled "No Sex, No Drugs and Little Rock & Roll" in which he expressed his concern over the self-enforced ratings system on video games, specifically certain events surrounding "bizarre" ESRB decisions.

Eggebrecht revealed his independent studio's difficulties trying to secure a Sony requested Teen rating for its PLAYSTATION 3 dragon game Lair. With a heavy amount of blood and gore, the game was altered to conform to the ESRB's sometimes impolitic ratings criteria. Even though the player can burn scores of human infantry to death, showing blood spraying from dragon wounds resulted in a Mature rating.

Similarly, gory moments of airborne creatures exploding in chunks was met with disapproval, forcing more compromising "hugely problematic" changes to Lair.

More »

summer is draggin

Lair Delayed To September

Retailer Gamestop notified customers today that Factor 5's PLAYSTATION 3 game Lair wouldn't make its intended ship date of August 14th, as recently announced, and will be delayed into the first week of September. We contacted SCEA reps but received no response before press time. However, a new posting at the official PlayStation Blog confirms that Lair will make its way to store shelves on September 4th, three weeks later than originally planned. More »

clips

Another Look At Lair

Every time I look at Factor 5's dragon game Lair, I want to touch it—stroke it's pretty textures, gaze into its gorgeous lighting effects, write love sonnets detailing my passion for its well-crafted dragon models. But whenever I seem to get my hands on a build of the game, I walk away disappointed, heartbroken. Is it that my expectations for Lair are so high? I'm starting to think some of my reluctance to enjoy actually playing the game is in part due to its camera system, which seems to drain Lair of its expected cinematic flair. More »

gcdc

Leipzig Speakers Announced

The GC Developers Conference is coming up in August and many of your favorites will be present. Speech makers include Julian Eggebrecht (president of Factor 5), and Peter Molyneux (the Lionhead Studios guru of Fable fame). More »

turrican

Factor 5 Ponders New Turrican Games

Gamasutra is reporting that Factor 5, currently hard at work on the PLAYSTATION 3 exclusive Lair, may be revisiting the Turrican franchise. More »

ps3

New Lair Footage... Holy Crap

Factor 5 and Sony had a Lair event a couple weeks ago, showing off the latest build of their PLAYSTATION 3 exclusive. I may have done my share of poo-pooing of the flying dragon game in the past, but it really does look like it's coming together. More »

lair

Gallery: New Old Lair Screens

These shots of Factor 5's upcoming PLAYSTATION 3 game Lair may have been distributed to some print outlets earlier, but now they're free to roam the internet! The game looks awesome in stills and we hear it's looking better and better in motion. There's a Lair event happening tomorrow, so expect more details on the game to creep out soon. In the meantime, pass judgment on these 14 new shots. More »