I just can't get excited for this one after how Fable 2 was. It was great in concept, a fairly fun, decent game, and mostly pretty, but way too much of it did not work anything close to well.
You can interact with everyone you come across and build relationships and even get married! Translation: *Dance. Dance. Thumbs up. Play lute. Show trophy. Flex arm. Puppet show. Dance. Play lute.* Everyone in the entire town now loves you and will follow you incessantly and adore you for the rest of the game. You can also marry anyone you want in town because of your 30 second dance session. Congrats!
You can even have relations with your wife and start a family, coming home from adventuring to spend time with your family! Translation: You go upstairs with your beautiful wife and lay her down, ready for a night of passion. The screen fades to black...
Wife: "Oh, I love a big, bushy bea-"
Random man from town that wandered into your bedroom: "This finger looks very lonely without a ring on it!"
Female shopkeeper, who also is in love with you for your 30 second dance breakdown: "Why don't we get married?"
You: "Uhh...who the hell are you and why are you, my children, 2 guards, and the jewelry shop owner all watching my wife and I have sex?"
You can be good or evil! And aside from which temple is destroyed, the choice won't make one bit of difference and can be reversed at any time! Murder? No problem... just give us a few gold pieces. If you don't have enough gold, we'll accept you going and shooting beetles in a cellar for a couple minutes.
Your appearance is dynamic based on your actions! If you use nearly any food item, you will get fatter! Just like real life, the only way you will ever lose it is by finding and eating the one piece of celery that spawns per produce stand per day!
And many, many, many other things that were annoying, disappointing, or even outright broken. "Legendary" weapons that were generally terrible. Game-breaking and experience-wrecking glitches (Hello, my lifeless, non-moving, statue of a child that will disappear when I try to save you in that one mission.). Boring, unbalanced growth trees. Disappointing, overpriced DLC. Poorly done co-op, etc.
It was just all a giant letdown of mediocrity in what should have been an amazing game. #fableiii
@MPSai: Agreed. It's a fun game and I DID, contrary to what my first post may imply, like it a fair amount. It's just that the game has so much unfulfilled potential. As bad as that would be normally (Face it, lots of games have plenty of things that could have made them awesome), most of them aren't things that could have improved it, but rather things that should have...things like the complaints in my first post that, because they weren't implemented properly or at all, really almost ruin the game.
It's a good game and all, but it should have been a great game. Disappointment is, unfortunately, the most accurate descriptor for it.
I never had any glitch problems, and the weapons never bothered me. Aside from that, you are correct. A fun game that doesn't live up to what it could--really should--have been. #fableiii
@NinjaMarion: hah, you summed this game up well. How about the dog though? In the beginning I was excited everytime we dug something up, because you never knew what it was going to be! After awhile, you soon realize that he'll never dig up anything great, or that you have enough gold already.
The growth trees and combat were my biggest issues. There comes a point in the game where you max out your abilities far too early and at that point combat is also far too easy. Once you become that powerful you are literally left with what amounts to little more than running around the world map. #fableiii
@Phantom6612: Well the weapons weren't really an issue, it was just kind of stupid for the "legendary" weapons to take something special to get them, when any master weapon with a ghoul augment easily surpassed them.
As for the glitches, I ran into quite a few, and most of them were just really annoying, rather than fully game-breaking like the abbey one or the ones (due to the game's mishandling of quests from guards or the bard singing while running through towns) that left players unable to run, interact, or even access the menu to teleport elsewhere.
The biggest glitch I ran across were two glitches related to my kids. The first of them caused my child to just become a statue pretty much. My kid just stood out in the front yard, unmoving and silent, no matter what. The second was when you're given the Hobbe's Cave quest to save them. My kid didn't follow me out of the cave when we got to the exit. I tried to go back in, but it said if I did, the quest would be exited. Since my kid wasn't with me, walking to my wife wouldn't complete the quest. I couldn't leave the area or do anything without exiting and failing the quest, so I had to. My child died from it. Then I fell through the ground while walking to the next area and had to hard reset my Xbox. #fableiii
@ngork: Exactly. The dog, again, was a neat idea, but it just wasn't done well enough. Half the time, he wouldn't bark out chests until I was already opening them. I had to enter and exit the dungeon with the legendary blunderbuss like 4 times because he wouldn't "find" it so I couldn't dig it up. The treasure was usually crap: "Oh...you found condoms. In the ground. Uhh...good? dog..." #fableiii
@NinjaMarion: I agree that the special weapons were weak. I got a few of them, but they definitely weren't anything to brag about.
I know many did have glitch problems, so it clearly was an issue with the game. For some reason I was just lucky and never had any happen to me. #fableiii
@NinjaMarion: Well once I beat it 3 times and got over the euphoria of playing a game I'd anticipated for 2 or 3 years (and the promise of it was a big factor in my getting a 360) I had to admit it had alot of problems and that it wasn't different enough from the 1st game.
Now with Fable 3, I don't know, it sounds like you get into a management sim somewhere in there (I hope not), is that not maybe them ignoring how they can improve an already winning formula and making it TOO different? #fableiii
@WhatTheFrag:
How could you not finish Fable 2... it was a nice short story... if you couldn't finish a short story how can you possibly finish any game at all. #fableiii
@Fyro: He probably did what I did, and played the money making missions rather than the main missions.
And I won't get excited yet for the game, sure I enjoyed Fable 2 but concept art changes and ideas change. So I'll wait till we get to see more stuff before I blow a load. #fableiii
@Anto103: Well yeah. I've finished Borderlands, U2 platinumed, and so many other games. When you buy like 5-6 games at a time you end up not finishing the one you liked least of the whole lot because side missions are like that.
@Fyro: way to be judgemental. It wasn't enjoyable around the arena bit. I just couldn't be bothered after that. I mean I complete games long or short if they interest me, if not they just lie there months after. Last year Mirror's Edge, LBP, Resistance 2, GoW2, PoP, Eternal Sonata (PS3) took my time really. This year Brutal Legend looks like something I'll finish at some point slowly besides having got platinum on both Uncharted and Borderlands, about 50% in Tekken 6, and 10 hours into Dragon Age. We all complete games we like, but to those who collect like me, we buy games more than finish them - I'm sure there's plenty above the 25+ age group who do that. #fableiii
@WhatTheFrag: dude, im exactly the same, i always end up buying games, but really never finish the one i like least, like bought fable 2, lost odessy and killzone 2, etc...seems id rather collect then finish #fableiii
@EndwaterAngry: Right now I'm on set, waiting for the rain to dissipate to carry on filming. After 20-24 hour workshifts you don't really have the energy to go out (I'm just glad it's EU working rules though - can't have more than two 20 hours shifts every 5 days). Pretty much last two days have been busy to make up for the week I was free.
It depends on the season, during summer I go on holiday for a month or two - just in time to be back for Cannes, won't really be gaming as much enjoying the scene.
During winter I'm not very sociable because well there's not much to do if I'm not at work or there's no real event.
As for Dragon Age, a friend got a copy Sunday (he's more busy with deskwork, so we swapped copies - will give him mine which arrived yesterday), so been playing that on the laptop during the long waits in the rain, believe me when it's raining unless they tell you go home you're just gonna wait and do whatever after 30 minutes. #fableiii
@Jeremy Blazon: Yeah that's my problem too. There's games like Star Ocean 4, Infinite Undiscovery, Too Human, Folklore, Ninja Blade, Skate 2(don't know what possessed me to buy it, I've not even played it. Not even once), etc. I guess when I come across a good deal for a game, I get it. Playing is a different matter.
I don't the guys thinking I play too much realize that you can easily get platinum in these games with minimal effort. I put more effort into MegaDrive games than these. I wouldn't even say I'm great at gaming, just I play what I like, finish them to the max and the rest sit collecting dust. #fableiii
And there goes every chance he had of getting me to buy Fable 3. I love Fable, 2 was a bit of a let down but still they are brilliant but the inclusion of natal in any way makes it fail. #fableiii
Boy have I grown to loathe the word "microtransaction." It's almost always micro content, macro moolah spent in comparison.
How I wish I could go back to the days when I was blissfully ignorant to the game industry, when I'd simply buy a game without the knowledge of which publisher/developer is scheming new ways to bleed us dry.
Sometimes it's hard to accept the fact that gaming is a thriving industry and the majority of developers are just out to make a "quick" buck.
@Paradox me: I once did the math on the price per-car and per-track for the Forza 2 DLC packs. Turns out if they charged DLC prices for the final game, it would have cost around $200! Now, I'm an absolute sim racing fanatic, but ever since that dawned on me, I've had a very hard time paying for DLC in any game. #fableiii
In-game microtransaction shops are always of two kinds. Either they're for useless aesthetic-only items or, like Peter himself said, "monetizing cheating".
Every single microtransaction is useless in my opinion anyways. Aesthetic things like costumes should be in the game as unlockables for free (as we have always had until this generation) as well as cheats you pay money for (which have also been free except restricted to sometimes complicated button sequences). This is highly subjective, but in my opinion the only DLC that's every worth it is major expansion pack material like Shivering Isles or Broken Steel. 3-map packs or a couple of costumes always just seem to me like a cheap cash grab. #fableiii
@NeVeRMoRe666: no no no maddenizing it would require them to release a new version of Fable every year with an updated roster and maybe an extra waggle feature or two that isn't worth the 60 bucks. Kind of like the Street Fighter IV model.
However you get the concept of a ripoff so kudos to you on that. #fableiii
@KazeEternal: Madden charges people for cheat codes. For example, if you want to boast up your guys for one quarter or the entire game or something like that, you have the option of paying actual money (well...MS points) for it. I was comparing that aspect of Madden to "simply an easier way to get unlockable items." or as Owen had so aptly put it in one of the podcasts, paying for a cheat code.
Kudos to you for being so gosh darn condescending :/ #fableiii
you haters kill me. if all this turns out to be(seemingly so, considering the above quote) is a way to get unlockables without all the work, what real harm is it? if you'd rather work for your unlockables(raises hand) then do that, and let people who want the quick fix have their solution too.
I can't believe people are shouting that they'll not buy the game if something like this is included although it would affect them in NO way if they chose not to partake of it. #fableiii
Worthwhile Natal Support
In-game Microtransction shops
If we keep a list, we'll be able to effectively measure how much shit peter molyneux spews
Then when they make Fable 4 and 5(He wants to make that many), we can do it again, and actually use SCIENCE to determine what percentage, on average, of things he says are utter lies! :D #fableiii
@WhiteMage: Man, in every post that features Moly, has you with the same old tired argument. I swear, it's like you have a personal vendetta against the guy. I'm not saying that you're wrong, but can't you be a little bit more original? Or at the very least, try to stay on topic with what is being discussed? Make fun of his microtransaction idea, liken the concept to the size of his balls, do whatever, but seriously- stop rehashing the same post over and over.
It's like he promised you a kidney and didn't show up on the big day or something. It's a fucking game, chill out! We get that he talks a lot of shit, seriously we do, but must you remind us in every. single. fucking. article featuring the man? Stop pushing your agenda, it's getting old.
If Kotaku insists on reporting every little piece of shit that falls out of his mouth(3 articles today a lone? I can imagine they'll do it), then I insist on reminding everyone every single time not to listen to the moron.
Edited by WhiteMage Says Fix the Promotion System at 10/21/09 9:00 PM
WhiteMage Says Fix the Promotion System was starred
WhiteMage Says Fix the Promotion System was unstarred
@NeVeRMoRe666: The man doesn't deserve the attention he gets. He doesn't deserve all these sites spouting out everything he says. He deserves to be ignored- he cannot be trusted, he lies constantly, why do we need to know what he says?
Not to mention the game will undoubtedly be better if nobody hears any of his crap. #fableiii
@WhiteMage: True, but what you're advocating for is to censor information-on a site that reports EVERYTHING. Don't you think people can formulate their own opinions? Or possess the ability to come to their own conclusions? People aren't stupid you know. #fableiii
@NeVeRMoRe666: To believe your last comment, you'd have to actually believe that Kotaku is impartial. Which they aren't. Some Kotaku writers like say... Brian Ashcraft and Michael McWhertor have a pretty obvious agenda, while the few impartial writers like Brian Crecente and Stephen Totilo are too busy covering ass and saving face to notice.
Kotaku is a 360 blog first and foremost. I come here to get my daily helping of 360-slanted news. That's why they are one of the few "approved" websites at Microsoft Game Studios.
@AliyahAcestes: No, I don't believe that Kotaku is impartial. Nor do I think, for that matter, any news source is impartial. Every single thing that is written has a bias to it. In the media, that bias could come off as who they chose to interview, who they choose to quote, what they tend to quote, what stories to report ect. This isn't simply limited to Kotaku,but the entire echelon of journalism. It is the reason why I consult multiple news sources and subscribe to two newspapers. This, however, doesn't dilute the point of the reporting. You report to inform, regardless of the bias.
The only people that think McWhertor or Bash has an agenda are those who are seriously misinformed, illiterate or a fanboy. They take shots at all of the consoles. If you think they have slighted your console (which they very well have the right to do, since it's a blog) it's only because you haven't read the rest of their body of work. The only ones that are truly impartial here are the ones that able to recognize the flaws and the merits of each bit of news and it's source and to comment on it accordingly. Whether one post rubs you the wrong way, comments more on you than them.
And in any case, "Of course, who knows how much of this will come to be, given Peter's track record" hardly sounds as the most positive endorsement of Moly, a MS employee for all intents and purposes. #fableiii
@Archaotic: Now, I'm not actually on board the Molyneux Bandwagon of Hate like the vast majority of users here are, but I fully agree with you.
I would imagine if you are trying to successfully swindle the consumer through microtransactions, it might be a good idea to keep it a secret for a bit.
@Archaotic: It's just par for the course with this guy. It used to frustrate me, but now I think he probably just gets super excited and can't hold it in.
I'm sure deep down he's always disappointed when the realized product falls short of his dreams.
Kinda tragic when you think of it that way. #fableiii
@doubtful: It must hurt him most of all, to be honest. He puts so much of himself into these games, I have to wonder how it hasn't killed him yet. #fableiii
11/04/09
11/04/09
11/04/09
11/04/09
You can interact with everyone you come across and build relationships and even get married! Translation: *Dance. Dance. Thumbs up. Play lute. Show trophy. Flex arm. Puppet show. Dance. Play lute.* Everyone in the entire town now loves you and will follow you incessantly and adore you for the rest of the game. You can also marry anyone you want in town because of your 30 second dance session. Congrats!
You can even have relations with your wife and start a family, coming home from adventuring to spend time with your family! Translation: You go upstairs with your beautiful wife and lay her down, ready for a night of passion. The screen fades to black...
Wife: "Oh, I love a big, bushy bea-"
Random man from town that wandered into your bedroom: "This finger looks very lonely without a ring on it!"
Female shopkeeper, who also is in love with you for your 30 second dance breakdown: "Why don't we get married?"
You: "Uhh...who the hell are you and why are you, my children, 2 guards, and the jewelry shop owner all watching my wife and I have sex?"
You can be good or evil! And aside from which temple is destroyed, the choice won't make one bit of difference and can be reversed at any time! Murder? No problem... just give us a few gold pieces. If you don't have enough gold, we'll accept you going and shooting beetles in a cellar for a couple minutes.
Your appearance is dynamic based on your actions! If you use nearly any food item, you will get fatter! Just like real life, the only way you will ever lose it is by finding and eating the one piece of celery that spawns per produce stand per day!
And many, many, many other things that were annoying, disappointing, or even outright broken. "Legendary" weapons that were generally terrible. Game-breaking and experience-wrecking glitches (Hello, my lifeless, non-moving, statue of a child that will disappear when I try to save you in that one mission.). Boring, unbalanced growth trees. Disappointing, overpriced DLC. Poorly done co-op, etc.
It was just all a giant letdown of mediocrity in what should have been an amazing game. #fableiii
11/04/09
My god, I'm a genius! No! Think about it.
Igor as a gypsy! Meet him in the velvet cart. Middle age tarot cards. You can fight some unholy cleric using his persona.....to be the Pope.
The Crusades are explained! #fableiii
11/04/09
11/04/09
It's a good game and all, but it should have been a great game. Disappointment is, unfortunately, the most accurate descriptor for it.
11/04/09
I never had any glitch problems, and the weapons never bothered me. Aside from that, you are correct. A fun game that doesn't live up to what it could--really should--have been. #fableiii
11/04/09
The growth trees and combat were my biggest issues. There comes a point in the game where you max out your abilities far too early and at that point combat is also far too easy. Once you become that powerful you are literally left with what amounts to little more than running around the world map. #fableiii
11/04/09
As for the glitches, I ran into quite a few, and most of them were just really annoying, rather than fully game-breaking like the abbey one or the ones (due to the game's mishandling of quests from guards or the bard singing while running through towns) that left players unable to run, interact, or even access the menu to teleport elsewhere.
The biggest glitch I ran across were two glitches related to my kids. The first of them caused my child to just become a statue pretty much. My kid just stood out in the front yard, unmoving and silent, no matter what. The second was when you're given the Hobbe's Cave quest to save them. My kid didn't follow me out of the cave when we got to the exit. I tried to go back in, but it said if I did, the quest would be exited. Since my kid wasn't with me, walking to my wife wouldn't complete the quest. I couldn't leave the area or do anything without exiting and failing the quest, so I had to. My child died from it. Then I fell through the ground while walking to the next area and had to hard reset my Xbox. #fableiii
11/04/09
11/05/09
I know many did have glitch problems, so it clearly was an issue with the game. For some reason I was just lucky and never had any happen to me. #fableiii
11/05/09
Now with Fable 3, I don't know, it sounds like you get into a management sim somewhere in there (I hope not), is that not maybe them ignoring how they can improve an already winning formula and making it TOO different? #fableiii
11/04/09
Still haven't finished Fable 2 for that matter. #fableiii
11/04/09
How could you not finish Fable 2... it was a nice short story... if you couldn't finish a short story how can you possibly finish any game at all. #fableiii
11/04/09
And I won't get excited yet for the game, sure I enjoyed Fable 2 but concept art changes and ideas change. So I'll wait till we get to see more stuff before I blow a load. #fableiii
11/04/09
@Fyro: way to be judgemental. It wasn't enjoyable around the arena bit. I just couldn't be bothered after that. I mean I complete games long or short if they interest me, if not they just lie there months after. Last year Mirror's Edge, LBP, Resistance 2, GoW2, PoP, Eternal Sonata (PS3) took my time really. This year Brutal Legend looks like something I'll finish at some point slowly besides having got platinum on both Uncharted and Borderlands, about 50% in Tekken 6, and 10 hours into Dragon Age. We all complete games we like, but to those who collect like me, we buy games more than finish them - I'm sure there's plenty above the 25+ age group who do that. #fableiii
11/04/09
11/04/09
11/04/09
It depends on the season, during summer I go on holiday for a month or two - just in time to be back for Cannes, won't really be gaming as much enjoying the scene.
During winter I'm not very sociable because well there's not much to do if I'm not at work or there's no real event.
As for Dragon Age, a friend got a copy Sunday (he's more busy with deskwork, so we swapped copies - will give him mine which arrived yesterday), so been playing that on the laptop during the long waits in the rain, believe me when it's raining unless they tell you go home you're just gonna wait and do whatever after 30 minutes. #fableiii
11/04/09
I don't the guys thinking I play too much realize that you can easily get platinum in these games with minimal effort. I put more effort into MegaDrive games than these. I wouldn't even say I'm great at gaming, just I play what I like, finish them to the max and the rest sit collecting dust. #fableiii
11/04/09
10/22/09
10/21/09
How I wish I could go back to the days when I was blissfully ignorant to the game industry, when I'd simply buy a game without the knowledge of which publisher/developer is scheming new ways to bleed us dry.
Sometimes it's hard to accept the fact that gaming is a thriving industry and the majority of developers are just out to make a "quick" buck.
Ah, now where did I leave my rose-tinted glasses?
10/21/09
10/21/09
Every single microtransaction is useless in my opinion anyways. Aesthetic things like costumes should be in the game as unlockables for free (as we have always had until this generation) as well as cheats you pay money for (which have also been free except restricted to sometimes complicated button sequences). This is highly subjective, but in my opinion the only DLC that's every worth it is major expansion pack material like Shivering Isles or Broken Steel. 3-map packs or a couple of costumes always just seem to me like a cheap cash grab. #fableiii
10/21/09
10/21/09
However you get the concept of a ripoff so kudos to you on that. #fableiii
10/21/09
Kudos to you for being so gosh darn condescending :/ #fableiii
10/21/09
10/21/09
Read people! READ!
The in-game micro-transactions is a way to get item's easier instead of going on some quest or finding it in some random treasure chest.
It's paying to cheat. Tales of Vesperia did it and now Fable 3 is doing it. Nothing new. #fableiii
10/21/09
I can't believe people are shouting that they'll not buy the game if something like this is included although it would affect them in NO way if they chose not to partake of it. #fableiii
10/21/09
Everyone open notepad and take these down:
Worthwhile Natal Support
In-game Microtransction shops
If we keep a list, we'll be able to effectively measure how much shit peter molyneux spews
Then when they make Fable 4 and 5(He wants to make that many), we can do it again, and actually use SCIENCE to determine what percentage, on average, of things he says are utter lies! :D #fableiii
10/21/09
It's like he promised you a kidney and didn't show up on the big day or something. It's a fucking game, chill out! We get that he talks a lot of shit, seriously we do, but must you remind us in every. single. fucking. article featuring the man? Stop pushing your agenda, it's getting old.
10/21/09
If Kotaku insists on reporting every little piece of shit that falls out of his mouth(3 articles today a lone? I can imagine they'll do it), then I insist on reminding everyone every single time not to listen to the moron.
10/21/09
10/21/09
Not to mention the game will undoubtedly be better if nobody hears any of his crap. #fableiii
10/21/09
10/21/09
10/21/09
Kotaku is a 360 blog first and foremost. I come here to get my daily helping of 360-slanted news. That's why they are one of the few "approved" websites at Microsoft Game Studios.
10/21/09
The only people that think McWhertor or Bash has an agenda are those who are seriously misinformed, illiterate or a fanboy. They take shots at all of the consoles. If you think they have slighted your console (which they very well have the right to do, since it's a blog) it's only because you haven't read the rest of their body of work. The only ones that are truly impartial here are the ones that able to recognize the flaws and the merits of each bit of news and it's source and to comment on it accordingly. Whether one post rubs you the wrong way, comments more on you than them.
And in any case, "Of course, who knows how much of this will come to be, given Peter's track record" hardly sounds as the most positive endorsement of Moly, a MS employee for all intents and purposes. #fableiii
10/21/09
Microtransactions already suck. Microtransactions being hardcoded into a game from the beginning are even worse. Ugh, Molyneux... #fableiii
10/21/09
I would imagine if you are trying to successfully swindle the consumer through microtransactions, it might be a good idea to keep it a secret for a bit.
10/21/09
"Oh, it'll have Natal", "Oh, it might have microtransactions built in"...is he TRYING to drive people away now? #fableiii
10/21/09
I'm sure deep down he's always disappointed when the realized product falls short of his dreams.
Kinda tragic when you think of it that way. #fableiii
10/21/09
10/21/09