I used to think that Bayonetta had something wrong with her back (and head), but I guess that's just how Japanese dudes think women are supposed to stand.
Batman AA is up there, although I don't know if I like it so much because it's actually game of the year, or if it's because I was just so surprised at how good it was.
Uncharted 2 was good from what I played, but I only got to play for less than 2 hours total so I'm not comfortable picking that. It's probably as good a choice as any, though.
Modern Warfare 2 mostly lived up to the hype, but a few nitpicky things like the dedicated servers issue, a short single-player mode and no co-op campaign (spec ops is ok, but I'd rather see a full mode with co-op) knock it down a few pegs. The multiplayer will keep me hooked for quite a while though.
Games people have already forgotten about since they came out early this year, but are definitely in the mix: Punch-Out!! and Street Fighter IV.
Definitely NOT game of the year: Borderlands or NSMB Wii. Both are fun, but the praise on those two is terrifyingly overblown.
It's been a pretty thin year, Dragon Age is easily at the top of the heap. BioWare has it all figured out right now, next year is going to be even better.
@Friedhamster: Those are all great games, but the Hollywood-style blockbuster titles aren't GOTY material for me anymore. Arkham Asylum would be my pick of those listed.
@Madeira: I'm not saying what should win, I'm saying what will get nods to win.
For me... boy, I don't know... I've had a ton of fun with Bayonetta, and why shouldn't that count? It came out this year.
I don't know! It's been such a good year for games... I've been completely impressed by how beautiful and engaging Assassin's Creed 2 is. I thought most definitely I'd say Uncharted 2, but I may go with Ubisoft. I'd probably throw Dragon Age in the mix, and it's totally complicated! I also think Arkham Asylum remains as one of my favorites from this year- what a tough decision!
I've been spending more time with the DS Lite at home. I think this would be a good purchase for the sake of my eyes alone. Looking forward to it coming to the U.S.
Personally I can see why folks actually spend a ton load of money and time in Azeroth. Having played for many a month, when time allowed, I did find myself enjoying those occassions where I wasn't just collecting random stuff for quests. If only it weren't such a drain on my life...
Then again I hardly get to play anything these days....
2. gameplay: you call it a grind? I call it fun mechanics. Bored? respec. Still bored? Play online poker, that's not a grind.
3. warlocks: DOT (dmg over time) seven monsters, drain the life of one while tanking the rest. another player tries to gank (pvp while you're busy) you... LOLcoil, Fear, DOT, DOT, DOT. /eat
At first, when I saw all the info over at Zepy's, I figured they were going to give it a reboot in the ass, but then I found out the game is done by the original team that made Lufia 2, so now I'm more than willing to to give them the benefit of the doubt.
It's important to note, however, of many of the same designers and producers working on Shining Force Neo and Shining Force EXA are members of this team. Maybe that's not so good. Contrast this with the team that worked on Shining Tears/Wind having historically been responsible for Monkey Ball, Ryu Ga Gotoku, and DAYTONAAAAAAAAAA!!1
@mintycrys is HOT for Bayonetta: ...Shining Force Neo and Exa are the two reasons why no one plays the Shining Force games anymore, and why we're never getting Shining Force Feather. (Which UNLIKE Neo and Exa is a game the Shining Force fans would like, because it's NOT action drivel.)
@Wizard: Even Shining Tears and Wind were acceptable, and I want Feather but won't get it. Unfortunately Sega doesn't let us have nice things. Hell, half the time, Sega doesn't even MAKE nice things.
I think I ripped on MegaHouse in the last IM@S figure thread you posted, Brian, but this...looks pretty nice, to be honest. This is a major step up from their previous "Brilliant Stage" figures.
Besides, Azusa is awesome. They picked a very good character to step up their game on.
01:32 PM
01:05 PM
11:56 AM
Uncharted 2 was good from what I played, but I only got to play for less than 2 hours total so I'm not comfortable picking that. It's probably as good a choice as any, though.
Modern Warfare 2 mostly lived up to the hype, but a few nitpicky things like the dedicated servers issue, a short single-player mode and no co-op campaign (spec ops is ok, but I'd rather see a full mode with co-op) knock it down a few pegs. The multiplayer will keep me hooked for quite a while though.
Games people have already forgotten about since they came out early this year, but are definitely in the mix: Punch-Out!! and Street Fighter IV.
Definitely NOT game of the year: Borderlands or NSMB Wii. Both are fun, but the praise on those two is terrifyingly overblown.
11:45 AM
11:32 AM
11:54 AM
Assassin's Creed 2
Uncharted 2
Batman
Call of Duty: MW2
inFAMOUS
12:29 PM
12:39 PM
For me... boy, I don't know... I've had a ton of fun with Bayonetta, and why shouldn't that count? It came out this year.
#speakup
11:05 AM
While I'm firm in my choice of Uncharted 2 for game of the year, I would be remiss if I didn't give additional mention for two very special games.
That Game Company's "Flower" needs no introduction, and Daniel Benmergui's "Today I Die" should be familiar for the die hard kotakuite.
11:03 AM
10:50 AM
....
...
This Looks Like The Best Stocking Filler, Ever!
10:20 AM
09:49 AM
Then again I hardly get to play anything these days....
09:27 AM
It's like I'm in Bizarro world o.O
07:44 AM
1. animations: fluidity, quality, quantity, /mountspecial FTW
2. gameplay: you call it a grind? I call it fun mechanics. Bored? respec. Still bored? Play online poker, that's not a grind.
3. warlocks: DOT (dmg over time) seven monsters, drain the life of one while tanking the rest. another player tries to gank (pvp while you're busy) you... LOLcoil, Fear, DOT, DOT, DOT. /eat
4. see #3.
07:39 AM
It's important to note, however, of many of the same designers and producers working on Shining Force Neo and Shining Force EXA are members of this team. Maybe that's not so good. Contrast this with the team that worked on Shining Tears/Wind having historically been responsible for Monkey Ball, Ryu Ga Gotoku, and DAYTONAAAAAAAAAA!!1
11:09 AM
This just keeps boding worse and worse...
11:22 AM
07:26 AM
Besides, Azusa is awesome. They picked a very good character to step up their game on.
07:25 AM
07:46 AM
07:52 AM
What else floats?
- Bread!
- Apples!
- Small, small rocks.
- ....Wood!
07:56 AM
07:59 AM
That's the question.
Don't breathe this!