A furry is only a furry if a furry chooses to be a furry. For example, druids are of course furries, because they choose at will to shift into their furry forms. Not like they have a choice, with caster form as useful as it is. *rolls eyes*
A Worgen does not have a choice of being furry, it IS furry. It instead has a choice of being a human, quite clearly not covered in fur, with most of its surface area being dominated by skin. Since the term furry does not apply, let's instead call Worgen "skinnies" to give them strange body image issues in later development.
Are the goblins similar in size to the gnomes (maybe blizz did something crazy and made them bigger, I don't know)? And if so, there will be a shit load of rogue/warrior goblins to finally rival those fucking good-for-nothing-but-pissing-me-off gnomes.
@qwerty: "Raped to death." It never ceases to amaze me how every time they make some tiny change to WoW, everyone comes out of the woodwork to talk about how they're shitting on the lore by expanding it. Isn't the Warcraft universe static enough without people actively fighting against any movement forward?
I mean this really seems like it's World of Warcraft 2. To me at least. The whole world is being redone. All the expansion additions and lessons are being reworked into the main game. Surely More of the Starting Areas will be redone. The Zone Flow and the Quests are all changing everywhere. I'm sure the portal from EP to Ghostlands will just be a path now. And the fact that Flying Mounts are available means all the cities will be totally new.
This is WOW2. Same Thing but different and no churn
As far as the Worgen go... I get it. They're already in the game and the lore. The Location of the "Greymane" Wall makes it obvious they were always intended to be more of a part of the game. And the idea that you're a Cursed Human from a hidden kingdom that was always there anyway is great for Roleplay. I can't wait to hunt them with my Troll Main.
@AtomixIGN: My friend was making an interesting comment to the same effect, the other day. He said he's excited for the expansion... but he fears that when he logs in, and everything is different, no more nostalgia factor to give everything a war glow... he's not sure he will look upon the game as favorably.
We both joined WoW right before Wrath hit, we are, relatively speaking, new players... but even WE fear for the loss of old world lore. It will be great, I know that... but with a change of this MAGNITUDE, how could you not be worried?
Dangeresque (Kojima-san doesn't have to make Metal Gear any more) was starred
Dangeresque (Kojima-san doesn't have to make Metal Gear any more) was unstarred
I think with the whole New Azeroth thing, it's possible that the starting areas of the older races might get updated. I mean, what's to stop them from doing it?
@Azures: I think he means vastly redesign them with phased zones, like DK, Gob & Worgen... but that would be a bit hard to do with Deathknell, or say the human Abbey, since they are such small areas.
That's cool, the beginning zones were definitely my favorite part of WoW. I think the beginning was the part that they took most care into making cool. The game got a little more iffy the farther I roamed away from Dun Morogh, but I brought along my Snowshoe Rabbit I acquired from a crazed dwarf lass in Dun Morogh on all my adventures, so in way, a part of the snow-blanketed midget haven was with me where ever I went.
It's a shame Worgen just seem to be Humans with a travel form. I was liking the fact the Alliance were getting a 'beasty' race to be a foil of the Tauren.
However, what really interests me about Cataclysm is the new class/race combos and the 'New Azeroth'. The idea of a Night Elf Mage almost made me get back into WoW. Almost.
@Ursus-Veritas: They aren't just Humans with a travel form. You have the option to change from Human to Worgen form at anytime just for the hell of it. But to be honest, it's not needed. As soon as you attack or are attacked, you transform into the Worgen. The Human aspect is mainly there for Role Players.
Judging from concept art, the Worgen have no travel form. They get a stone boar-like mount. They do run like current Worgen, on all fours but it's at the same speed as other classes.
@Ursus-Veritas: I think Fahey has it a little backwards (No offence Mr. Fahey!).
The Worgen play more like wolves with man suits. They can switch between forms on command, but once they enter combat or use their sprint ability, the Worgen are forced into their wolf form. I'm sure that Worgen players will be in their beast form far more often. Their starting area in the demo was pretty dull, though. Because of that alone, I'm far more excited about the Goblins then the Worgen despite how much I like the werewolf archetype.
@Azures: , @Dustintriplett: , @Waterspoison: Oooh, I didn't know that. That's cool then, definitley more tempting now. I thought when Fahey said that their racial ability was to switch between Human and Worgen, I thought that could mean you could essentially play Human. I like that a lot more now I know you 'have' to be Worgen.
Mike Fahey, I enjoy reading the content of your post, but I hate reading your posts because you don't you don't reread what you wrote...there are ALWAYS little annoying grammar mistakes, forgotten verbs etc.
You make this site look so much less professional by not checking what you post.
I say it not to be a dick but to better this site.
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@dathascome: I guess in my own defense I will have to quote Bob Dobbs and say, "I don't practice what I preach, because I'm not the kind of person I'm preaching to".
It's one thing for silly little me to not reread what I posted in some comment I made on a blog, it's a completely different thing for someone who is an editor on said blog and who is essentially the face of a website that tons of people read to not check what they wrote.
I don't spend the time rereading a comment I made on some blog because if I mess up there are no real consequences.
In my work place I reread and spell check everything I do before sending it out, and I think it would do a service to this website that I enjoy if the people who ran the site did the same.
I am soo excited for this. I just recently got back in (again) and this is something that I always hoped they would do. This also lends them to be able to do a graphic upgrade down the line.
Looking from the perspective of game balance (mainly PVP), adding in 10 levels would mean some more severe revisions of talent trees, because another talent tier would probably be expected with 10 more talent points to spend.
Even without a new top (er...bottom of the trees, but the highest level) group of talents, 5 talent points is less of an impact on class balance than 10. 10 is enough to jump another full tier in a tree, which makes it possible to attain some painfully overpowered talent load-outs with some classes. It takes a while to get things back into equilibrium, and it's not fun for people who get the short end of that stick.
Basically, it's less work for Blizzard and you're less likely to be owned by some new, overpowered and unplanned/unintentioned-by-Blizzard talent loadout by the latest fad class.
08/26/09
08/26/09
A furry is only a furry if a furry chooses to be a furry. For example, druids are of course furries, because they choose at will to shift into their furry forms. Not like they have a choice, with caster form as useful as it is. *rolls eyes*
A Worgen does not have a choice of being furry, it IS furry. It instead has a choice of being a human, quite clearly not covered in fur, with most of its surface area being dominated by skin. Since the term furry does not apply, let's instead call Worgen "skinnies" to give them strange body image issues in later development.
08/25/09
08/25/09
08/25/09
08/25/09
back in my day we had to walk to orgrimmar with no shoes, uphill both ways, in the snow!
08/26/09
Zug zug. Work complete.
08/25/09
This is WOW2. Same Thing but different and no churn
As far as the Worgen go... I get it. They're already in the game and the lore. The Location of the "Greymane" Wall makes it obvious they were always intended to be more of a part of the game. And the idea that you're a Cursed Human from a hidden kingdom that was always there anyway is great for Roleplay. I can't wait to hunt them with my Troll Main.
08/25/09
We both joined WoW right before Wrath hit, we are, relatively speaking, new players... but even WE fear for the loss of old world lore. It will be great, I know that... but with a change of this MAGNITUDE, how could you not be worried?
08/25/09
08/25/09
What the f#ck Blizzard?
08/25/09
08/25/09
08/25/09
08/25/09
08/25/09
08/25/09
However, what really interests me about Cataclysm is the new class/race combos and the 'New Azeroth'. The idea of a Night Elf Mage almost made me get back into WoW. Almost.
08/25/09
08/25/09
Judging from concept art, the Worgen have no travel form. They get a stone boar-like mount. They do run like current Worgen, on all fours but it's at the same speed as other classes.
08/25/09
The Worgen play more like wolves with man suits. They can switch between forms on command, but once they enter combat or use their sprint ability, the Worgen are forced into their wolf form. I'm sure that Worgen players will be in their beast form far more often. Their starting area in the demo was pretty dull, though. Because of that alone, I'm far more excited about the Goblins then the Worgen despite how much I like the werewolf archetype.
08/25/09
08/25/09
Thanks for clearing that up guys!
08/25/09
08/25/09
You make this site look so much less professional by not checking what you post.
I say it not to be a dick but to better this site.
08/25/09
Also, practice what you preach
08/25/09
08/25/09
08/25/09
08/25/09
08/25/09
And yet you sounded like a dick,and is not not even for posting your opinion but for forgetting to practice your own advise.
08/25/09
08/25/09
08/25/09
08/25/09
08/25/09
/cheer
08/25/09
08/27/09
It's one thing for silly little me to not reread what I posted in some comment I made on a blog, it's a completely different thing for someone who is an editor on said blog and who is essentially the face of a website that tons of people read to not check what they wrote.
I don't spend the time rereading a comment I made on some blog because if I mess up there are no real consequences.
In my work place I reread and spell check everything I do before sending it out, and I think it would do a service to this website that I enjoy if the people who ran the site did the same.
Ok, flaming commence!
08/24/09
08/24/09
08/24/09
08/24/09
08/24/09
Even without a new top (er...bottom of the trees, but the highest level) group of talents, 5 talent points is less of an impact on class balance than 10. 10 is enough to jump another full tier in a tree, which makes it possible to attain some painfully overpowered talent load-outs with some classes. It takes a while to get things back into equilibrium, and it's not fun for people who get the short end of that stick.
Basically, it's less work for Blizzard and you're less likely to be owned by some new, overpowered and unplanned/unintentioned-by-Blizzard talent loadout by the latest fad class.