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Final Fantasy Dissidia Comes Stateside This Summer
| posts about #everybodywasfffighting more → |
Final Fantasy Dissidia Comes Stateside This Summer |
12/18/08
Thanks, SE.
12/18/08
I'm thinking no, the game itself is slightly above 1GB.
12/18/08
You fly around clumsily thanks to the somewhat awkward camera that seems to have been created only so they could have expansive (read: confusing) stages, mash O and then press square to win. Dissidia in a nutshell everyone!
(This comment is under the effect of not knowing japanese. The combat system might be more complex.)
12/18/08
(This comment is under the effect of someone who studied Japanese for 3 years and has played the game for more than 5 minutes. The combat system is definitely more complex.)
12/18/08
I have played more then 5 minutes, and I do realize that. In versus you have a lot more BP, obviously, but it still boils down to exactly the same. All you need to do is mash O longer and hope for a completely random critical hit.
Square, critical hits might be alright in RPGS (kinda) but they become pretty annoying in fighting games so don't do them again. "Yeah I'm pretty sure I'm gonna win this, my strategy is solid and my BP is high and I'm almost EX breaki-HOLY FUCK 500+300+100 BP DAMAGE?!?!". It's not so fun.
Also the game is seriously unbalanced. Sephiroth is insane and Tidus kinda is as well.
From what I've extracted from the hours of gameplay I've had so far, this is pretty good fan-service for all the Final Fantasy obsessives out there, but it's not really a good fighting game.
12/18/08
12/18/08
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12/19/08