Once a work enters the public domain, it is no longer subject to copyright laws. A publisher can print their own edition of the Beatrix Potter books, a filmmaker can make a film of any of Shakespeare’s plays, and a game developer can adapt any of the characters, scenes, or even whole stories from public domain works.
For some, a game’s end credits are a time to put the controller down, sit back and appreciate the efforts of the people that brought you the experience you’ve (hopefully) just enjoyed.
There comes a time when every person must sit back, think about his or her life’s accomplishments, and wonder, “What JRPGs should I play?”
Whether it’s a good old-fashioned expansion pack or modern DLC, spinning additional content for already-released games has been a standard practice in the industry for decades. But the best expansions do more than simply add a few extra hours of the same game for you to play.
The future is scary and, according to these 15 dystopias in video games, it’s going to get a lot stranger before things get better.
One of Nintendo’s biggest releases in 2015 is the sprawling 100-hour adventure Xenoblade Chronicles X, released earlier this year in Japan. It’s great-looking and fun. That’s not in dispute. The most heated debate about the game—making it the latest flashpoint in ongoing skirmishes over censorship, creative freedom…
Whether it’s an RPG that tells a story over dozens of hours, or a strategy game that takes months to master, games are often a considerable time investment. For many people this is central to gaming’s appeal: nowhere else in art can you find such complete worlds to lose yourself in or such stern challenges to overcome.
I remember the first time I went shoplifting. The sun was shining, Marin was singing, and I needed a shovel.
In Japan, 1986 was a momentous year for role-playing games.
The same game can be different things to different people, with gender, history, age, cultural background and political beliefs working to influence and funnel its messages and meanings for every unique player.
It’s frankly ridiculous how close some games are to finished when they are cancelled - or, conversely, how vaporous they can be when they’re first shown.
I have a rule for my house: no more than a third of the artwork on my walls is allowed to be gaming-related. This rule fell apart pretty quickly when it became clear just how much beautiful video game artwork there is out there.
It’s astonishing to think how much of the world has changed thanks to the internet. It’s difficult to think of another recent technology that has so totally changed how people experience the world - the invention of the telephone well over 100 years ago is probably the only thing that comes close.
I like to buy games on day one.
The timer ticks down toward zero. We tear across the Boneyard, one of Halo: Reach’s best multiplayer maps, my good friend Rus driving with me sitting shotgun. I’m clutching the blue flag in hands that would be sweating if they were real. We shed our red teammates like skin; they race past us going the other direction…
American cosplayer Maggie Duckworth has a chance at being one of the first human beings to set foot on Mars. And, when that's done, be the first human being to cosplay on Mars.
Yoan Fanise spent 14 years working at Ubisoft, and during that time—some of which was spent working on the blockbuster series the company is famous for—he was also somehow able to release one of the smallest, bravest games we've ever seen from a major publisher.
Last week the news emerged that director Neill Blomkamp’s recently confirmed Alien movie will wipe away the series’ less celebrated sequels and will pick up the story of Ellen Ripley from James Cameron’s Aliens. “I want this film to feel like it is literally the genetic sibling of Aliens,” Blomkamp said.
Link, the green-capped hero from The Legend of Zelda series, is one of gaming’s most enduring, best loved, and iconic creations.
On the sliding continuum of 'gaming as a worthy pursuit,' board games are respected more than video games.