In 2012, Kotaku’s Stephen Totilo looked at the case for video games as an Olympic sport. Could Counter-Strike or League of Legends ever be part of the Olympics?
The first and sometimes the only thing people say about Dark Souls is that it’s hard. Really hard, migraine hard, ready-to-shoot-yourself challenging. The players say it (“I can’t take this!”). The people who are scared to play it, say it: “Wait, that’s the one that’s really hard, right?”
They’ve been called many things over the years. Isometric RPGs, hack’n’slash RPGs, ARPGs, Diablo clones. But one thing is certain: They wouldn’t exist if Diablo didn’t come out in 1996. Diablo and its sequels spawned a whole catalog of isometric action RPGs.
I remember the first time I went shoplifting. The sun was shining, Marin was singing, and I needed a shovel.
It’s something I’ve noticed. I’ve noticed it in the US, and I’ve noticed it among Westerners who visit Japan. After breaking apart chopsticks, they begin rubbing them together.
Whether it’s an RPG that tells a story over dozens of hours, or a strategy game that takes months to master, games are often a considerable time investment. For many people this is central to gaming’s appeal: nowhere else in art can you find such complete worlds to lose yourself in or such stern challenges to overcome.
Above us, the moon. Beneath us, the Earth. In front of us, a massive, three-story tower. Overlapping bleeps and bloops accentuate the eerie calm. We’re blasting off into orbit, and you might know where we’re headed. Never before, nor since, has Capture the Flag been so much fun.
Video games are amazing, because you can be anyone or anything in the universe: a blue hedgehog! A ghost! A unicorn with rocket launchers! About 80% of the time, though, you get to be a brooding white guy. There are so many of them that it’s hard to keep track. And they all seem to have dead wives.
In an MMO like World of Warcraft, which is basically about collecting items and gear, the rarest, still obtainable ones are in legendary status. And they’re not just rare: they’re rare for various interesting reasons.
For some people, the first set of Pokémon designed by Game Freak might as well be the only Pokémon that exist.
Once a work enters the public domain, it is no longer subject to copyright laws. A publisher can print their own edition of the Beatrix Potter books, a filmmaker can make a film of any of Shakespeare’s plays, and a game developer can adapt any of the characters, scenes, or even whole stories from public domain works.
For some, a game’s end credits are a time to put the controller down, sit back and appreciate the efforts of the people that brought you the experience you’ve (hopefully) just enjoyed.
There comes a time when every person must sit back, think about his or her life’s accomplishments, and wonder, “What JRPGs should I play?”
Whether it’s a good old-fashioned expansion pack or modern DLC, spinning additional content for already-released games has been a standard practice in the industry for decades. But the best expansions do more than simply add a few extra hours of the same game for you to play.
The future is scary and, according to these 15 dystopias in video games, it’s going to get a lot stranger before things get better.
One of Nintendo’s biggest releases in 2015 is the sprawling 100-hour adventure Xenoblade Chronicles X, released earlier this year in Japan. It’s great-looking and fun. That’s not in dispute. The most heated debate about the game—making it the latest flashpoint in ongoing skirmishes over censorship, creative freedom…
In Japan, 1986 was a momentous year for role-playing games.
The same game can be different things to different people, with gender, history, age, cultural background and political beliefs working to influence and funnel its messages and meanings for every unique player.
It’s frankly ridiculous how close some games are to finished when they are cancelled - or, conversely, how vaporous they can be when they’re first shown.
I have a rule for my house: no more than a third of the artwork on my walls is allowed to be gaming-related. This rule fell apart pretty quickly when it became clear just how much beautiful video game artwork there is out there.