Kotaku Asks: The Story Behind Nintendo's Innovative 3DS StreetPass Games

One of 2013's best surprises was the release of four unusual games for the Nintendo 3DS, all experimenting with a new style of multiplayer game little seen in the long history of interactive entertainment. The games were made by four Japanese studios, all overseen by Nintendo. Where did the games come from? Why were… » 12/30/13 2:00pm 12/30/13 2:00pm

30 Years Later, One Man Is Still Trying To Fix Video Games

Chris Crawford owns 29,216 small plastic beads. Each bead is one of eight colors, and there are 3,652 beads in each color group. One bead represents a single day in Crawford's life. Each color group, therefore, represents one decade. The yellow beads are his childhood. The black beads are his teens. The greens are his… » 12/27/13 12:29pm 12/27/13 12:29pm

​How You Can Make Assassin's Creed IV More Immersive

Assassin's Creed IV: Black Flag is a beautiful-looking game. Or, well, it's a beautiful-looking game when it isn't covering the screen with blips, bleeps and blops of UI information and heads-up-display data. Is all that stuff really necessary? Nah. » 11/27/13 2:00pm 11/27/13 2:00pm

​How To Play League of Legends, The Biggest Game In The World

When people talk League of Legends, they throw around a lot of numbers. 32 million monthly players. 5 million people playing concurrently. Viewers topping 8 million during the Season 3 World Championships. It all adds up to one thing: League of Legends is the most-played video game in the world right now, and not… » 10/31/13 4:27pm 10/31/13 4:27pm

Mirror's Edge Felt Real, And That's What Made It So Special

I could write about Mirror's Edge all day. About how much I love it, how important it's been to this generation of gaming. I could talk about its visual design, which remains as fresh and iconic today as it did back in 2009. I could take about Magnus "Solar Fields" Birgersson's wonderful score. Instead, though, I'm going … » 10/16/13 11:30pm 10/16/13 11:30pm