In a sad turn of events for Eurocom—developer of those recent James Bond games—the company made the remaining 42 of its previously 150 staff members redundant after 25 years of development history, reports Eurogamer.
They say you're not supposed to judge something by its cover, but screw it: 007 Legends' awful cover gives the game away.
Goldfinger might be the most iconic of all the James Bond films. Even if you've never seen it (or, like me, saw it once, long ago, at about three in the morning while not really paying attention), you know its big beats. Goldfinger is the one where Bond is strapped to a table with that giant laser beam heading slowly…
This week's 007 Legends puts players into the iconic (stylish, expensive) shoes of Britain's most famous secret agent, Bond. James Bond.
With so many James Bond films to choose from, why make another video game based on only one? GoldenEye 007: Reloaded developer Eurocom and Activision visit six different Bond flicks this fall in 007 Legends.
They've made yet another game called GoldenEye again, which should have the smart shopper wonder what the deal is. Is James Bond's fourth game called GoldenEye worth getting, let alone worth the name of the first great game to bear that name?
Like MI6, like MI6; aside from the single player campaign and online multiplayer, the PlayStation 3 and Xbox 360 versions of Goldeneye 007: Reloaded will feature standalone missions that will task players with assault, elimination, stealth and defense objectives — like MI6.
Depending upon the consoles you own, the bad news about GoldenEye: Reloaded may still be the good news. It is most definitely a high-definition remastering of last year's title reboot on the Wii. But given the much larger shooter constituency on the PS3 and 360, and online multiplayer's vastly greater viability on…
An intrepid Kotaku reader found three working cheat codes for GoldenEye 007 on the Wii, but, so far, we only know what two of them do. Update: The third unlocks Big Head mode (pictured) in local multiplayer.
The fat-chewing topic for hardcore gamers today who were the adolescents of the 1990s has been GoldenEye, the seminal Nintendo 64 shooter. Why can't they bring it to a modern console? Finally, "they" have. But it's neither reboot nor remake.
Take a look at the tools players will have at their disposal to create more than 200 multiplayer game combinations in GoldenEye 007for the Wii.
How do you update one of the most beloved multiplayer console shooter experiences without ruining it completely? The devs at Eurocom show us how it's done in this behind-the-scenes video.
Martin Hollis, who while with Rare was one of the men behind the original GoldenEye on the Nintendo 64, has some kind words to say about Activision, the publisher pushing the remake.
The news today that a new version of Nintendo 64 classic GoldenEye 007 was met with cheers at today's Nintendo E3 press conference. I played the game. It's good but it's not the remake you may have thought it was.
When he wasn't expressing excitement that one of the people attending his demo writes for legendary horror magazine Fangoria, the executive producer of Dead Space Extraction was letting us experience EA's bravest Wii game. These devs like the gore.
The first question everyone has about Dead Space: Extraction is: What does "guided first person experience" mean?
Sega continues to milk their license with license with the International Olympic Committee, announcing the development of Vancouver 2010, the Official Video Game of the Olympic Winter Games.
Yes, as a major sporting competition, there was always going to be an accompanying video game, but there are formalities with these things we have to go through. Like finding out who's behind it!