I enjoyed reading through this, thanks for posting it AJ! The English in some parts is a little coarse, but that's entirely forgivable given that it is a free fan service. In particular, I liked the amount of detail in many of the drawings.
I've always wanted to play the game, but unfortunately I lack a current gen console. The manga seems very "to the point", and I feel as though the story might be expanded on, for the better, in the game version. The manga ending, especially, was rather abrupt.
Eternal Sonata definitely did not need paring down at ALL. It was 25 hours long in its entirety, including the optional dungeon and if anything, it needed MORE to the ending of the game, which the PS3 version provided.
Sadly, those of us with the 360 version are never to see these added scenes in any way outside of youtube (ugh, I'm certainly not ruining the game that way) or other video services.
I'd say there are very very few RPGs that need any paring down at all. I WOULD say that western RPGs need a LOT more story. I was extremely disappointed that I had finished very nearly every sidequest and finished Mass Effect in a little over 22 hours. There was nothing to it. And I was even more disappointed to find that Fallout 3's "story" was only around 4-5 hours long with little to no characterization of any kind outside of "hohoho this character is a bastard" or "this guy is crazy and wants me to shoot someone."
I would say that ES needed about 4 hours more at least worth of just back story for Jazz/Claves/Falsetto to really drive home their section of the story. And also more time for Viola's back story as her scenes later on are so endearing but could use a few more scenes I guess. The game had almost zero down time so I guess that's what I think it needs.
Nah, what I totally meant was that Eternal Sonata needs pairing with another game in a relationship. It needs loving. I hear Captain Rainbow is lonely and looking these days.
@Ueziel: I agree the gameplay was woefully short, but honestly the story was a mess. For example, they could have shortened Claves's final scene by about 10-15 minutes and come away with a more eloquent, well-rounded character. And the pirate tomfoolery was just so obviously a way to soak up time -- it was kind of sad. Although I do like pirates :)
@AJ Glasser: I wasn't bothered by Claves' scene at all. In fact, I didn't really think much about it until someone else said they thought it went on too long. I just thought it was entirely normal for the whole "a person's life flashes before their eyes" type of thing.
The pirate part was just a way to get them to a new section of the world without having the player walk all the way there. It pretty much IS the only actual down time the game gives aside from Viola's extremely endearing scene about being number three.
@Ueziel: Claves's life didn't flash before her eyes so much as it rolled past on a wagon with no wheels. Even with the added content on the PS3 version, it's obvious there was more backstory that was simply cut out and replaced with filler.
I love Chopin's work, but I didn't need his Wikipedia article sliced up and shoved in at random when they could have told the same story with the extra character models they already had.
That game was a let down. It was fun at first, but, even though the battle system was fun, I didn't find any likable characters (MAYBE Jazz), and the story deviated from what might have been a decent, but cliched JRPG plotline, to a boring mess without any real sense or purpose. I SWEAR I fell asleep during the ending cutscene...
@tavo31: It's the best part because it caps off an excellent story with a subplot mirroring real-life events (as seen in the little historical cutscenes, which give you backdrop and insight into each of the characters as they each represent some part of Chopin's life, be it a person, place or part of his personality).
Then again, some people just need stories spelled out for them.
@Ueziel: I don't need a story spelled out, my dear close-minded person. I just didn't like it. I love history, and actually those little cutscenes about Chopin's life, how he missed Warsaw, etc. were the part I did like.
But I didn't like the way they presented the plot, I didn't like the protagonists, I didn't like the villians, I didn't like the game!
Believe it or not, there are persons that don't enjoy the same things you do...
It's okay bro, I hated the game too...I had no reason to hate the game but as it wore on....I just kinda didn't want to complete the game.
The plot was a mess, the characters were disjointed mismashes, the villains were...yeah. (I'm biased because I like Fugue and that's solely for fangirl reasons on my undying love of Johnny Young Bosch...ahem.)
I think they tried to cram too much into a already full game, like Chopin's stuff was wonderful but I already knew about him...it was very interesting. Everything else was so much fluff and clutter. I got through with Jazz and Falsetto, but everything kinda languished.
Hate is such a harsh word for this game, let's say I was sorely disappointed with it. I only hate one RPG in my life and that was Timestalker for the Dreamcast.
In Cooking Mama 2: Dinner With Friends, you cook meals for "Grandpa," "Grandma," and "Papa," Cooking Mama's dad, mom, and husband respectively. You also cook for a variety of children, but two of them (Ayaka and Takuya) look like a combination of Mama and Papa, leading me to believe that Cooking Mama is a married mother of two.
Where is BLANKA´s mom? The whole point of him going to the tournament is to find his mother. She should be in the fighter´s mom´s department. His ending is always about him and his mother. Not fair, but cool list nonetheless.
I just got through Rune Factory 2 on the DS. You start the game out as your father, basically, and you choose who you want your mother to be. It's probably the same regardless of who you choose, but it became painfully evident to me that my mother of choice has never once cooked for me, nor does she ever treat me like her kid, nor do I see any support from her work. (No money or freebies, but she'll let me buy stuff from her like any other customer...) And then Dad leaves, and I have to take care of the whole farm solo at 7 years old? That's pretty cold and negligent. So she's pretty much at the top of my "worst mothers ever" list right now.
Much as I hate the bitch, I think you're incorrect about Crimson Viper. She at least calls her daughter in between rounds of a fight. Still, can't stand her, so I don't think it should affect her status as worst mother.
08/14/09
I've always wanted to play the game, but unfortunately I lack a current gen console. The manga seems very "to the point", and I feel as though the story might be expanded on, for the better, in the game version. The manga ending, especially, was rather abrupt.
08/14/09
08/14/09
08/14/09
08/14/09
You said the word. You know what that means, don't you?
08/16/09
08/16/09
And I agree with the original comic. Anyone who says that word should be beaten. Trying to be Japanese. Give me a freaking break.
08/16/09
08/14/09
Sadly, those of us with the 360 version are never to see these added scenes in any way outside of youtube (ugh, I'm certainly not ruining the game that way) or other video services.
I'd say there are very very few RPGs that need any paring down at all. I WOULD say that western RPGs need a LOT more story. I was extremely disappointed that I had finished very nearly every sidequest and finished Mass Effect in a little over 22 hours. There was nothing to it. And I was even more disappointed to find that Fallout 3's "story" was only around 4-5 hours long with little to no characterization of any kind outside of "hohoho this character is a bastard" or "this guy is crazy and wants me to shoot someone."
08/14/09
08/14/09
I would say that ES needed about 4 hours more at least worth of just back story for Jazz/Claves/Falsetto to really drive home their section of the story. And also more time for Viola's back story as her scenes later on are so endearing but could use a few more scenes I guess. The game had almost zero down time so I guess that's what I think it needs.
Nah, what I totally meant was that Eternal Sonata needs pairing with another game in a relationship. It needs loving. I hear Captain Rainbow is lonely and looking these days.
08/14/09
08/14/09
The pirate part was just a way to get them to a new section of the world without having the player walk all the way there. It pretty much IS the only actual down time the game gives aside from Viola's extremely endearing scene about being number three.
08/14/09
I love Chopin's work, but I didn't need his Wikipedia article sliced up and shoved in at random when they could have told the same story with the extra character models they already had.
08/14/09
08/14/09
08/14/09
08/14/09
Then again, some people just need stories spelled out for them.
08/14/09
But I didn't like the way they presented the plot, I didn't like the protagonists, I didn't like the villians, I didn't like the game!
Believe it or not, there are persons that don't enjoy the same things you do...
08/14/09
That's alright. It came out of nowhere and made absolutely no sense anyway. :)
08/14/09
I just did. So there.
08/15/09
It's okay bro, I hated the game too...I had no reason to hate the game but as it wore on....I just kinda didn't want to complete the game.
The plot was a mess, the characters were disjointed mismashes, the villains were...yeah. (I'm biased because I like Fugue and that's solely for fangirl reasons on my undying love of Johnny Young Bosch...ahem.)
I think they tried to cram too much into a already full game, like Chopin's stuff was wonderful but I already knew about him...it was very interesting. Everything else was so much fluff and clutter. I got through with Jazz and Falsetto, but everything kinda languished.
Hate is such a harsh word for this game, let's say I was sorely disappointed with it. I only hate one RPG in my life and that was Timestalker for the Dreamcast.
08/15/09
Well, JYB is pretty damn adorable.
I did actually enjoy the game...up until that completely nonsensical ending.
08/15/09
Sweet, sweet JYB...he's so nice...and cute.
I never made to the ending, was it really that bad?
06/06/09
05/07/09
this list hereby ceases to exist :-/
05/07/09
06/06/09
05/06/09
05/06/09
05/06/09
In Cooking Mama 2: Dinner With Friends, you cook meals for "Grandpa," "Grandma," and "Papa," Cooking Mama's dad, mom, and husband respectively. You also cook for a variety of children, but two of them (Ayaka and Takuya) look like a combination of Mama and Papa, leading me to believe that Cooking Mama is a married mother of two.
Now I'm REALLY sad for knowing this.
05/06/09
05/06/09
05/06/09
2. Everyone knows the King of All Cosmos would win every award for every genre.
05/06/09
05/06/09
05/06/09
05/06/09