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erik wolpaw

gdc08

Portal Devs Reveal The GLaDOS That Never Was, Inspiration Behind Weighted Companion Cube

Kim Swift and Erik Wolpaw, two of the key developers on Portal, gave GDC attendees a behind the scenes look at The Orange Box hit, focusing on the process of integrating narrative and design. The two also showed early and, by their own admission, failed, version's of the game's final boss fight with GLaDOS, the talkative, ever present artificial intelligence. They highlighted three attempts at making a successful boss battle, driving home the fact that ample playtesting brought them to the incinerator battle they ultimately settled on. More »

portal

Portal's Writer Reveals All

Erik Wolpaw may have once been known only as half—or one-third, counting Marvin—of the staff of the defunct but amazing Old Man Murray, a largely PC gaming focused web site that was better than any other web site on the planet. After a low profile stint as a reviewer at Gamespot, Wolpaw went on to great fortune writing dialog for Psychonauts before landing a job at Valve. Now, Wolpaw will probably be best known for writing some of the wittiest verbal abuse ever output from an all-seeing, all-knowing computer in Portal. More »

portal

More Portal Gameplay

Prowling about on GooTube this morning for Portal stuff, I found this great gameplay video that — unlike the others I've seen — doesn't seem to take place at the Superdome in full riot. You can clearly hear the sound and the robotic announcer's voice, parroting the words of the mighty Erik Wolpaw: More »

valve

Valve Goes Viral for Portal

Valve, you don't need to go viral to interest me in Portal. You had me at reaching down, fiddling with my junk, then saying "Hello." But now, you've given us Aperture Science. More »