<![CDATA[Kotaku: England]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: England]]> http://kotaku.com/tag/england http://kotaku.com/tag/england <![CDATA[ Capcom Knows Importance of Foreign Business, Opens New French Subsidiary ]]> Europe, Capcom's looking at you. That's right, you. The company announced that it established a new local French subsidiary called "Capcom Entertainment France, S.A.S." and has funded it 100 percent through it's continental subsidiary company CE Europe, Ltd. Established with €37,000 in capital, the focus of this new subsidiary is improving local marketing and direct game software sales. Besides France, Capcom also has subsidiaries in England and Germany. According to Capcom: "From now, the foreign home console market is anticipated to expand, and to accomplish future business growth, it's extremely important to strengthen our overseas sales network." With all the cold shoulders and looks of indifference Europe gets from most Japanese companies, sure nice to see someone is serious about the European (and international) market.

フランスにおける子会社設立に関するお知らせ" [Capcom]

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Thu, 03 Jul 2008 06:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5021756&view=rss&microfeed=true
<![CDATA[ GameCity 3 - This Time It's The Third ]]> gamecitylogo.jpg Nottingham England's second annual gaming celebration and tea party was a huge success, and since no one anyone really knew all that well died during the preceedings, GameCity is returning for a 3rd round this October! Bringing together industry veterans, students, developers, fans, and possibly a few enterprising beggars across a wide variety of venues spanning an entire city, from lecture halls to movie theatres, classrooms to Indian restaurants. It all sounds quite lovely. Just ask Lorne Lanning, who used to make video games:
"It looks like our industry might have found its first Sundance. GameCity is a unique approach to a videogame festival that seems long overdue," Lorne Lanning.
This year's event will run October 30th through November 31st, meaning they could very well slip in a spooktacular or two before the weekend is out. Perhaps it is time I finally secure myself a passport and take my first tentative steps off U.S. soil.

GameCity loves Gatecrasher

New Venue for 2008 event

Special season *just* for students who want to enter the industry

More tea-parties confirmed

Dates to span popular pagan celebration

Nottingham UK, 30th October, 1st November. Now into its third year of ground-breaking games, premiere screenings, exclusive appearances - GameCity continues to bring you what other festivals can't. And a little of what they won't. Building on the success of the the previous two years, GameCity 3 promises buck the trend of phoning in lazy sequels by delivering a brilliant third installment where even Spider-Man and the Godfather couldn't.

GameCity is a festival celebrating the culture and potential of videogames, bringing the people who play them into contact with the people who make them - and who want to make them. Taking place across an entire city, GameCity brings gaming to huge variety of venues - from cinemas and market squares, to restaurants, cafes and schools. It remains the only event in the world to bring developers, students and lovers of interesting culture together in Indian restaurants.

Strongly supported by the games industry - GameCity is also unique in the way it bridges the divide between gaming and the wider world. The festival is perhaps the most visible example yet of the public sector stepping up and explicitly supporting the development of the games industry. Iain Simons, festival director commented, "We're delighted with the support that the festival has gained from the City of Nottingham and Nottingham Trent University - its lead partner. It feels like a real milestone on the journey to mainstream culture for interactive entertainment that an event like this can happen at all - and then be embraced by the public sector."

"It looks like our industry might have found its first Sundance. GameCity is a unique approach to a videogame festival that seems long overdue," Lorne Lanning.

"GameCity shows us how a videogame shindig should be run" - Edge.

>>>>>>>>>>>>>

Running from 30 Oct to the 1st November, this is one Halloween party not to be missed.

www.gamecity.org

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Mon, 07 Apr 2008 09:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=376700&view=rss&microfeed=true
<![CDATA[ Rockstar Acquires Mad Doc Software, Turns Them Into Rockstar New England ]]> ROCKSTAR NEW ENGLANDRockstar Games has snapped up Mad Doc Software, the team that handled development duties on Bully: Scholarship Edition for Xbox 360 and Wii. Guess that buggy 360 version didn't leave too sour a taste in the Rockstar family mouth. Based in Andover, Massachusetts the studio will now be known as Rockstar New England, making it the fourth North American arm of the Take-Two publishing label. The new Rockstar New England is said to have "a particular focus on artificial intelligence and networking", potentially good news for online offerings from the pub. Congrats to the ladies and gentlemen in Andover. The full press release, with a bit more info, is right after this short break.

Rockstar Games Acquires Mad Doc Software

New York, NY - April 4, 2008 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today the formation of Rockstar New England through the acquisition of substantially all of the assets of Andover, MA-based Mad Doc Software, one of the premier independent development studios in North America.

"The team at Mad Doc Software is extremely talented," said Sam Houser, Founder of Rockstar Games. "Bringing them within the Rockstar Games family will enhance our core technology and further support our commitment to creating progressive and innovative gaming experiences."

Established in 1999 by Dr. Ian Lane Davis, Mad Doc Software has led development on and provided contracting services for triple-A titles, with a particular focus on artificial intelligence and networking. The studio most recently worked with Rockstar Games on the Xbox 360 version of the critically acclaimed Bully: Scholarship Edition.

"To be a part of Rockstar Games is an amazing opportunity for everyone here," said Dr. Davis, Studio Head of the new Rockstar New England. "We're eager to bring our expertise to bear in the character-driven, open-world stories that make Rockstar Games titles so uniquely compelling."

About Take-Two Interactive Software, Inc.

Headquartered in New York City, Take-Two Interactive Software, Inc., is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PLAYSTATION®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® and Xbox® video game and entertainment systems from Microsoft, Wii™, Nintendo GameCube™, Nintendo DS™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K Games, 2K Sports and 2K Play, and distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com

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Fri, 04 Apr 2008 16:20:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=376353&view=rss&microfeed=true
<![CDATA[ Teen Mugs 9yo For PSP ]]> girl.JPG A teenage boy kicked a nine-year-old English girl and then swiped her Playstation Portable in Great Hollands, Bracknell Monday.

The girl was walking with a friend when a man, aged 16 to 18, ran up and kicked her in the leg, before taking the portable. That's kinda crap.

Has the Playstation Portable become the candy of the 21st Century?

Man grabs portable PlayStation from girl, 9 [Get Bracknell, via Gay Gamer]

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Wed, 12 Mar 2008 09:01:20 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=366853&view=rss&microfeed=true
<![CDATA[ Resistance's Blasphemy Gave The Church Business ]]> manchPicture%205.pngYesterday, we all read Insomniac's snarky comment promising more religious locales in Resistance 2 after the Church of England's outcry over Manchester Cathedral's appearance in the original Resistance title. But maybe the folks at Manchester Cathedral shouldn't be taking things so hard. Because as their director of communications revealed in a recent issue of Official PlayStation Magazine, foot traffic has been up since Resistance was released.

Since the story broke, Manchester Cathedral has seen a significant rise in visitor numbers...Teachers tell us that teenagers in particular are interested to see a building which they thought was fictional.
We're happy for the cathedral. And it's good that we don't have even an ounce of suspicion that certain members of the church would exaggerate their discontent in order to make a headline. Resistance fracas a blessing for Church [GamesRadar] ]]>
Thu, 14 Feb 2008 11:40:56 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=356507&view=rss&microfeed=true
<![CDATA[ British Gov Doesn't Want Fat Kids Anymore ]]> default_fat_kid.jpgSick of being fat? Well, the British government is sick of you being fat too, and they're not gonna take it anymore! British citizens could soon see incentives for putting down the controller and getting fit. In a report made by the Department of Health called Healthy Weight, Healthy Lives, the government makes recommendations to try and help Britain get fit, including getting the number of obese kids down by 2020 to the levels seen in 2000.

The £372 million anti-obesity initiative doesn't overlook video games, and encourages parents to regulate the amount of time kids spend playing online, using some of the available family timers for consoles. The report also says the Department of Health will research the "impact of this 'screen time' on children's outcomes", observing how playing video games affects kids' physical fitness and overall health.

Industry professionals in Britain say that they support the decision and are willing to collaborate:

In response, director general of ELSPA [Entertainment and Leisure Software Publishers Association] Paul Jackson said: "We look forward to working with the department on strategies to help in the education and support of parents and children. We as an industry wish to encourage healthy lifestyles and will therefore also take the opportunity of informing the government of the huge amount of active gaming devices and games which offer more active and interactive play."

I'm always encouraged when video games aren't seen as the source of all obesity problems in kids, and it's a step in the right direction whenever a government can recognize that games really aren't bad in moderation.

ELSPA welcomes anti-obesity scheme [MCV]

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Thu, 24 Jan 2008 16:00:05 MST torif http://kotaku.com/index.php?op=postcommentfeed&postId=348541&view=rss&microfeed=true
<![CDATA[ Even The Queen Plays the Wii ]]> thequeen.jpg No, I'm not talking about Tom Cruise. I mean THE Queen as in "The Queen of England." According to UK online gossip rag The People, Prince William was given a Wii for Christmas by his girlfriend, Kate Middleton. Once it was all set up and playable, the Queen decided she wanted to have a go at bowling and apparently quite enjoyed it. If The People is to be believed (and really, the way the article is written gives them the credibility level of The National Inquirer) the Queen is quite a gadgeteer owning a cell phone, Blackberry and even an iPod that holds 100,000 songs. Now, the real question here isn't whether or not the story is 100% true (which, if you ask me, is up for debate) but more interestingly, what exactly does the Queen have on her iPod?

MAKE WAY FOR THE Q Wii N [The People]
[via Videogamer.com]

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Sun, 06 Jan 2008 12:00:00 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=341226&view=rss&microfeed=true
<![CDATA[ England's Reading Problems Tied To Gaming ]]> readerabiit.jpgYou know you're in trouble when you're below the United States on the International Reading Literacy Study league table. England has plummeted from the number three spot in 2001 all the way down to nineteenth in 2006. Why the sudden drop? Ask England's Schools Minister Ed Balls, whose name must be a constant source of amusement for school children across the country.
'Most of them have their own TVS and mobiles and 37 per cent are playing computer games for three hours or more a day - more than in most countries in the study.'
Could Mr. Balls be correct? Could playing video games keep children from learning proper reading skills? I for one think we need to curtail this trend immediately, dropping crates full of wordy Japanese RPGs on the country as soon as we can get our forces mobilized. Parents are urged to turn the sound down and the 'Subtitles' option to 'On'. Now would we actually call him Minister Balls, or what?


Video games blamed for reading problems
[Metro.co.uk - Thanks Garwai]

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Thu, 29 Nov 2007 13:00:12 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=327896&view=rss&microfeed=true
<![CDATA[ NCSoft's UK Expansion ]]> logo_ncsoft.jpg Despite some gloom and doom predictions from Korean media, NCSoft's European arm got a nice boost thanks to a £950,000 grant from the South East England Development Agency (SEEDA) to expand their Brighton, UK branch. Looks like a deal everyone will be happy with; I only wonder what impact this will have on the currently rather lackluster reports on NCSoft in South Korea. Full release after the jump.

£950,000 SEEDA grant ensures NCsoft Europe's growth in Brighton

Wednesday 26th September/...NCsoft Europe, one of the world's leading online gaming publishers, has announced that it is planning to expand its Brighton base and create over 100 new high skilled jobs following a major investment from the South East England Development Agency (SEEDA).

In its first three years NCsoft Europe has grown rapidly employing more skilled staff with every new project, which have included the launch of top games such as Lineage® II, City of Heroes®, Guild Wars®, City of Villains®.

The NCsoft office in Brighton is the European HQ for NCsoft Corporation, the Korean digital gaming developer and publisher. It began its operations in Brighton with three people in September 2004 and now employs 112.

SEEDA is injecting a Selective Finance for Investment in England (SFIE) Grant, ensuring continued sustained development. NCsoft's growth will allow it to diversify following the development and launch of a series of new products.

NCsoft is using SEEDA's SFIE to facilitate the expansion of its current base at Lanchester House, Brighton and support the company's move to the CityPoint development in two years time. 110 jobs at the company will be safeguarded and 116 new jobs are to be created by 2010.

Geoff Heath, NCsoft's CEO explains:

"Brighton is a lively and growing hub for the creative and software sector. Our expansion will stimulate local competition and the exchange of best practice in the region. SEEDA's support of our investment will help grow the business and keep us and Brighton at the forefront of our industry, both nationally and internationally. We'll also be in a position to recruit and further develop the very best talent available."

Jeff Alexander, Executive Director, SEEDA's Global Competitiveness division added:

"NCsoft has attracted national and global attention since its arrival in Brighton. The company is a magnet for highly skilled jobs- this is vital to Brighton and to the region and helps the South-east achieve the goals of the Regional Economic Strategy.

"The news is good for NCsoft and for Brighton and underlines SEEDA's commitment to attracting highly skilled creative employees with computer and language skills to the South East"

NCSOFT EUROPEAN OFFICE EXPANSION TO CREATE OVER 100 NEW HIGH-TECH JOBS [Develop]

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Sat, 29 Sep 2007 19:00:00 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=304990&view=rss&microfeed=true
<![CDATA[ Sony Apologizes to Church of England ]]>

The absolutely absurd circus surrounding the Church of England's sudden discovery that some of their buildings are indeed part of the modern landscape that make up the cities where games take place, seems to be drawing to a close.

The BBC reports today that Sony apologized to CoE for "causing any offence" for including a representation of the Manchester Cathedral in their popular PS3 shooter Resistance Fall of Man, but that Sony is pretty sure they had "sought all necessary permissions" to use the church.

Despite the apology and the apparent permission, the church still expect Sony to pull the game, which is, in a word, idiotic. Let me save you a bit of time Church of England. Under U.S. law (where the game was made) a company normally doesn't need to seek permission to depict a fictional event in a real place.

Sony Apologizes to Church [BBC]

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Fri, 15 Jun 2007 15:00:42 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=269331&view=rss&microfeed=true
<![CDATA[ Tony Blair Responds To Resistance Flap ]]> The Church of England versus Sony Computer Entertainment battle continues to rage—shame that it can't be resolved with a bit of friendly deathmatch—with British Prime Minister Tony Blair finally weighing in on the important matter.

When asked by Member of Parliament for Manchester Central Tony Lloyd if he agreed Resistance: Fall of Man's choice of location was "not only in bad taste but also very, very insulting to not simply the Church of England, but people across the land who think it's inappropriate that big corporations behave in this way" Blair was inclined to agree. According to a report on the matter from Games Industry, Blair noted:

I've no doubt this debate will go on for a significant period of time, but I do agree. I think it is important that people understand there is a wider social responsibility as well as an interior responsibility for profits.

Oh, snap! Those Brits are ruthless. You can read more of Tony's ice cold opinions on the matter at GI. Let's hope this can all be resolved without calls for smiting.

Prime Minister responds to Church's Resistance complaints [Games Industry]

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Wed, 13 Jun 2007 16:20:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=268609&view=rss&microfeed=true
<![CDATA[ Sony vs. The Church of England ]]>

Church officials in the UK are up in arms over the inclusion of Manchester Cathedral as a setting for the PS3's FPS, Resistance Fall of Man. They claim that Sony used the nave of the cathedral for the scene of a huge battle without first gaining permission from the church itself. Additionally, they are incensed that a church would be used as a setting for such a violent game.

Rt Revd Nigel McCulloch, The Bishop of Manchester admits that Manchester has a gun crime problem and he does not take the matter lightly.

For a global manufacturer to re-create one of our great cathedrals with photo-realistic quality and then encourage people to have guns battles in the building is beyond belief and highly irresponsible.

Sony hasn't returned church official's phone calls, but did give this quote to the Times newspaper through Sony rep, David Wilson.

It is entertainment, like Doctor Who or any other science fiction. It is not based on reality at all. Throughout the whole process we have sought permission where necessary.

The church is now calling for the game to be pulled from store shelves and an official apology from Sony or it will consider legal action against the gaming giant.

Seeing as Resistance is the PS3s top seller (over a million copies) and the crown jewel of the system's game collection, I doubt this will go down without a fight. But, who will win out in a battle between the Church and Sony? It's kind of like asking who would win in a fight between Superman and Jesus. The Church of Italy was able to successfully block the sale of Rule of Rose in Europe, but Sony is a huge company and with so many copies of the game already in players' hands, it's going to be quite a feat to have it removed removed from stores. So, keep an eye out gamers, we could be seeing the beginning of the battle of the century.

Cathedral row over computer game [BBC News]

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Sat, 09 Jun 2007 09:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=267462&view=rss&microfeed=true
<![CDATA[ KotakuStalku: Peter Moore Hates England ]]> Even though England was knocked out by Portugal in the 2006 World Cup, Liverpool-born Peter Moore proudly draped a Portugal towel around his neck and wraped his 24-inch gun around a Portuguese fan. Drunk on cheap beer or just out of his mind? Until Queen Elizabeth makes a permanent appearance on Moore's bicep, he's getting only suspicious glances from me.

More Moore Here [UK:R]

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Tue, 11 Jul 2006 08:22:12 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=186382&view=rss&microfeed=true