<![CDATA[Kotaku: emulators]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: emulators]]> http://kotaku.com/tag/emulators http://kotaku.com/tag/emulators <![CDATA[This Is What New Super Mario Bros. Wii In 1080p Looks Like]]> New Super Mario Bros. Wii looks sharp, but slow, when run on the Dolphin emulator, a piece of software that has offered a similar high-definition look at Super Mario Galaxy and Super Smash Bros. Brawl.

While the YouTube HD video runs at a snail's pace, the creator of the above video says the Wii game ran at a smooth 60 frames per second on his rig and copy of Dolphin. Place blame on video capture tool Fraps, which makes for a Mario as slow as molasses and the occasional audio-visual glitch.

Wii HD theories may be nothing more than that, but if Nintendo engineers are considering some sort of higher-definition option for future iterations of the console, we sure hope it's backwards compatible with at least this particular game.

New Super Mario Bros Wii Dolphin [YouTube via Joystick Division]

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<![CDATA[Commodore 64, No Longer On iPhone]]> iPhone owners with a retro enthusiast streak got some good news this weekend — an approved Commodore 64 emulator was now available for the Apple platform via the iTunes Store. Today, the bad news hits.

That C64 app has since been removed, due to the accessibility of the emulator's built-in BASIC system, according to Pocket Gamer. While dire, it appears that one shouldn't abandon all hope.

The developer, Manomio, is apparently hard at work on addressing that little problem, so don't be surprised if the app quickly makes a reappearance. If you were lucky enough to secure a digital copy, consider yourself lucky.

Hopefully Manomio will make it worth your while to upgrade to a newer version — say, with a copy of International Karate, as previously teased? Yeah, don't count on it.

C64 taken down from the App Store due to BASIC glitch [Pocket Gamer]

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<![CDATA[Portable NES Gets Extravagant Add-Ons]]> The FC Mobile, which was essentially a portable Nintendo Entertainment System, was impressive when it launched last year. Now, though, with the addition of new peripherals, it's really impressive.

The system's successor, the FC Mobile II, not only shrinks down the handheld's dimensions with a classier casing, but allows you to output its signal to a TV set. Which means it needs to come with controllers, so it's bundled with two control pads and a light gun.

The controllers are wireless, as is the light gun, and best of all the gun is fairly close match for the original NES Zapper. So you can get your Duck Hunt on (reminder: the FC Mobile is compatible with real NES carts).

It'll go on sale in May, should retail for around $60, and comes in two colours, black and white.

fc mobile 2 the best portable nes gets a 1up

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<![CDATA[MAME Team Cracks CPS III]]> A recent development over at the MAME team's work in progress page reveals that Capcom's late '90s arcade system, the CPS III system, has been hardware decrypted, but not yet emulated by the Multiple Arcade Machine Emulator. Capcom's CPS III hardware wasn't used often, but what used to great success for the following arcade fighters.

  • Warzard / Red Earth (1996)
  • Street Fighter III: New Generation (1997)
  • Street Fighter III: 2nd Impact: Giant Attack (1998)
  • JoJo's Venture (1998)
  • JoJo's Bizarre Adventure (1999)
  • Street Fighter III: 3rd Strike: Fight for the Future (1999)

Obviously, many of these games were available as Dreamcast releases, but hopefully we can look forward to MAME support. Legally, of course.

David Haywood's Homepage - Haze's Mame WIP [MAME via NeoGAF]

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<![CDATA[Bad Man Plays Emulators On His Wii]]>

Nintendo won't be happy about this. It looks like a combination of the Action Replay with the software program SDload and the official Nintendo SD card adapter will let very bad people with no morals whatsoever enjoy emulators such as SNES9x on their Wiis. Disgusting!

Don't you villians know what the Virtual Console is for?

Thanks for the BAD NEWS, Nathan.

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<![CDATA[PS1 Emu 4 PSP Pix]]> ps1emupsp.jpg

PSP Updates have some leaked pics of the upcoming PS1 emulator for the PSP. Games will be downloaded to a UMD memory stick and run through the Games menu, which sounds reasonable.

The most surprising bit of info gleaned is the price: $15 a title. That's actually not too bad. Slightly pricey, but certainly well worth it for a portable version of Silent Hill or Final Fantasy Tactics. The emulator will also support wireless multiplayer for some titles, which is another pretty awesome little bonus.

Sony's upcoming PSone emulator pics? [PSP Updates]

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